bootstrap SDL::VideoInfo;
1;
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-__END__
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-=pod
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-=head1 NAME
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-SDL::VideoInfo - Video Target Information
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-=head1 SYNOPSIS
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- my $video_info = SDL::Video::get_video_info();
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-VideoInfo is only accessible C<SDL::Video::get_video_info>. This module only provides getters to the struct C<SDL_VideoInfo>.
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-
-=head1 DESCRIPTION
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-This object is a read-only structure and is returned by C<SDL::Video::get_video_info>. It contains information on either the best available mode if called before C<SDL::Video::set_video_mode> or the current video mode if called after C<SDL::Video::set_video_mode>.
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-=head1 METHODS
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-=head2 hw_available
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- $video_info->hw_available() # 1 if Hardware Accelerated Surfaces available
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-Is it possible to create hardware surfaces ?
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-=head2 wm_available
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- $video_info->wm_available() # 1 if Window Manager available
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-Is there a window manager available ?
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-=head2 blit_hw
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- $video_info->blit_hw()
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-Are hardware to hardware blits accelerated ?
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-=head2 blit_hw_CC
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- $video_info->blit_hw_CC()
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-Are hardware to hardware colorkey blits accelerated ?
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-=head2 blit_hw_A
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- $video_info->blit_hw_A()
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-Are hardware to hardware alpha blits accelerated ?
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-=head2 blit_sw
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- $video_info->blit_sw()
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-Are software to hardware blits accelerated ?
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-=head2 blit_sw_CC
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- $video_info->blit_sw_CC()
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-Are software to hardware colorkey blits accelerated ?
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-=head2 blit_sw_A
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- $video_info->blit_sw_A()
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-Are software to hardware alpha blits accelerated ?
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-=head2 blit_fill
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- $video_info->blit_fill()
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-Are color fills accelerated ?
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-=head2 video_mem
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- my $video_mem = $video_info->video_mem();
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-Total amount of video memory in Kilobytes, should be accessed only if hw_available == 1, otherwise it is equal to 0
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-=head2 vfmt
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- my $vd_pixel_format = $video_info->vfmt();
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-C<SDL::PixelFormat> of the video device
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-=head2 current_w, current_h
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- $video_info->current_w();
- $video_info->current_h();
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-Width and height of the current video mode, or of the desktop mode if C<SDL_GetVideoInfo> was called before C<SDL::Video::set_video_mode> (available since SDL 1.2.10)
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-=head1 SEE ALSO
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-L<SDL::Video>, L<SDL::PixelFormat>
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-=cut