X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?p=sdlgit%2FSDL-Site.git;a=blobdiff_plain;f=pages%2Ftags-Syntax.html-inc;fp=pages%2Ftags-Syntax.html-inc;h=bde83efa904f8518e3dad0357c447d547f60eb7b;hp=c53ed5c02a391e742c928ddbfbffb31d12ea4a1c;hb=d6a8ee088684c80264483be3fe6c8d5654d0328b;hpb=aba34515d140f24c9e7df77b5e35eaef747a4732
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Results for tag: Syntax
Huge World Maps in less then 100 linesFriday, 16 July 2010Tags: [Example] [Perl] [SDL] [Syntax] Hello folks,
Recently we have been working on making the Perl syntax sugar for SDL in the form of SDLx. So far we have got the SDLx::Surface and SDLx::Sprite (garu++) done. So the first thing we did was throw together a quick Zelda map walker. As you can see above. The code is at http://gist.github.com/478440 . The SDL code that this depends on will be SDL 2.503 soonish . We are in the process of cleaning up some more SDLx and Alien::SDL bugs. After that SDLx::App will be overhauled to make this sort of thing even easier. Finally living up to our goal of '
Simple Games Easy. Complex Games Possible.'
UPDATE: with some help, and newcomer jtpalmer's help we have added Link
--caio yapgh
[more]
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+Results for tag: Syntax
Huge World Maps in less then 100 linesFriday, 16 July 2010Tags: [Example] [Perl] [SDL] [Syntax] Hello folks,
Recently we have been working on making the Perl syntax sugar for SDL in the form of SDLx. So far we have got the SDLx::Surface and SDLx::Sprite (garu++) done. So the first thing we did was throw together a quick Zelda map walker. As you can see above. The code is at http://gist.github.com/478440 . The SDL code that this depends on will be SDL 2.503 soonish . We are in the process of cleaning up some more SDLx and Alien::SDL bugs. After that SDLx::App will be overhauled to make this sort of thing even easier. Finally living up to our goal of '
Simple Games Easy. Complex Games Possible.'
UPDATE: with some help, and newcomer jtpalmer's help we have added Link
--caio yapgh
[more]
\ No newline at end of file