Fix DisplayFormat and DisplayFormatAlpha
[sdlgit/SDL_perl.git] / Build.PL
CommitLineData
85fcc9ee 1#! perl -w
8fde61e3 2#
85fcc9ee 3# Copyright (C) 2003 chromatic
4# Copyright (C) 2004 David J. Goehrig
5# Copyright (C) 2009 Kartik Thakore
8fde61e3 6
7use strict;
084b921f 8use warnings;
9use Carp;
8fde61e3 10use lib 'make/lib';
11
0cdd4aa7 12use Data::Dumper;
8fde61e3 13use SDL::Build;
9632eafc 14use SDL::Utility;
8fde61e3 15use YAML;
85fcc9ee 16use YAML::Node;
8fde61e3 17
2a668066 18print STDERR <<BROKENWIN if ($^O =~ /MSWin.*|cygwin/ );
19******************************** !!!WARNING!!! ********************************
f3e4e3e6 20Windows support is currently experimental - you can continue, but you've been warned!
2a668066 21If you are interested in helping please contact us at sdl-devel\@perl.org.
22*******************************************************************************
23BROKENWIN
49ee715f 24
9632eafc 25my $sdl_compile_flags = SDL::Utility->sdl_c_flags();
26my $sdl_link_flags = SDL::Utility->sdl_libs();
8fde61e3 27# subsystem to build
28# file
29# location of source file => location of build file to get name right
30# libraries
31# name of shared library (soname)
32# preprocessor definition
33# name of header file
34my %subsystems =
35(
36 SDL => {
37 file => {
38 from => 'src/SDL.xs',
2a668066 39 to => 'lib/SDL_perl.xs',
8fde61e3 40 },
85fcc9ee 41 libraries => [qw( SDL SDL_image SDL_mixer SDL_net SDL_ttf SDL_gfx
42 png jpeg smpeg )],
8fde61e3 43 },
e4ab5b2e 44 Rect => {
45 file => {
f9be87f4 46 from => 'src/Core/objects/Rect.xs',
e4ab5b2e 47 to => 'lib/SDL/Rect.xs',
48 },
49 libraries => [qw( SDL )],
50 },
3e3f41ee 51 Color => {
52 file => {
f9be87f4 53 from => 'src/Core/objects/Color.xs',
3e3f41ee 54 to => 'lib/SDL/Color.xs',
55 },
56 libraries => [qw( SDL )],
57 },
88a46efc 58 Surface => {
59 file => {
60 from => 'src/Surface.xs',
61 to => 'lib/SDL/Surface.xs',
62 },
63 libraries => [qw( SDL SDL_image )],
64 },
8fde61e3 65 OpenGL => {
66 file => {
67 from => 'src/OpenGL.xs',
2a668066 68 to => 'lib/SDL/OpenGL.xs',
8fde61e3 69 },
70 libraries => [qw( SDL GL GLU )],
71 },
72 SFont => {
73 file => {
74 from => 'src/SFont.xs',
2a668066 75 to => 'lib/SDL/SFont.xs',
8fde61e3 76 },
77 libraries => [qw( SDL SDL_image )],
78 },
79);
80
81my %libraries = (
82 SDL => {
83 define => 'HAVE_SDL',
84 header => 'SDL.h',
85 },
86 SDL_image => {
87 define => 'HAVE_SDL_IMAGE',
88 header => 'SDL_image.h'
89 },
90 SDL_mixer => {
91 define => 'HAVE_SDL_MIXER',
92 header => 'SDL_mixer.h'
93 },
94 SDL_net => {
95 define => 'HAVE_SDL_NET',
96 header => 'SDL_net.h'
97 },
98 SDL_ttf => {
99 define => 'HAVE_SDL_TTF',
100 header => 'SDL_ttf.h'
101 },
102 SDL_gfx => {
103 define => 'HAVE_SDL_GFX',
104 header => 'SDL_gfxPrimitives.h'
105 },
106 png => {
107 define => 'HAVE_PNG',
108 header => 'png.h',
109 },
110 jpeg => {
111 define => 'HAVE_JPEG',
112 header => 'jpeglib.h',
113 },
114 smpeg => {
115 define => 'HAVE_SMPEG',
116 header => 'smpeg.h',
117 },
118 GL => {
119 define => 'HAVE_GL',
120 header => 'gl.h'
121 },
122 GLU => {
123 define => 'HAVE_GLU',
124 header => 'glu.h'
125 },
126);
127
128# need the platform-specific module to find include paths correctly
129# see build/lib/SDL/Build/*pm
130my $arch = SDL::Build->get_arch( $^O );
131
132# see which subsystems can be built -- do we have headers for them?
133my $build_systems = $arch->find_subsystems( \%subsystems, \%libraries );
134
135# now write SDL::Config
136$arch->write_sdl_config( $build_systems );
137
138# and fetch all of the information needed to compile
85fcc9ee 139my $defines = $arch->build_defines( \%libraries, $build_systems );
140my $includes = $arch->build_includes( \%libraries, $build_systems );
141my $links = $arch->build_links( \%libraries, $build_systems );
8fde61e3 142
143# mangle the compilable files into a format Module::Build can understand
144my %xs = map { $subsystems{$_}{file}{from} => $subsystems{$_}{file}{to} }
85fcc9ee 145 keys %subsystems;
8fde61e3 146my $build = SDL::Build->new(
85fcc9ee 147 module_name => 'SDL',
8fde61e3 148 dist_name => 'SDL_Perl',
149 license => 'lgpl',
150 dist_version_from => 'lib/SDL.pm',
c4191b5a 151 configure_requires =>
8fde61e3 152 {
c4191b5a 153 'YAML' => '0.68',
154 'ExtUtils::CBuilder' => '0.260301',
72a86b34 155 'Alien::SDL' => '0.7.1',
c4191b5a 156 },
157 build_requires =>
158 {
8fde61e3 159 'Test::Simple' => '0.47',
630ffc1b 160
bf87e76a 161 },
8fde61e3 162 build_recommends =>
163 {
eb33e5ff 164 'Pod::ToDemo' => '0.20'
8fde61e3 165 },
85fcc9ee 166 c_source => 'src',
8fde61e3 167 xs_files => \%xs,
fc3f64f4 168 meta_add =>
169 {
57450fae 170 no_index => { file => [ <make/lib/SDL/*.pm>, <make/lib/SDL/Build/*.pm>, <make/lib/ExtUtils/CBuilder/*>, <make/lib/ExtUtils/*>, <make/lib/ExtUtils/CBuilder/Platform/Windows.pm> ] },
fc3f64f4 171 },
c4191b5a 172 dist_author => 'David J. Goehrig <DGOEHRIG@cpan.org>, Kartik Thakore <KTHAKORE@cpan.org>',
8fde61e3 173);
174
f4666242 175if($arch eq 'Darwin')
176{
177 $build->{c_source} = $arch->build_c_source( \%libraries, $build_systems );
178 $build->{c_sources} = $arch->build_c_sources( \%libraries, $build_systems );
179 $build->{install_base} = $arch->build_install_base( \%libraries, $build_systems );
180
181}
eb33e5ff 182
85fcc9ee 183# and here's where the real (and ugly) magic works... see SDL::Build
8fde61e3 184$build->set_flags(
185 \%subsystems,
186 $build_systems,
187 $defines,
188 $includes,
189 $links,
190 $sdl_compile_flags,
191 $sdl_link_flags,
192);
8fde61e3 193# now we're ready to go!
194$build->create_build_script();