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1 | #! perl -w |
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2 | # |
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3 | # Copyright (C) 2003 chromatic |
4 | # Copyright (C) 2004 David J. Goehrig |
5 | # Copyright (C) 2009 Kartik Thakore |
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6 | |
7 | use strict; |
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8 | use warnings; |
9 | use Carp; |
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10 | use lib 'make/lib'; |
11 | |
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12 | use Data::Dumper; |
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13 | use SDL::Build; |
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14 | use SDL::Utility; |
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15 | use YAML; |
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16 | use YAML::Node; |
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17 | |
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18 | print STDERR <<BROKENWIN if ($^O =~ /MSWin.*|cygwin/ ); |
19 | ******************************** !!!WARNING!!! ******************************** |
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20 | Windows support is currently experimental - you can continue, but you've been warned! |
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21 | If you are interested in helping please contact us at sdl-devel\@perl.org. |
22 | ******************************************************************************* |
23 | BROKENWIN |
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24 | |
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25 | my $sdl_compile_flags = SDL::Utility->sdl_c_flags(); |
26 | my $sdl_link_flags = SDL::Utility->sdl_libs(); |
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27 | # subsystem to build |
28 | # file |
29 | # location of source file => location of build file to get name right |
30 | # libraries |
31 | # name of shared library (soname) |
32 | # preprocessor definition |
33 | # name of header file |
34 | my %subsystems = |
35 | ( |
36 | SDL => { |
37 | file => { |
38 | from => 'src/SDL.xs', |
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39 | to => 'lib/SDL_perl.xs', |
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40 | }, |
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41 | libraries => [qw( SDL SDL_image SDL_mixer SDL_net SDL_ttf SDL_gfx |
42 | png jpeg smpeg )], |
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43 | }, |
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44 | Rect => { |
45 | file => { |
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46 | from => 'src/Core/objects/Rect.xs', |
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47 | to => 'lib/SDL/Rect.xs', |
48 | }, |
49 | libraries => [qw( SDL )], |
50 | }, |
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51 | Color => { |
52 | file => { |
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53 | from => 'src/Core/objects/Color.xs', |
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54 | to => 'lib/SDL/Color.xs', |
55 | }, |
56 | libraries => [qw( SDL )], |
57 | }, |
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58 | Surface => { |
59 | file => { |
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60 | from => 'src/Core/objects/Surface.xs', |
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61 | to => 'lib/SDL/Surface.xs', |
62 | }, |
63 | libraries => [qw( SDL SDL_image )], |
64 | }, |
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65 | PixelFormat => { |
66 | file => { |
67 | from => 'src/Core/objects/PixelFormat.xs', |
68 | to => 'lib/SDL/PixelFormat.xs', |
69 | }, |
70 | libraries => [qw( SDL SDL_image )], |
71 | }, |
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72 | TTF_Font => { |
73 | file => { |
74 | from => 'src/TTF/objects/TTF_Font.xs', |
75 | to => 'lib/SDL/TTF_Font.xs', |
76 | }, |
77 | libraries => [qw( SDL SDL_ttf )], |
78 | }, |
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79 | OpenGL => { |
80 | file => { |
81 | from => 'src/OpenGL.xs', |
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82 | to => 'lib/SDL/OpenGL.xs', |
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83 | }, |
84 | libraries => [qw( SDL GL GLU )], |
85 | }, |
86 | SFont => { |
87 | file => { |
88 | from => 'src/SFont.xs', |
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89 | to => 'lib/SDL/SFont.xs', |
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90 | }, |
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91 | libraries => [qw( SDL SDL_image SDL_ttf )], |
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92 | }, |
93 | ); |
94 | |
95 | my %libraries = ( |
96 | SDL => { |
97 | define => 'HAVE_SDL', |
98 | header => 'SDL.h', |
99 | }, |
100 | SDL_image => { |
101 | define => 'HAVE_SDL_IMAGE', |
