-
-Beep ... Boop
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+
+
+
+
Rome was not built,
+in one day,
feature creep,
+
existed back then too.
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+
+
kmx++ recently worked on a brand new Build system for Alien::SDL and SDL_perl. We have managed to test it in Windows and Linux environments. We would still appreciate testing on all environments. However none of us have a shiny Mac to try this on. So if you have a Mac please consider testing the following:
+
- Download Alien::SDL
+
+- install it
+- select build by source
+
+- Download SDL::perl
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+- Extract it
+- perl Build.PL
+- perl Build
+- See if Bundling works ( Maybe Brian's article may help )
+
Thank you very much!
-So I am preparing a presentation of the new SDL perl for February's Toronto Perl Mongers meeting. What better way to so off SDL perl then with a game?
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-I started hacking a small point an click game a few days back. I really didn't have a idea in mind, but I did have a goal. I wanted to make a game that shows the basics of a game in SDL. Drawing to screen, game loops, physics and so on. I think I have accomplished it so far.
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-Take a look at it
here. Download that and call it
[Shooter.pl]. To win click the balls.
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-To play this game you need the following:
-
-
- Only for Linux) sudo apt-get install libsdl-dev libsdl_gfx-dev
-- cpan Alien::SDL
-- Click Download Source http://github.com/kthakore/SDL_perl/tree/redesign
-- Extract it
-- perl Build.PL; perl Build; perl Build install
-- perl Shooter.pl
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-I will put up binaries soon-ish.
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-It is a playable (albeit hard) game right now. All 7 seven levels of it. The purpose of the game is simple click the balls to win. Sounds easy but it isn't. You also get a time in milliseconds after each level. Share your scores on here! I will leave it up to you guys to be honest.
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-I do have to tidy it up and right documentation for it. This way I will be able to present it clearly to my fellow mongers. I am also still looking for ideas to make this a more polished game. FROGGS recommend I make it a classic NES duck hunt game. I thought since I am using gravity I could do a UFO game out of it where you shoot the UFOs. I am open to your ideas.
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EDIT:
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After some reports back we have found out that SDL_gfx needs
+
+
+
http://cblfs.cross-lfs.org/index.php/SDL_gfx#64Bit
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+
+
We are working to get this done.