Fix some odd indentation in some code examples
[gitmo/Moose.git] / lib / Moose / Manual / BestPractices.pod
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696cf5df 1=pod
2
f7435595 3=head1 NAME
4
5Moose::Manual::BestPractices - Get the most out of Moose
6
fd8a7262 7=head1 RECOMMENDATIONS
8
3bfacd05 9Moose has a lot of features, and there's definitely more than one way
10to do it. However, we think that picking a subset of these features
11and using them consistently makes everyone's life easier.
12
13Of course, as with any list of "best practices", these are really just
14opinions. Feel free to ignore us.
15
d67ce58f 16=head2 C<no Moose> and immutabilize
fd8a7262 17
18We recommend that you end your Moose class definitions by removing the
19Moose sugar and making your class immutable.
20
21 package Person;
22
23 use Moose;
24
25 # extends, roles, attributes, etc.
26
27 # methods
28
29 no Moose;
30
31 __PACKAGE__->meta->make_immutable;
32
33 1;
34
0c39debe 35The C<no Moose> bit is simply good code hygiene, and making classes
3bfacd05 36immutable speeds up a lot of things, most notably object construction.
37
1ad2aa8e 38=head2 Never override C<new>
39
40Overriding C<new> is a very bad practice. Instead, you should use a
41C<BUILD> or C<BUILDARGS> methods to do the same thing. When you
42override C<new>, Moose can no longer inline a constructor when your
19320607 43class is immutabilized.
1ad2aa8e 44
46c52442 45There are two good reasons to override C<new>. One, you are writing a
46MooseX extension that provides its own L<Moose::Object> subclass
47I<and> a subclass of L<Moose::Meta::Method::Constructor> to inline the
48constructor. Two, you are subclassing a non-Moose parent.
1ad2aa8e 49
50If you know how to do that, you know when to ignore this best practice
51;)
52
d67ce58f 53=head2 Always call C<SUPER::BUILDARGS>
fd8a7262 54
3bfacd05 55If you override the C<BUILDARGS> method in your class, make sure to
56play nice and call C<SUPER::BUILDARGS> to handle cases you're not
0f62a437 57checking for explicitly.
3bfacd05 58
59The default C<BUILDARGS> method in L<Moose::Object> handles both a
60list and hashref of named parameters correctly, and also checks for a
61I<non-hashref> single argument.
62
1ad2aa8e 63=head2 Provide defaults whenever possible, otherwise use C<required>
3bfacd05 64
1ad2aa8e 65When your class provides defaults, this makes constructing new objects
66simpler. If you cannot provide a default, consider making the
67attribute C<required>.
68
69If you don't do either, an attribute can simply be left unset,
70increasing the complexity of your object, because it has more possible
71states that you or the user of your class must account for.
3bfacd05 72
d67ce58f 73=head2 Use C<builder> instead of C<default> most of the time
3bfacd05 74
75Builders can be inherited, they have explicit names, and they're just
76plain cleaner.
77
78However, I<do> use a default when the default is a non-reference,
79I<or> when the default is simply an empty reference of some sort.
80
81Also, keep your builder methods private.
fd8a7262 82
0c39debe 83=head2 Use C<lazy_build>
fd8a7262 84
3bfacd05 85Lazy is good, and often solves initialization ordering problems. It's
86also good for deferring work that may never have to be done. If you're
87going to be lazy, use I<lazy_build> to save yourself some typing and
88standardize names.
fd8a7262 89
d67ce58f 90=head2 Consider keeping clearers and predicates private
fd8a7262 91
3bfacd05 92Does everyone I<really> need to be able to clear an attribute?
93Probably not. Don't expose this functionality outside your class
94by default.
b6477964 95
3bfacd05 96Predicates are less problematic, but there's no reason to make your
97public API bigger than it has to be.
fd8a7262 98
d67ce58f 99=head2 Default to read-only, and consider keeping writers private
fd8a7262 100
3bfacd05 101Making attributes mutable just means more complexity to account for in
102your program. The alternative to mutable state is to encourage users
103of your class to simply make new objects as needed.
fd8a7262 104
3bfacd05 105If you I<must> make an attribute read-write, consider making the
106writer a separate private method. Narrower APIs are easy to maintain,
107and mutable state is trouble.
b6477964 108
d67ce58f 109=head2 Think twice before changing an attribute's type in a subclass
541027c5 110
3bfacd05 111Down this path lies great confusion. If the attribute is an object
112itself, at least make sure that it has the same interface as the type
113of object in the parent class.
