X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?p=sdlgit%2FSDL-Site.git;a=blobdiff_plain;f=pages%2Ftags-Releases.html-inc;fp=pages%2Ftags-Releases.html-inc;h=3e870c1e836b49c820d0f094979ced73c2fcbf88;hp=beec54c038532cc28cacc5c11d30730c5a2dabc8;hb=6855e5615bff699e656bdd67be71ac965fc77f54;hpb=1ef7d8eae2f140cdb37d8ff99453f27252f31f9a diff --git a/pages/tags-Releases.html-inc b/pages/tags-Releases.html-inc index beec54c..3e870c1 100644 --- a/pages/tags-Releases.html-inc +++ b/pages/tags-Releases.html-inc @@ -1 +1 @@ -

Results for tag: Releases

SDL 2.518 Released: Neverhood Clone
Monday, 04 October 2010
Tags: [EyeCandy] [Perl] [Releases] [SDL]
So Blaizer started a Neverhood clone and fixed a lot of the Controller code to make it work nicely. This has been released as SDL 2.518. It does break back compat a bit, but not too much.
Have a look at http://sdl.perl.org/SDL-Deprecated.html#2_517 to see the breakages.
The documentation for Controller has also been improved considerably.
[more]


SDL 2.512 released - Layers Support added
Tuesday, 31 August 2010
Tags: [EyeCandy] [Game] [Releases] [SDL]
The new release of SDL adds Layer support, which means that rendering surfaces by layers is a lot easier. SDL 2.512 has several other changes too. An experimental physics interface and minor fixes. Have a look at the CHANGELOG.
Here is an implementation of the new Layer stuff. Solitaire .

[more]


SDL 2.503 Released!
Thursday, 22 July 2010
Tags: [Perl] [Releases] [SDL]
SDL 2.503 has been released on to CPAN. The changes are mostly in the new features added to SDLx::* layer. However as our continuing attempt to improve cross platform support we have some low level fixes.
Most interstingly we have begun work on SDLx::Sprite::Animated. Although, volatile, this addition will be highly anticipated. We look forward for more work on it soon. Additionally are the changes in SDLx::Surface. SDLx::Surface is an attempt to provide gfx, pixels, video and low level surface functions in a combined and simpler interface.
Since SDLx::Sprite and SDLx::App depends on SDLx::Surface, new features will be propagated and the magic amplified! These are exciting times for SDL in Perl. So come join us for great justice on #sdl irc.perl.org or sdl-devel@perl.org .
[more]


New build system! Needs testing!
Thursday, 18 February 2010
Tags: [Building] [Releases] [SDL]



[more]


SDL_perl 2.3_5 is out!
Monday, 01 February 2010
Tags: [Releases] [SDL]
We keep on rolling,
rolling,
waiting on the world to turn.
[more]


SDL Alpha 2: A sneak preview
Sunday, 06 December 2009
Tags: [Perl] [Releases] [SDL]
Pretty or Ugly,
Code is Code
New or Old,
[more]


Developer Release of SDL 2.3_1
Monday, 30 November 2009
Tags: [Perl] [Releases] [SDL]

The city of Rome was built,
with the first brick.
[more]

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Results for tag: Releases

SDL 2.518 Released: Neverhood Clone
Monday, 04 October 2010
Tags: [EyeCandy] [Perl] [Releases] [SDL]
So Blaizer started a Neverhood clone and fixed a lot of the Controller code to make it work nicely. This has been released as SDL 2.518. It does break back compat a bit, but not too much.
Have a look at http://sdl.perl.org/SDL-Deprecated.html#2_517 to see the breakages.
The documentation for Controller has also been improved considerably.
[more]


SDL 2.512 released - Layers Support added
Tuesday, 31 August 2010
Tags: [EyeCandy] [Game] [Releases] [SDL]
The new release of SDL adds Layer support, which means that rendering surfaces by layers is a lot easier. SDL 2.512 has several other changes too. An experimental physics interface and minor fixes. Have a look at the CHANGELOG.
Here is an implementation of the new Layer stuff. Solitaire .

[more]


SDL 2.503 Released!
Thursday, 22 July 2010
Tags: [Perl] [Releases] [SDL]
SDL 2.503 has been released on to CPAN. The changes are mostly in the new features added to SDLx::* layer. However as our continuing attempt to improve cross platform support we have some low level fixes.
Most interstingly we have begun work on SDLx::Sprite::Animated. Although, volatile, this addition will be highly anticipated. We look forward for more work on it soon. Additionally are the changes in SDLx::Surface. SDLx::Surface is an attempt to provide gfx, pixels, video and low level surface functions in a combined and simpler interface.
Since SDLx::Sprite and SDLx::App depends on SDLx::Surface, new features will be propagated and the magic amplified! These are exciting times for SDL in Perl. So come join us for great justice on #sdl irc.perl.org or sdl-devel@perl.org .
[more]


New build system! Needs testing!
Thursday, 18 February 2010
Tags: [Building] [Releases] [SDL]



[more]


SDL_perl 2.3_5 is out!
Monday, 01 February 2010
Tags: [Releases] [SDL]
We keep on rolling,
rolling,
waiting on the world to turn.
[more]


SDL Alpha 2: A sneak preview
Sunday, 06 December 2009
Tags: [Perl] [Releases] [SDL]
Pretty or Ugly,
Code is Code
New or Old,
[more]

\ No newline at end of file