use YAML::Node;
print STDERR <<BROKENWIN if ($^O =~ /MSWin.*|cygwin/ );
- ******************************** !!!WARNING!!! ********************************
- Windows support is currently experimental - you can continue, but you've been warned!
- If you are interested in helping please contact us at sdl-devel\@perl.org.
- *******************************************************************************
+ *************************** !!!WARNING!!! *****************************
+ Windows support is currently experimental - you can continue, but
+ you've been warned! If you are interested in helping please contact us
+ at sdl-devel\@perl.org, or join us on #sdl in irc.perl.org
+ ***********************************************************************
BROKENWIN
my $sdl_compile_flags = SDL::Utility->sdl_c_flags();
},
Rect => {
file => {
- from => 'src/Rect.xs',
+ from => 'src/Core/objects/Rect.xs',
to => 'lib/SDL/Rect.xs',
},
- libraries => [qw( SDL )],
+ libraries => [qw( SDL )],
+ },
+ Color => {
+ file => {
+ from => 'src/Core/objects/Color.xs',
+ to => 'lib/SDL/Color.xs',
+ },
+ libraries => [qw( SDL )],
+ },
+ Surface => {
+ file => {
+ from => 'src/Core/objects/Surface.xs',
+ to => 'lib/SDL/Surface.xs',
+ },
+ libraries => [qw( SDL )],
+ },
+ Overlay => {
+ file => {
+ from => 'src/Core/objects/Overlay.xs',
+ to => 'lib/SDL/Overlay.xs',
+ },
+ libraries => [qw( SDL )],
+ },
+ PixelFormat => {
+ file => {
+ from => 'src/Core/objects/PixelFormat.xs',
+ to => 'lib/SDL/PixelFormat.xs',
+ },
+ libraries => [qw( SDL )],
+ },
+ TTF_Font => {
+ file => {
+ from => 'src/TTF/objects/TTF_Font.xs',
+ to => 'lib/SDL/TTF_Font.xs',
+ },
+ libraries => [qw( SDL SDL_ttf )],
},
-
OpenGL => {
file => {
from => 'src/OpenGL.xs',
from => 'src/SFont.xs',
to => 'lib/SDL/SFont.xs',
},
- libraries => [qw( SDL SDL_image )],
+ libraries => [qw( SDL SDL_ttf )],
},
);