many doc updates
[gitmo/Moose.git] / lib / Moose / Cookbook / WTF.pod
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e67a0fca 1
2=pod
3
4=head1 NAME
5
6Moose::Cookbook::WTF - For when things go wrong with Moose
7
8=head1 COMMON PROBLEMS
9
2a0f3bd3 10=head2 Speed
11
12=head3 Why is my code taking so long to load?
13
14Moose has a fairly heavy compile time burden, which it
15inherits from Class::MOP. If load/compile time is a
16concern for your application, Moose may not be the
17right tool for you.
18
19Although, you should note that we are exploring the
20use of L<Module::Compile> to try and reduce this problem,
21but nothing is ready yet.
22
23=head3 Why are my objects taking so long to construct?
24
25Moose uses a lot of introspection when constructing an
734d1752 26instance, and introspection can be slow. This problem
27can be solved by making your class immutable. This can
28be done with the following code:
2a0f3bd3 29
734d1752 30 MyClass->meta->make_immutable();
31
32Moose will then memoize a number of meta-level methods
33and inline a constructor for you. For more information
34on this see the L<Constructors> section below and in the
35L<Moose::Cookbook::FAQ>.
36
37=head2 Constructors & Immutability
38
39=head3 I made my class immutable, but C<new> it is still slow!
40
41Do you have a custom C<new> method in your class? Moose
42will not overwrite your custom C<new> method, you would
43probably do better to try and convert this to use the
44C<BUILD> method or possibly set C<default> values in
45the attribute declaration.
46
47=head3 I made my class immutable, and now my (before | after | around) C<new> is not being called?
48
49Making a I<before>, I<after> or I<around> wrap around the
50C<new> method, will actually create a C<new> method within
51your class. This will prevent Moose from creating one itself
52when you make the class immutable.
e67a0fca 53
54=head2 Accessors
55
56=head3 I created an attribute, where are my accessors?
57
58Accessors are B<not> created implicitly, you B<must> ask Moose
59to create them for you. My guess is that you have this:
60
61 has 'foo' => (isa => 'Bar');
62
63when what you really want to say is:
64
65 has 'foo' => (isa => 'Bar', is => 'rw');
66
67The reason this is so, is because it is a perfectly valid use
68case to I<not> have an accessor. The simplest one is that you
69want to write your own. If Moose created on automatically, then
70because of the order in which classes are constructed, Moose
71would overwrite your custom accessor. You wouldn't want that
72would you?
73
74=head2 Method Modfiers
75
76=head3 How come I can't change C<@_> in a C<before> modifier?
77
78The C<before> modifier simply is called I<before> the main method.
79Its return values are simply ignored, and are B<not> passed onto
80the main method body.
81
82There are a number of reasons for this, but those arguments are
83too lengthy for this document. Instead, I suggest using an C<around>
84modifier instead. Here is some sample code:
85
86 around 'foo' => sub {
87 my $next = shift;
88 my ($self, @args) = @_;
89 # do something silly here to @args
90 $next->($self, reverse(@args));
91 };
92
93=head3 How come I can't see return values in an C<after> modifier?
94
95As with the C<before> modifier, the C<after> modifier is simply
96called I<after> the main method. It is passed the original contents
97of C<@_> and B<not> the return values of the main method.
98
99Again, the arguments are too lengthy as to why this has to be. And
100as with C<before> I recommend using an C<around> modifier instead.
101Here is some sample code:
102
103 around 'foo' => sub {
104 my $next = shift;
105 my ($self, @args) = @_;
106 my @rv = $next->($self, @args);
107 # do something silly with the return values
108 return reverse @rv;
109 };
110
111=head1 AUTHOR
112
113Stevan Little E<lt>stevan@iinteractive.comE<gt>
114
115=head1 COPYRIGHT AND LICENSE
116
b77fdbed 117Copyright 2006, 2007 by Infinity Interactive, Inc.
e67a0fca 118
119L<http://www.iinteractive.com>
120
121This library is free software; you can redistribute it and/or modify
122it under the same terms as Perl itself.
123
124=cut