X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?p=sdlgit%2FSDL-Site.git;a=blobdiff_plain;f=pages%2Fblog-0018.html-inc;fp=pages%2Fblog-0018.html-inc;h=8978342f5d6ba01117e1a0dda5f9dbe8d8a5a674;hp=7f9c593d829b4b3118fe033c07d9644cbe13239e;hb=1d5d4d44a3acf89f7820195b5016f4ebc4489250;hpb=377fb48066decb53b81ba1a310e0a3c9757f6428 diff --git a/pages/blog-0018.html-inc b/pages/blog-0018.html-inc index 7f9c593..8978342 100644 --- a/pages/blog-0018.html-inc +++ b/pages/blog-0018.html-inc @@ -1,25 +1,36 @@

-Eye Candy +SDL Perl Showcase

-
-clang
-With each imperfect hit
-a legendary blade forms
-

+
+SDL_Mixer and Effects


+

+This demo shows the new work we have finished for SDL_Mixer support in SDL_perl . (FROGGS++)

-In prep for the TPM meeting we have been working hard to release a new version of SDL Perl and Alien::SDL. After a lot of feed back from testers (Mike Stok, Stuart Watt, and Chas Owens), we where able to get a working version on 64bit and Mac. The releases will be out tomorrow but here
-is some eye candy to tide you guys over.

+

-This is shooter.pl finally working in MacOSX and 64 bit.
+Get it at: playlist.pl, you need some .ogg files to play in the same directory. Use the down key to go through them.

-

+
+SDL_TTF support


-k23z_ mentioned I should get some more SDL_perl videos out to attract some devs. So here goes.

-Walking Guy from SDLPerl on Vimeo. -


-

\ No newline at end of file +

+
+This shows the current work on SDL_TTF support. UTF8 and Uncicode are supported.
+
+See the t/ttf.t test in github SDL_perl.
+
+
+
+Spinner (Destiny Swirl) Arcade Game

+

+
And finally as a proof of concept we have been working a simple arcade game to test our bugs, and scope out our high level bindings. You can get it at the Spinner repo. This wiki page will help you set up for your platforms. 
+


+

\ No newline at end of file