X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?p=sdlgit%2FSDL-Site.git;a=blobdiff_plain;f=pages%2Fblog-0012.html-inc;h=1cfd8aee1ddc458167812a4f7f93e0d308534f72;hp=c3b4a7626a19050de251e925f4b6eb5ede77c0e0;hb=ca0a3441dd72000cbbbb4be484b18d0d305fdb29;hpb=05c66c332a6f0a0e519f8855419848dcab1aee62 diff --git a/pages/blog-0012.html-inc b/pages/blog-0012.html-inc index c3b4a76..1cfd8ae 100644 --- a/pages/blog-0012.html-inc +++ b/pages/blog-0012.html-inc @@ -1,22 +1,14 @@

-Developer Release of SDL 2.3_1 +SDL_perl 2.3_5 is out!

-

-The city of Rome was built,
-with the first brick.
-

+
We keep on rolling,
+rolling,
+waiting on the world to turn.


-

Alpha Release of new API

After a considerable amount of hacking and rewriting we have release the first development release of SDL perl on CPAN.
+So a new alpha is out on CPAN, after a bit of a break. We are trying to pick up our speed again. Hopefully we can get back to the weekly updates. This week I am going to try to get Mixer and TTF bindings test, redesigned and doc'd. Hopefully soon we can start working on Frozen Bubble, as things are starting to come together. This alpha release has finally given us a good implementation of SDL Timers. Also Daniel Ruoso has also started a series blog posts of making games with SDL Perl. Hopefully this can get more people in SDL, cause we can sure use the help!

-

Overview of 2.3_1

In this version our goal was to tackle the proper allocations and destruction of SDL resources. We have accomplished this for all SDL Core structures. Moreover we have also improved the test suite and documentation considerably. Please read the CHANGELOG for a more detailed look.
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-
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Next steps

  • Complete bindings for Image, Mixer, ... so on
  • -
  • Come up with a method to provide threading in callbacks
  • -
  • Maintain and improve SDL Core as results for CPANTS come in
  • -

---yapgh -


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\ No newline at end of file +More to come --yapgh
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