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Results for tag: Physics

Introducing SDLx::Controller::Object, with our good friend Mario!
Friday, 20 August 2010
Tags: [Demo] [Perl] [Physics] [SDL]
Hi Folks
This past week I have been working on making interfacing physics with SDL rendering a lot easier. The idea was to provide the user a callback to describe the acceleration of their object in the X, Y axis and Rotation. Using this idea I have completed a preliminary work for SDLx::Controller::Object. The demo below shows an example that was made with it. The SDLx* code is available at http://github.com/kthakore/SDL_perl and demo code is available at http://github.com/kthakore/scroller .
Mario Demo using SDL Perl from SDLPerl on Vimeo .
[more]

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Results for tag: Physics

Introducing SDLx::Controller::Object, with our good friend Mario!
Friday, 20 August 2010
Tags: [Demo] [Perl] [Physics] [SDL]
Hi Folks
This past week I have been working on making interfacing physics with SDL rendering a lot easier. The idea was to provide the user a callback to describe the acceleration of their object in the X, Y axis and Rotation. Using this idea I have completed a preliminary work for SDLx::Controller::Object. The demo below shows an example that was made with it. The SDLx* code is available at http://github.com/kthakore/SDL_perl and demo code is available at http://github.com/kthakore/scroller .
Mario Demo using SDL Perl from SDLPerl on Vimeo .
[more]

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