X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?p=sdlgit%2FSDL-Site.git;a=blobdiff_plain;f=pages%2Fblog-0019.html-inc;h=1cfd8aee1ddc458167812a4f7f93e0d308534f72;hp=64faf7628d2d7bc6c882021f0a476befd7f20b41;hb=a05e5d4499fb58198e463162d0385e8a156e1f03;hpb=e1ec9f6e00ef090d063bc417e9683d40fc49b26f diff --git a/pages/blog-0019.html-inc b/pages/blog-0019.html-inc index 64faf76..1cfd8ae 100644 --- a/pages/blog-0019.html-inc +++ b/pages/blog-0019.html-inc @@ -1,23 +1,14 @@

-Threaded XS callback finally gets solved. +SDL_perl 2.3_5 is out!

-

-Dragged down from the lofty isles,
-into the guts and gore of the monster,
-a welcoming cringe in the gut approaches.
-

+
We keep on rolling,
+rolling,
+waiting on the world to turn.


+So a new alpha is out on CPAN, after a bit of a break. We are trying to pick up our speed again. Hopefully we can get back to the weekly updates. This week I am going to try to get Mixer and TTF bindings test, redesigned and doc'd. Hopefully soon we can start working on Frozen Bubble, as things are starting to come together. This alpha release has finally given us a good implementation of SDL Timers. Also Daniel Ruoso has also started a series blog posts of making games with SDL Perl. Hopefully this can get more people in SDL, cause we can sure use the help!

-So I was planning staying silent until an exam I had was done. But new developers on IRC (j_king, felix and ruoso) pull me back in. Which is a good thing ... I suppose ... because we finally have threaded callbacks for timer and audiospec to work. ruoso++ for this major contribution. If you remember this was the problem we were having.
-
-The new callbacks capability in audiospec allow you to procedurally generate sound now. If you would like a simple example take a look at t/core_audiospec.t. However a more fun example may be ruoso++'s tecla (a game for toddlers). Myself and Garu think it is a work of art but that is only because we are toddlers.
-
-On a side note some tickets on RT have also received some love ( after 3 or 4 years ... but nonetheless). TonyC++ sorry for the long time in response.
-
-More information on the CHANGELOG.
-
-Also a shout out to FROGGS for his new SON!!!. Congrats buddy! -


-

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+


+

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