$self->y(0);
}
- __PACKAGE__->meta->make_immutable(debug => 0);
+ make_immutable(debug => 0);
}{
package Point3D;
use Moose;
$self->{z} = 0;
};
- __PACKAGE__->meta->make_immutable(debug => 0);
+ make_immutable(debug => 0);
}
my $point = Point->new(x => 1, y => 2);