From: Kartik Thakore Date: Sun, 25 Oct 2009 05:07:36 +0000 (-0400) Subject: More docs for video X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?p=sdlgit%2FSDL_perl.git;a=commitdiff_plain;h=d817c64cf4e647cad62e7ebc3e09e88642901d9e More docs for video --- diff --git a/lib/SDL/Video.pm b/lib/SDL/Video.pm index 30f68a9..bd07945 100644 --- a/lib/SDL/Video.pm +++ b/lib/SDL/Video.pm @@ -26,9 +26,152 @@ This module is not an object. Please read the =head1 METHODS -=head2 get_video_surface +=head2 get_video_surface + +Returns a pointer to the current display surface + +=head2 get_video_info + +Returns a pointer to information about the video hardware + +=head2 video_driver_name + +Obtain the name of the video driver + +=head2 list_modes + +Returns a pointer to an array of available screen dimensions for the given format and video flags + +=head2 set_video_mode + +Checks to see if a particular video mode is supported. + +=head2 video_mode_ok + +Sets up a video mode with the specified width, height and bits-per-pixel. + +=head2 update_rect + +Makes sure the given area is updated on the given screen. + +=head2 update_rects + +Makes sure the given list of rectangles is updated on the given screen. + +=head2 flip + +Swaps screen buffers + +=head2 set_colors + +Sets a portion of the colormap for the given 8-bit surface. + +=head2 set_palette + +Sets the colors in the palette of an 8-bit surface. + +=head2 set_gamma + +Sets the color gamma function for the display + +=head2 get_gamma_ramp + +Gets the color gamma lookup tables for the display + +=head2 set_gmmma_ramp + +Sets the color gamma lookup tables for the display + +=head2 map_RGB + +Maps a RGB color value to a pixel format. + +=head2 map_RGBA + +Maps a RGBA color value to a pixel format. + +=head2 get_RGB + +Gets RGB values from a pixel in the specified pixel format. + +=head2 get_RGBA + +Gets RGBA values from a pixel in the specified pixel format. + +=head2 create_RGB_surface_from + +Creates an empty SDL::Surface from pixel data + +=head2 lock_surface + +Locks a surface for direct access. + +=head2 unlock_surface + +Unlocks a previously locked surface. + +=head2 convert_surface + +Converts a surface to the same format as another surface. + +=head2 display_format + +Converts a surface to the display format + +=head2 display_format_alpha + +Converts a surface to the display format + +=head2 load_BMP + + +=head2 save_BMP + + +=head2 set_color_key + + +=head2 set_alpha + + +=head2 set_clip_rect + + +=head2 get_clip_rect + + +=head2 blit_surface + + +=head2 fill_rect + + +=head2 GL_load_library + + +=head2 GL_get_proc_address + + +=head2 GL_get_attribute + + +=head2 GL_set_attribute + + +=head2 GL_swap_buffers + + +=head2 GL_attr + + +=head2 lock_YUV_overlay + + +=head2 unlock_YUV_overlay + + +=head2 display_YUV_overlay -=head2 get_video_info =head1 SEE ALSO diff --git a/t/core_video.t b/t/core_video.t index 7dbb66b..ec81d97 100644 --- a/t/core_video.t +++ b/t/core_video.t @@ -58,8 +58,12 @@ SDL::Video::update_rects($display, SDL::Rect->new(0, 10, 20, 20)); pass "Are we still alive?"; =skip - video_mode_ok + get_video_surface + get_video_info + video_driver_name + list_modes set_video_mode + video_mode_ok update_rect update_rects flip