use strict;
use warnings;
-our $VERSION = '0.05';
+our $VERSION = '0.17';
use Scalar::Util 'blessed', 'reftype';
use Carp 'confess';
use Sub::Name 'subname';
+use B 'svref_2object';
-use UNIVERSAL::require;
use Sub::Exporter;
use Class::MOP;
use Moose::Meta::TypeConstraint;
use Moose::Meta::TypeCoercion;
use Moose::Meta::Attribute;
+use Moose::Meta::Instance;
use Moose::Object;
use Moose::Util::TypeConstraints;
{
- my ( $CALLER, %METAS );
+ my $CALLER;
- sub _find_meta {
+ sub _init_meta {
my $class = $CALLER;
- return $METAS{$class} if exists $METAS{$class};
-
# make a subtype for each Moose class
subtype $class
=> as 'Object'
=> where { $_->isa($class) }
+ => optimize_as { blessed($_[0]) && $_[0]->isa($class) }
unless find_type_constraint($class);
my $meta;
if ($class->can('meta')) {
+ # NOTE:
+ # this is the case where the metaclass pragma
+ # was used before the 'use Moose' statement to
+ # override a specific class
$meta = $class->meta();
(blessed($meta) && $meta->isa('Moose::Meta::Class'))
- || confess "Whoops, not møøsey enough";
- ($meta->attribute_metaclass->isa('Moose::Meta::Attribute'))
- || confess "Attribute metaclass must be a subclass of Moose::Meta::Attribute";
+ || confess "You already have a &meta function, but it does not return a Moose::Meta::Class";
}
else {
+ # NOTE:
+ # this is broken currently, we actually need
+ # to allow the possiblity of an inherited
+ # meta, which will not be visible until the
+ # user 'extends' first. This needs to have
+ # more intelligence to it
$meta = Moose::Meta::Class->initialize($class);
$meta->add_method('meta' => sub {
# re-initialize so it inherits properly
- Moose::Meta::Class->initialize($class);
+ Moose::Meta::Class->initialize(blessed($_[0]) || $_[0]);
})
}
# make sure they inherit from Moose::Object
$meta->superclasses('Moose::Object')
unless $meta->superclasses();
-
- return $METAS{$class} = $meta;
}
my %exports = (
extends => sub {
- my $meta = _find_meta();
- return subname 'Moose::extends' => sub {
+ my $class = $CALLER;
+ return subname 'Moose::extends' => sub (@) {
+ confess "Must derive at least one class" unless @_;
_load_all_classes(@_);
- $meta->superclasses(@_)
+ # this checks the metaclass to make sure
+ # it is correct, sometimes it can get out
+ # of sync when the classes are being built
+ my $meta = $class->meta->_fix_metaclass_incompatability(@_);
+ $meta->superclasses(@_);
};
},
with => sub {
- my $meta = _find_meta();
- return subname 'Moose::with' => sub {
- my ($role) = @_;
- _load_all_classes($role);
- $role->meta->apply($meta);
+ my $class = $CALLER;
+ return subname 'Moose::with' => sub (@) {
+ my (@roles) = @_;
+ confess "Must specify at least one role" unless @roles;
+ _load_all_classes(@roles);
+ $class->meta->_apply_all_roles(@roles);
};
},
has => sub {
- my $meta = _find_meta();
- return subname 'Moose::has' => sub {
- my ($name, %options) = @_;
- if ($options{metaclass}) {
- _load_all_classes($options{metaclass});
- ($options{metaclass}->isa('Moose::Meta::Attribute'))
- || confess "Custom attribute metaclass must be a subclass of Moose::Meta::Attribute";
- $meta->add_attribute($options{metaclass}->new($name, %options));
- }
- else {
- $meta->add_attribute($name, %options);
- }
+ my $class = $CALLER;
+ return subname 'Moose::has' => sub ($;%) {
+ my ($name, %options) = @_;
+ $class->meta->_process_attribute($name, %options);
