PixelFormat docs
[sdlgit/SDL_perl.git] / lib / SDL / PixelFormat.pm
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71c323f9 1package SDL::PixelFormat;
2use strict;
3use warnings;
4require Exporter;
5require DynaLoader;
6our @ISA = qw(Exporter DynaLoader);
7bootstrap SDL::PixelFormat;
8
91;
10
11__END__
12
13=pod
14
15=head1 NAME
16
17SDL::PixelFormat - Stores surface format information
18
19=head1 SYNOPSIS
20
af0bff37 21 my $surface = SDL::Surface->new( ...
22 $surface->format; #this returns the PixelFormat object attached to this surface
23
24PixelFormat is only created in a C<SDL::Surface>. This module only provides getters to the surface's pixelformat. Later on we will provide setting capability.
25
26
71c323f9 27=head1 DESCRIPTION
28
29An C<SDL::PixelFormat > stores surface format information
30
31=head1 METHODS
32
af0bff37 33
34=head2 BitsPerPixel
35
36 $surface->format->BitsPerPixel;
37
38The number of bits used to represent each pixel in a surface. Usually 8, 16, 24 or 32. (1 to 7 are not allowed when creating a surface or open a video mode
39
40=head2 BytesPerPixel
41
42 $surface->format->BytesPerPixel;
43
44The number of bytes used to represent each pixel in a surface. Usually one to four.
45
46=head2 [RGBA]loss
47
48 $surface->format->Rloss; #red loss
49 $surface->format->Bloss; #blue loss
50 $surface->format->Gloss; #green loss
51 $surface->format->Aloss; #alpha loss
52
53Precision loss of each color component (2[RGBA]loss)
54
55=head2 [RGBA]shift
56
57 $surface->format->Rshift; #red shift
58 $surface->format->Bshift; #blue shift
59 $surface->format->Gshift; #green shift
60 $surface->format->Ashift; #alpha shift
61
62Binary left shift of each color component in the pixel value
63
64
65=head2 [RGBA]mask
66
67 $surface->format->Rmask; #red mask
68 $surface->format->Bmask; #blue mask
69 $surface->format->Gmask; #green mask
70 $surface->format->Amask; #alpha mask
71
72Binary left shift of each color component in the pixel value
73
74=head2 colorkey
75
76 $surface->format->colorkey;
77
78Pixel value of transparent pixels.
79
80=head2 alpha
81
82 $surface->format->alpha;
83
84Overall surface alpha value
85
86
87
71c323f9 88=head1 SEE ALSO
89
90L<SDL::Surface>
91
92=cut