43bd8dcfb67a2121c8d74b5500d3a80aa10beb7b
[sdlgit/SDL_perl.git] / src / Core / objects / Surface.xs
1 #include "EXTERN.h"
2 #include "perl.h"
3 #include "XSUB.h"
4
5 #ifndef aTHX_
6 #define aTHX_
7 #endif
8
9 #include <SDL.h>
10
11 MODULE = SDL::Surface   PACKAGE = SDL::Surface    PREFIX = surface_
12
13 =for documentation
14
15 SDL_Surface -- Graphic surface structure 
16
17   typedef struct SDL_Surface {
18       Uint32 flags;                           /* Read-only */
19       SDL_PixelFormat *format;                /* Read-only */
20       int w, h;                               /* Read-only */
21       Uint16 pitch;                           /* Read-only */
22       void *pixels;                           /* Read-write */
23       SDL_Rect clip_rect;                     /* Read-only */
24       int refcount;                           /* Read-mostly */
25
26     /* This structure also contains private fields not shown here */
27   } SDL_Surface;
28
29 =cut
30
31 SDL_Surface *
32 surface_new (CLASS, flags, width, height, depth, Rmask, Gmask, Bmask, Amask )
33         char* CLASS
34         Uint32 flags
35         int width
36         int height
37         int depth
38         Uint32 Rmask
39         Uint32 Gmask
40         Uint32 Bmask
41         Uint32 Amask
42         CODE:
43                 RETVAL = SDL_CreateRGBSurface ( flags, width, height,
44                                 depth, Rmask, Gmask, Bmask, Amask );
45         OUTPUT:
46                 RETVAL
47
48 SDL_PixelFormat *
49 surface_format ( surface )
50         SDL_Surface *surface
51         CODE:
52                 char* CLASS = "SDL::PixelFormat";
53                 RETVAL = surface->format;
54         OUTPUT:
55                 RETVAL
56
57 void
58 surface_update_rects ( surface, ... )
59         SDL_Surface *surface
60         CODE:
61                 SDL_Rect *rects, *temp;
62                 int num_rects,i;
63                 if ( items < 2 ) return;
64                 num_rects = items - 1;
65                         
66                 rects = (SDL_Rect *)safemalloc(sizeof(SDL_Rect)*items);
67                 for(i=0;i<num_rects;i++) {
68                         temp = (SDL_Rect *)SvIV(ST(i+1));
69                         rects[i].x = temp->x;
70                         rects[i].y = temp->y;
71                         rects[i].w = temp->w;
72                         rects[i].h = temp->h;
73                 } 
74                 SDL_UpdateRects(surface,num_rects,rects);
75                 safefree(rects);
76
77 SDL_Surface *
78 surface_display ( surface )
79         SDL_Surface *surface
80         CODE:
81                 char* CLASS = "SDL::Surface";
82
83                 SDL_Surface *new_surface = SDL_DisplayFormat(surface);
84                 SDL_FreeSurface(surface);
85                 RETVAL = new_surface;   
86         OUTPUT:
87                 RETVAL
88
89 SDL_Surface *
90 surface_display_alpha ( surface )
91         SDL_Surface *surface
92         CODE:
93                 char* CLASS = "SDL::Surface";
94                 SDL_Surface *new_surface = SDL_DisplayFormatAlpha(surface);
95                 SDL_FreeSurface(surface);
96                 RETVAL = new_surface;
97         OUTPUT:
98                 RETVAL
99
100 Uint16
101 surface_pitch( surface )
102         SDL_Surface *surface
103         CODE:
104                 RETVAL = surface->pitch;
105         OUTPUT:
106                 RETVAL
107
108 Uint16
109 surface_w ( surface )
110         SDL_Surface *surface
111         CODE:
112                 RETVAL = surface->w;
113         OUTPUT:
114                 RETVAL
115
116 Uint16
117 surface_h ( surface )
118         SDL_Surface *surface
119         CODE:
120                 RETVAL = surface->h;
121         OUTPUT:
122                 RETVAL
123
124 IV
125 surface_get_pixels(surface)
126         SDL_Surface *surface
127         CODE:
128           if(!surface->pixels) croak("Incomplete surface");
129           RETVAL = PTR2IV(surface->pixels);
130         OUTPUT:
131           RETVAL
132
133 void
134 surface_set_pixels(surface, pixels)
135         SDL_Surface *surface
136
137         SV *pixels
138
139         PREINIT:
140           STRLEN len;
141           void *p;
142
143         CODE:
144           p = SvPV(pixels, len);
145           if (len > surface->pitch*surface->h)
146                 len = surface->pitch*surface->h;
147           memcpy(surface->pixels, p, len);
148
149 void
150 surface_DESTROY(surface)
151         SDL_Surface *surface
152         CODE:
153                 Uint8* pixels = surface->pixels;
154                 Uint32 flags = surface->flags;
155                 SDL_FreeSurface(surface);
156                 if (flags & SDL_PREALLOC)
157                         Safefree(pixels);