};
},
before => sub {
- my $meta = _find_meta();
- return subname 'Moose::before' => sub {
+ my $class = $CALLER;
+ return subname 'Moose::before' => sub (@&) {
my $code = pop @_;
+ my $meta = $class->meta;
$meta->add_before_method_modifier($_, $code) for @_;
};
},
after => sub {
- my $meta = _find_meta();
- return subname 'Moose::after' => sub {
+ my $class = $CALLER;
+ return subname 'Moose::after' => sub (@&) {
my $code = pop @_;
+ my $meta = $class->meta;
$meta->add_after_method_modifier($_, $code) for @_;
};
},
around => sub {
- my $meta = _find_meta();
- return subname 'Moose::around' => sub {
+ my $class = $CALLER;
+ return subname 'Moose::around' => sub (@&) {
my $code = pop @_;
+ my $meta = $class->meta;
$meta->add_around_method_modifier($_, $code) for @_;
};
},
super => sub {
- my $meta = _find_meta();
return subname 'Moose::super' => sub {};
},
override => sub {
- my $meta = _find_meta();
- return subname 'Moose::override' => sub {
+ my $class = $CALLER;
+ return subname 'Moose::override' => sub ($&) {
my ($name, $method) = @_;
- $meta->add_override_method_modifier($name => $method);
+ $class->meta->add_override_method_modifier($name => $method);
};
},
inner => sub {
- my $meta = _find_meta();
return subname 'Moose::inner' => sub {};
},
augment => sub {
- my $meta = _find_meta();
- return subname 'Moose::augment' => sub {
+ my $class = $CALLER;
+ return subname 'Moose::augment' => sub (@&) {
my ($name, $method) = @_;
- $meta->add_augment_method_modifier($name => $method);
+ $class->meta->add_augment_method_modifier($name => $method);
};
},
+
+ # NOTE:
+ # this is experimental, but I am not
+ # happy with it. If you want to try
+ # it, you will have to uncomment it
+ # yourself.
+ # There is a really good chance that
+ # this will be deprecated, dont get
+ # too attached
+ # self => sub {
+ # return subname 'Moose::self' => sub {};
+ # },
+ # method => sub {
+ # my $class = $CALLER;
+ # return subname 'Moose::method' => sub {
+ # my ($name, $method) = @_;
+ # $class->meta->add_method($name, sub {
+ # my $self = shift;
+ # no strict 'refs';
+ # no warnings 'redefine';
+ # local *{$class->meta->name . '::self'} = sub { $self };
+ # $method->(@_);
+ # });
+ # };
+ # },
+
confess => sub {
return \&Carp::confess;
},
blessed => sub {
return \&Scalar::Util::blessed;
- }
+ },
);
my $exporter = Sub::Exporter::build_exporter({
}
});
- sub import {
+ sub import {
$CALLER = caller();
+
+ strict->import;
+ warnings->import;
# we should never export to main
return if $CALLER eq 'main';
-
+
+ _init_meta();
+
goto $exporter;
- };
+ }
+
+ sub unimport {
+ no strict 'refs';
+ my $class = caller();
+ # loop through the exports ...
+ foreach my $name (keys %exports) {
+ next if $name =~ /inner|super|self/;
+
+ # if we find one ...
+ if (defined &{$class . '::' . $name}) {
+ my $keyword = \&{$class . '::' . $name};
+
+ # make sure it is from Moose
+ my $pkg_name = eval { svref_2object($keyword)->GV->STASH->NAME };
+ next if $@;
+ next if $pkg_name ne 'Moose';
+
+ # and if it is from Moose then undef the slot
+ delete ${$class . '::'}{$name};
+ }
+ }
+ }
}
## Utility functions
sub _load_all_classes {
- foreach my $super (@_) {
+ foreach my $class (@_) {
# see if this is already
# loaded in the symbol table
- next if _is_class_already_loaded($super);
+ next if _is_class_already_loaded($class);
