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e67a0fca 1
2=pod
3
4=head1 NAME
5
6Moose::Cookbook::WTF - For when things go wrong with Moose
7
8=head1 COMMON PROBLEMS
9
2a0f3bd3 10=head2 Speed
11
12=head3 Why is my code taking so long to load?
13
d44714be 14Moose does have a compile time performance burden,
15which it inherits from Class::MOP. If load/compile
16time is a concern for your application, Moose may not
17be the right tool for you.
2a0f3bd3 18
19Although, you should note that we are exploring the
20use of L<Module::Compile> to try and reduce this problem,
21but nothing is ready yet.
22
23=head3 Why are my objects taking so long to construct?
24
25Moose uses a lot of introspection when constructing an
734d1752 26instance, and introspection can be slow. This problem
27can be solved by making your class immutable. This can
28be done with the following code:
2a0f3bd3 29
734d1752 30 MyClass->meta->make_immutable();
31
32Moose will then memoize a number of meta-level methods
33and inline a constructor for you. For more information
34on this see the L<Constructors> section below and in the
35L<Moose::Cookbook::FAQ>.
36
37=head2 Constructors & Immutability
38
39=head3 I made my class immutable, but C<new> it is still slow!
40
41Do you have a custom C<new> method in your class? Moose
42will not overwrite your custom C<new> method, you would
43probably do better to try and convert this to use the
44C<BUILD> method or possibly set C<default> values in
45the attribute declaration.
46
d44714be 47=head3 I made my class immutable, and now my (before | after |
48 around) C<new> is not being called?
734d1752 49
50Making a I<before>, I<after> or I<around> wrap around the
51C<new> method, will actually create a C<new> method within
52your class. This will prevent Moose from creating one itself
53when you make the class immutable.
e67a0fca 54
55=head2 Accessors
56
57=head3 I created an attribute, where are my accessors?
58
59Accessors are B<not> created implicitly, you B<must> ask Moose
60to create them for you. My guess is that you have this:
61
62 has 'foo' => (isa => 'Bar');
63
64when what you really want to say is:
65
66 has 'foo' => (isa => 'Bar', is => 'rw');
67
68The reason this is so, is because it is a perfectly valid use
69case to I<not> have an accessor. The simplest one is that you
70want to write your own. If Moose created on automatically, then
71because of the order in which classes are constructed, Moose
72would overwrite your custom accessor. You wouldn't want that
73would you?
74
4711f5f7 75=head2 Method Modifiers
e67a0fca 76
77=head3 How come I can't change C<@_> in a C<before> modifier?
78
79The C<before> modifier simply is called I<before> the main method.
80Its return values are simply ignored, and are B<not> passed onto
81the main method body.
82
83There are a number of reasons for this, but those arguments are
84too lengthy for this document. Instead, I suggest using an C<around>
85modifier instead. Here is some sample code:
86
87 around 'foo' => sub {
88 my $next = shift;
89 my ($self, @args) = @_;
90 # do something silly here to @args
91 $next->($self, reverse(@args));
92 };
93
94=head3 How come I can't see return values in an C<after> modifier?
95
96As with the C<before> modifier, the C<after> modifier is simply
97called I<after> the main method. It is passed the original contents
98of C<@_> and B<not> the return values of the main method.
99
100Again, the arguments are too lengthy as to why this has to be. And
101as with C<before> I recommend using an C<around> modifier instead.
102Here is some sample code:
103
104 around 'foo' => sub {
105 my $next = shift;
106 my ($self, @args) = @_;
107 my @rv = $next->($self, @args);
108 # do something silly with the return values
109 return reverse @rv;
110 };
111
43b50af3 112=head2 Moose and Attributes
113
114=head3 Why doesn't attributes I inherited from a superclass work?
115
116Currently when you subclass a module, this is done at runtime with
117the C<extends> keyword but attributes are checked at compile time
118by Perl. To make attributes work, you must place C<extends> in a
119C<BEGIN> block so that the attribute handlers will be available at
120compile time like this:
121
122 BEGIN { extends qw/Foo/ }
123
124=head2 Moose and Other Modules
125
126=head3 Why can't I get Catalyst and Moose to work together?
127
128See L<Moose and Attributes>.
129
e67a0fca 130=head1 AUTHOR
131
132Stevan Little E<lt>stevan@iinteractive.comE<gt>
133
43b50af3 134Anders Nor Berle E<lt>debolaz@gmail.comE<gt>
135
e67a0fca 136=head1 COPYRIGHT AND LICENSE
137
b77fdbed 138Copyright 2006, 2007 by Infinity Interactive, Inc.
e67a0fca 139
140L<http://www.iinteractive.com>
141
142This library is free software; you can redistribute it and/or modify
143it under the same terms as Perl itself.
144
43b50af3 145=cut