114
1ad2aa8e 115=head2 Don't use the C<initializer> feature
116
117Don't know what we're talking about? That's fine.
118
d67ce58f 119=head2 Use L<MooseX::AttributeHelpers> instead of C<auto_deref>
3bfacd05 120
dc747917 121The C<auto_deref> feature is a bit troublesome. Directly exposing a
3bfacd05 122complex attribute is ugly. Instead, consider using
0c39debe 123L<MooseX::AttributeHelpers> to define an API that exposes those pieces
3bfacd05 124of functionality that need exposing. Then you can expose just the
125functionality that you want.
541027c5 126
053c63e0 127=head2 Always call C<inner> in the most specific subclass
128
129When using C<augment> and C<inner>, we recommend that you call
130C<inner> in the most specific subclass of your hierarchy. This makes
131it possible to subclass further and extend the hierarchy without
132changing the parents.
133
d67ce58f 134=head2 Namespace your types
541027c5 135
3bfacd05 136Use some sort of namespacing convention for type names. We recommend
7b307c3e 137something like "MyApp::Type::Foo".
138
139If you're intending to package your types up for re-use using
289ea8f2 140L<MooseX::Types> later, avoid using characters that are invalid in
141perl identifiers such as a space or period.
541027c5 142
1ad2aa8e 143=head2 Do not coerce Moose built-ins directly
144
145If you define a coercion for a Moose built-in like C<ArrayRef>, this
146will affect every application in the Perl interpreter that uses this
147type.
148
149 # very naughty!
150 coerce 'ArrayRef'
151 => from Str
ff51bdc6 152 => via { [ split /,/ ] };
1ad2aa8e 153
154Instead, create a subtype and coerce that:
155
e9be9f68 156 subtype 'My::ArrayRef' => as 'ArrayRef';
1ad2aa8e 157
e9be9f68 158 coerce 'My::ArrayRef'
1ad2aa8e 159 => from 'Str'
ff51bdc6 160 => via { [ split /,/ ] };
1ad2aa8e 161
162=head2 Do not coerce class names directly
163
164Just as with Moose built-in types, a class type is global for the
165entire interpreter. If you add a coercion for that class name, it can
166have magical side effects elsewhere:
167
168 # also very naughty!
169 coerce 'HTTP::Headers'
170 => from 'HashRef'
ff51bdc6 171 => via { HTTP::Headers->new( %{$_} ) };
1ad2aa8e 172
173Instead, we can create an "empty" subtype for the coercion:
174
e9be9f68 175 subtype 'My::HTTP::Headers' => as class_type('HTTP::Headers');
1ad2aa8e 176
e9be9f68 177 coerce 'My::HTTP::Headers'
1ad2aa8e 178 => from 'HashRef'
ff51bdc6 179 => via { HTTP::Headers->new( %{$_} ) };
1ad2aa8e 180
181=head2 Use coercion instead of unions
541027c5 182
3bfacd05 183Consider using a type coercion instead of a type union. This was
184covered at length in L<Moose::Manual::Types>.
185
d67ce58f 186=head2 Define all your types in one module
3bfacd05 187
188Define all your types and coercions in one module. This was also
189covered in L<Moose::Manual::Types>.
190
1ad2aa8e 191=head1 BENEFITS OF BEST PRACTICES
192
193Following these practices has a number of benefits.
194
195It helps ensure that your code will play nice with others, making it
196more reusable and easier to extend.
197
198Following an accepted set of idioms will make maintenance easier,
199especially when someone else has to maintain your code. It will also
200make it easier to get support from other Moose users, since your code
201will be easier to digest quickly.
202
203Some of these practices are designed to help Moose do the right thing,
204especially when it comes to immutabilization. This means your code
205will be faster when immutabilized.
206
207Many of these practices also help get the most out of meta
208programming. If you used an overridden C<new> to do type coercion by
209hand, rather than defining a real coercion, there is no introspectable
dab94063 210metadata. This sort of thing is particularly problematic for MooseX
1ad2aa8e 211extensions which rely on introspection to do the right thing.
212
3bfacd05 213=head1 AUTHOR
214
1ad2aa8e 215Yuval (nothingmuch) Kogman
216
3bfacd05 217Dave Rolsky E<lt>autarch@urth.orgE<gt>
218
219=head1 COPYRIGHT AND LICENSE
220
2840a3b2 221Copyright 2009 by Infinity Interactive, Inc.
3bfacd05 222
223L<http://www.iinteractive.com>
224
225This library is free software; you can redistribute it and/or modify
226it under the same terms as Perl itself.
227
228=cut