# otherwise require it ...
- ($super->require)
- || confess "Could not load superclass '$super' because : " . $UNIVERSAL::require::ERROR;
- }
+ my $file = $class . '.pm';
+ $file =~ s{::}{/}g;
+ eval { CORE::require($file) };
+ confess(
+ "Could not load module '$class' because : $@"
+ ) if $@;
+ }
}
sub _is_class_already_loaded {
next if substr($_, -2, 2) eq '::';
return 1 if defined &{"${name}::$_"};
}
- return 0;
+ return 0;
}
1;
=head1 NAME
-Moose - Moose, it's the new Camel
+Moose - A complete modern object system for Perl 5
=head1 SYNOPSIS
package Point;
+ use strict;
+ use warnings;
use Moose;
- has 'x' => (isa => 'Int', is => 'rw');
- has 'y' => (isa => 'Int', is => 'rw');
+ has 'x' => (is => 'rw', isa => 'Int');
+ has 'y' => (is => 'rw', isa => 'Int');
sub clear {
my $self = shift;
}
package Point3D;
+ use strict;
+ use warnings;
use Moose;
extends 'Point';
- has 'z' => (isa => 'Int');
+ has 'z' => (is => 'rw', isa => 'Int');
after 'clear' => sub {
my $self = shift;
- $self->{z} = 0;
+ $self->z(0);
};
=head1 CAVEAT
-This is an early release of this module, it still needs
-some fine tuning and B<lots> more documentation. I am adopting
-the I<release early and release often> approach with this module,
-so keep an eye on your favorite CPAN mirror!
+Moose is a rapidly maturing module, and is already being used by
+a number of people. It's test suite is growing larger by the day,
+and the docs should soon follow.
+
+This said, Moose is not yet finished, and should still be considered
+to be evolving. Much of the outer API is stable, but the internals
+are still subject to change (although not without serious thought
+given to it).
=head1 DESCRIPTION
=head2 Another object system!?!?
Yes, I know there has been an explosion recently of new ways to
-build object's in Perl 5, most of them based on inside-out objects,
+build object's in Perl 5, most of them based on inside-out objects
and other such things. Moose is different because it is not a new
object system for Perl 5, but instead an extension of the existing
object system.
Perl 5 objects better, but it also provides the power of metaclass
programming.
-=head2 What does Moose stand for??
+=head2 Can I use this in production? Or is this just an experiment?
-Moose doesn't stand for one thing in particular, however, if you
-want, here are a few of my favorites, feel free to contribute
-more :)
+Moose is I<based> on the prototypes and experiments I did for the Perl 6
+meta-model; however Moose is B<NOT> an experiment/prototype, it is
+for B<real>. I will be deploying Moose into production environments later
+this year, and I have every intentions of using it as my de facto class
+builder from now on.
-=over 4
+=head2 Is Moose just Perl 6 in Perl 5?
-=item Make Other Object Systems Envious
-
-=item Makes Object Orientation So Easy
-
-=item Makes Object Orientation Spiffy- Er (sorry ingy)
-
-=item Most Other Object Systems Emasculate
-
-=item My Overcraft Overfilled (with) Some Eels
-
-=item Moose Often Ovulate Sorta Early
-
-=item Many Overloaded Object Systems Exists
-
-=item Moose Offers Often Super Extensions
-
-=item Meta Object Orientation Syntax Extensions
-
-=back
+No. While Moose is very much inspired by Perl 6, it is not itself Perl 6.
+Instead, it is an OO system for Perl 5. I built Moose because I was tired or
+writing the same old boring Perl 5 OO code, and drooling over Perl 6 OO. So
+instead of switching to Ruby, I wrote Moose :)
=head1 BUILDING CLASSES WITH MOOSE
-Moose makes every attempt to provide as much convience during class
-construction/definition, but still stay out of your way if you want
-it to. Here are some of the features Moose provides:
+Moose makes every attempt to provide as much convenience as possible during
+class construction/definition, but still stay out of your way if you want it
+to. Here are a few items to note when building classes with Moose.
Unless specified with C<extends>, any class which uses Moose will
inherit from L<Moose::Object>.
Moose will also manage all attributes (including inherited ones) that
-are defined with C<has>. And assuming that you call C<new> which is
+are defined with C<has>. And assuming that you call C<new>, which is
inherited from L<Moose::Object>, then this includes properly initializing
-all instance slots, setting defaults where approprtiate and performing any
+all instance slots, setting defaults where appropriate, and performing any
type constraint checking or coercion.
-For more details, see the ever expanding L<Moose::Cookbook>.
-
=head1 EXPORTED FUNCTIONS
-Moose will export a number of functions into the class's namespace, which
+Moose will export a number of functions into the class's namespace which
can then be used to set up the class. These functions all work directly
on the current class.
This approach is recommended instead of C<use base>, because C<use base>
actually C<push>es onto the class's C<@ISA>, whereas C<extends> will
replace it. This is important to ensure that classes which do not have
-superclasses properly inherit from L<Moose::Object>.
