X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?p=sdlgit%2FSDL-Site.git;a=blobdiff_plain;f=pages%2Ftags-XS.html-inc;fp=pages%2Ftags-XS.html-inc;h=9690f756072f0bcd3ae5e8b790455721b324b434;hp=8bab92c8bee696c7da81dd1dd86c8a110f650ea0;hb=1d5d4d44a3acf89f7820195b5016f4ebc4489250;hpb=377fb48066decb53b81ba1a310e0a3c9757f6428
diff --git a/pages/tags-XS.html-inc b/pages/tags-XS.html-inc
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Results for tag: XS
Providing direct memory access to SDL_Surface's pixelsWednesday, 23 June 2010Tags: [Pack] [Perl] [SDL] [Surface] [XS] In an attempt to make pixel access easier on SDL_Surface pixels. I have started work on SDLx::Surface . So far I have only start on the 32 bpp surfaces.
The general idea is to make Pointer Values (PV) of each pixel in the surface and place them into a 2D matrix. First I make pointer values like this:
SV * get_pixel32 ( SDL_Surface * surface , int x , int y )
[more]
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+Results for tag: XS
Providing direct memory access to SDL_Surface's pixelsWednesday, 23 June 2010Tags: [Pack] [Perl] [SDL] [Surface] [XS] In an attempt to make pixel access easier on SDL_Surface pixels. I have started work on SDLx::Surface . So far I have only start on the 32 bpp surfaces.
The general idea is to make Pointer Values (PV) of each pixel in the surface and place them into a 2D matrix. First I make pointer values like this:
SV * get_pixel32 ( SDL_Surface * surface , int x , int y )
[more]
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