X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?p=sdlgit%2FSDL-Site.git;a=blobdiff_plain;f=pages%2Fblog-0021.html-inc;h=8978342f5d6ba01117e1a0dda5f9dbe8d8a5a674;hp=1945937aa5a7d7c8d752ce5a2e560b4c3f8a62d7;hb=e785862422f3e827a242fc244bd57b23443887ce;hpb=879fff64432f43c80083c7b45da72611be9dca4b diff --git a/pages/blog-0021.html-inc b/pages/blog-0021.html-inc index 1945937..8978342 100644 --- a/pages/blog-0021.html-inc +++ b/pages/blog-0021.html-inc @@ -1,38 +1,36 @@

-New build system! Needs testing! +SDL Perl Showcase

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Rome was not built,
-in one day,
 feature creep,
-existed back then too.
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-

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kmx++ recently worked on a brand new Build system for Alien::SDL and SDL_perl. We have managed to test it in Windows and Linux environments. We would still appreciate testing on all environments. However none of us have a shiny Mac to try this on. So if you have a Mac please consider testing the following:

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  • Download Alien::SDL 
  • - -
    • install it
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    • select build by source
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    -
  • Download SDL::perl
  • - -
    • Extract it
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    • perl Build.PL
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    • perl Build
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    • See if Bundling works ( Maybe Brian's article may help )
    • -
Thank you very much!
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-EDIT: 
- After some  reports back we have found out that SDL_gfx needs 
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-

-http://cblfs.cross-lfs.org/index.php/SDL_gfx#64Bit
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-We are working to get this done.
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+SDL_Mixer and Effects

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+This demo shows the new work we have finished for SDL_Mixer support in SDL_perl . (FROGGS++)
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+Get it at: playlist.pl, you need some .ogg files to play in the same directory. Use the down key to go through them.
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+SDL_TTF support

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+This shows the current work on SDL_TTF support. UTF8 and Uncicode are supported.
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+See the t/ttf.t test in github SDL_perl.
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+Spinner (Destiny Swirl) Arcade Game

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And finally as a proof of concept we have been working a simple arcade game to test our bugs, and scope out our high level bindings. You can get it at the Spinner repo. This wiki page will help you set up for your platforms. 
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