+superclasses still properly inherit from L<Moose::Object>.
-=item B<with ($role)>
+=item B<with (@roles)>
-This will apply a given C<$role> to the local class. Role support is
-currently very experimental, see L<Moose::Role> for more details.
+This will apply a given set of C<@roles> to the local class. Role support
+is currently under heavy development; see L<Moose::Role> for more details.
=item B<has ($name, %options)>
This will install an attribute of a given C<$name> into the current class.
-The list of C<%options> are the same as those provided by both
-L<Class::MOP::Attribute> and L<Moose::Meta::Attribute>, in addition to a
-few convience ones provided by Moose which are listed below:
+The list of C<%options> are the same as those provided by
+L<Class::MOP::Attribute>, in addition to the list below which are provided
+by Moose (L<Moose::Meta::Attribute> to be more specific):
=over 4
accessor respectively, using the same name as the C<$name> of the attribute.
If you need more control over how your accessors are named, you can use the
-I<reader>, I<writer> and I<accessor> options inherited from L<Moose::Meta::Attribute>.
+I<reader>, I<writer> and I<accessor> options inherited from L<Class::MOP::Attribute>.
=item I<isa =E<gt> $type_name>
The I<isa> option uses Moose's type constraint facilities to set up runtime
type checking for this attribute. Moose will perform the checks during class
construction, and within any accessors. The C<$type_name> argument must be a
-string. The string can be either a class name, or a type defined using
-Moose's type defintion features.
+string. The string can be either a class name or a type defined using
+Moose's type definition features.
+
+=item I<coerce =E<gt> (1|0)>
+
+This will attempt to use coercion with the supplied type constraint to change
+the value passed into any accessors or constructors. You B<must> have supplied
+a type constraint in order for this to work. See L<Moose::Cookbook::Recipe5>
+for an example usage.
+
+=item I<does =E<gt> $role_name>
+
+This will accept the name of a role which the value stored in this attribute
+is expected to have consumed.
+
+=item I<required =E<gt> (1|0)>
+
+This marks the attribute as being required. This means a value must be supplied
+during class construction, and the attribute can never be set to C<undef> with
+an accessor.
+
+=item I<weak_ref =E<gt> (1|0)>
+
+This will tell the class to store the value of this attribute as a weakened
+reference. If an attribute is a weakened reference, it B<cannot> also be
+coerced.
+
+=item I<lazy =E<gt> (1|0)>
+
+This will tell the class to not create this slot until absolutely necessary.
+If an attribute is marked as lazy it B<must> have a default supplied.
+
+=item I<auto_deref =E<gt> (1|0)>
+
+This tells the accessor whether to automatically dereference the value returned.
+This is only legal if your C<isa> option is either an C<ArrayRef> or C<HashRef>.
+
+=item I<trigger =E<gt> $code>
+
+The trigger option is a CODE reference which will be called after the value of
+the attribute is set. The CODE ref will be passed the instance itself, the
+updated value and the attribute meta-object (this is for more advanced fiddling
+and can typically be ignored in most cases). You B<cannot> have a trigger on
+a read-only attribute.
+
+=item I<handles =E<gt> [ @handles ]>
+
+There is experimental support for attribute delegation using the C<handles>
+option. More docs to come later.
=back
=item B<around $name|@names =E<gt> sub { ... }>
-This three items are syntactic sugar for the before, after and around method
+This three items are syntactic sugar for the before, after, and around method
modifier features that L<Class::MOP> provides. More information on these can
be found in the L<Class::MOP> documentation for now.
=item B<super>
-The keyword C<super> is a noop when called outside of an C<override> method. In
+The keyword C<super> is a no-op when called outside of an C<override> method. In
the context of an C<override> method, it will call the next most appropriate
superclass method with the same arguments as the original method.
=item B<override ($name, &sub)>
-An C<override> method, is a way of explictly saying "I am overriding this
+An C<override> method is a way of explicitly saying "I am overriding this
method from my superclass". You can call C<super> within this method, and
it will work as expected. The same thing I<can> be accomplished with a normal
-method call and the C<SUPER::> pseudo-package, it is really your choice.
+method call and the C<SUPER::> pseudo-package; it is really your choice.