102 | header => 'SDL_image.h' |
103 | }, |
104 | SDL_mixer => { |
105 | define => 'HAVE_SDL_MIXER', |
106 | header => 'SDL_mixer.h' |
107 | }, |
108 | SDL_net => { |
109 | define => 'HAVE_SDL_NET', |
110 | header => 'SDL_net.h' |
111 | }, |
112 | SDL_ttf => { |
113 | define => 'HAVE_SDL_TTF', |
114 | header => 'SDL_ttf.h' |
115 | }, |
116 | SDL_gfx => { |
117 | define => 'HAVE_SDL_GFX', |
118 | header => 'SDL_gfxPrimitives.h' |
119 | }, |
120 | png => { |
121 | define => 'HAVE_PNG', |
122 | header => 'png.h', |
123 | }, |
124 | jpeg => { |
125 | define => 'HAVE_JPEG', |
126 | header => 'jpeglib.h', |
127 | }, |
128 | smpeg => { |
129 | define => 'HAVE_SMPEG', |
130 | header => 'smpeg.h', |
131 | }, |
132 | GL => { |
133 | define => 'HAVE_GL', |
134 | header => 'gl.h' |
135 | }, |
136 | GLU => { |
137 | define => 'HAVE_GLU', |
138 | header => 'glu.h' |
139 | }, |
140 | ); |
141 | |
142 | # need the platform-specific module to find include paths correctly |
143 | # see build/lib/SDL/Build/*pm |
144 | my $arch = SDL::Build->get_arch( $^O ); |
145 | |
146 | # see which subsystems can be built -- do we have headers for them? |
147 | my $build_systems = $arch->find_subsystems( \%subsystems, \%libraries ); |
148 | |
149 | # now write SDL::Config |
150 | $arch->write_sdl_config( $build_systems ); |
151 | |
152 | # and fetch all of the information needed to compile |
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153 | my $defines = $arch->build_defines( \%libraries, $build_systems ); |
154 | my $includes = $arch->build_includes( \%libraries, $build_systems ); |
155 | my $links = $arch->build_links( \%libraries, $build_systems ); |
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156 | |
157 | # mangle the compilable files into a format Module::Build can understand |
158 | my %xs = map { $subsystems{$_}{file}{from} => $subsystems{$_}{file}{to} } |
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159 | keys %subsystems; |
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160 | my $build = SDL::Build->new( |
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161 | module_name => 'SDL', |
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162 | dist_name => 'SDL_Perl', |
163 | license => 'lgpl', |
164 | dist_version_from => 'lib/SDL.pm', |
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165 | configure_requires => |
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166 | { |
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167 | 'YAML' => '0.68', |
168 | 'ExtUtils::CBuilder' => '0.260301', |
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169 | 'Alien::SDL' => '0.7.1', |
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170 | }, |
171 | build_requires => |
172 | { |
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173 | 'Test::Simple' => '0.47', |
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174 | |
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175 | }, |
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176 | build_recommends => |
177 | { |
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178 | 'Pod::ToDemo' => '0.20' |
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179 | }, |
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180 | c_source => 'src', |
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181 | xs_files => \%xs, |
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182 | meta_add => |
183 | { |
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184 | no_index => { file => [ <make/lib/SDL/*.pm>, <make/lib/SDL/Build/*.pm>, <make/lib/ExtUtils/CBuilder/*>, <make/lib/ExtUtils/*>, <make/lib/ExtUtils/CBuilder/Platform/Windows.pm> ] }, |
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185 | }, |
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186 | dist_author => 'David J. Goehrig <DGOEHRIG@cpan.org>, Kartik Thakore <KTHAKORE@cpan.org>', |
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187 | ); |
188 | |
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189 | if($arch eq 'Darwin') |
190 | { |
191 | $build->{c_source} = $arch->build_c_source( \%libraries, $build_systems ); |
192 | $build->{c_sources} = $arch->build_c_sources( \%libraries, $build_systems ); |
193 | $build->{install_base} = $arch->build_install_base( \%libraries, $build_systems ); |
194 | |
195 | } |
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196 | |
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197 | # and here's where the real (and ugly) magic works... see SDL::Build |
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198 | $build->set_flags( |
199 | \%subsystems, |
200 | $build_systems, |
201 | $defines, |
202 | $includes, |
203 | $links, |
204 | $sdl_compile_flags, |
205 | $sdl_link_flags, |
206 | ); |
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207 | # now we're ready to go! |
208 | $build->create_build_script(); |