=item B<inner>
The keyword C<inner>, much like C<super>, is a no-op outside of the context of
an C<augment> method. You can think of C<inner> as being the inverse of
-C<super>, the details of how C<inner> and C<augment> work is best described in
+C<super>; the details of how C<inner> and C<augment> work is best described in
the L<Moose::Cookbook>.
=item B<augment ($name, &sub)>
-An C<augment> method, is a way of explictly saying "I am augmenting this
+An C<augment> method, is a way of explicitly saying "I am augmenting this
method from my superclass". Once again, the details of how C<inner> and
C<augment> work is best described in the L<Moose::Cookbook>.
=item B<confess>
-This is the C<Carp::confess> function, and exported here beause I use it
+This is the C<Carp::confess> function, and exported here because I use it
all the time. This feature may change in the future, so you have been warned.
=item B<blessed>
-This is the C<Scalar::Uti::blessed> function, it is exported here beause I
+This is the C<Scalar::Uti::blessed> function, it is exported here because I
use it all the time. It is highly recommended that this is used instead of
C<ref> anywhere you need to test for an object's class name.
=back
+=head1 UNEXPORTING FUNCTIONS
+
+=head2 B<unimport>
+
+Moose offers a way of removing the keywords it exports though the C<unimport>
+method. You simply have to say C<no Moose> at the bottom of your code for this
+to work. Here is an example:
+
+ package Person;
+ use Moose;
+
+ has 'first_name' => (is => 'rw', isa => 'Str');
+ has 'last_name' => (is => 'rw', isa => 'Str');
+
+ sub full_name {
+ my $self = shift;
+ $self->first_name . ' ' . $self->last_name
+ }
+
+ no Moose; # keywords are removed from the Person package
+
+=head1 MISC.
+
+=head2 What does Moose stand for??
+
+Moose doesn't stand for one thing in particular, however, if you
+want, here are a few of my favorites; feel free to contribute
+more :)
+
+=over 4
+
+=item Make Other Object Systems Envious
+
+=item Makes Object Orientation So Easy
+
+=item Makes Object Orientation Spiffy- Er (sorry ingy)
+
+=item Most Other Object Systems Emasculate
+
+=item Moose Often Ovulate Sorta Early
+
+=item Moose Offers Often Super Extensions
+
+=item Meta Object Orientation Syntax Extensions
+
+=back
+
=head1 CAVEATS
=over 4
=item *
-It should be noted that C<super> and C<inner> can B<not> be used in the same
-method. However, they can be combined together with the same class hierarchy,
+It should be noted that C<super> and C<inner> C<cannot> be used in the same
+method. However, they can be combined together with the same class hierarchy;
see F<t/014_override_augment_inner_super.t> for an example.
-The reason that this is so is because C<super> is only valid within a method
+The reason for this is that C<super> is only valid within a method
with the C<override> modifier, and C<inner> will never be valid within an
C<override> method. In fact, C<augment> will skip over any C<override> methods
-when searching for it's appropriate C<inner>.
+when searching for its appropriate C<inner>.
This might seem like a restriction, but I am of the opinion that keeping these
-two features seperate (but interoperable) actually makes them easy to use since
+two features separate (but interoperable) actually makes them easy to use, since
their behavior is then easier to predict. Time will tell if I am right or not.
=back
=item Thanks to mst & chansen and the whole #moose poose for all the
ideas/feature-requests/encouragement
+=item Thanks to David "Theory" Wheeler for meta-discussions and spelling fixes.
+
=back
=head1 SEE ALSO
=item The #moose channel on irc.perl.org
+=item The Moose mailing list - moose@perl.org
+
=item L<http://forum2.org/moose/>
=item L<http://www.cs.utah.edu/plt/publications/oopsla04-gff.pdf>
Stevan Little E<lt>stevan@iinteractive.comE<gt>
+Christian Hansen E<lt>chansen@cpan.orgE<gt>
+
+Yuval Kogman E<lt>nothingmuch@woobling.orgE<gt>
+
=head1 COPYRIGHT AND LICENSE
Copyright 2006 by Infinity Interactive, Inc.
This library is free software; you can redistribute it and/or modify
it under the same terms as Perl itself.
-=cut
\ No newline at end of file
+=cut