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-SDL_perl 2.3_5 is out! +Eye Candy

-
We keep on rolling,
-rolling,
-waiting on the world to turn.

-

-So a new alpha is out on CPAN, after a bit of a break. We are trying to pick up our speed again. Hopefully we can get back to the weekly updates. This week I am going to try to get Mixer and TTF bindings test, redesigned and doc'd. Hopefully soon we can start working on Frozen Bubble, as things are starting to come together. This alpha release has finally given us a good implementation of SDL Timers. Also Daniel Ruoso has also started a series blog posts of making games with SDL Perl. Hopefully this can get more people in SDL, cause we can sure use the help!
-
-More to come --yapgh -


-

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+clang
+With each imperfect hit
+a legendary blade forms
+

+
+
+In prep for the TPM meeting we have been working hard to release a new version of SDL Perl and Alien::SDL. After a lot of feed back from testers (Mike Stok, Stuart Watt, and Chas Owens), we where able to get a working version on 64bit and Mac. The releases will be out tomorrow but here
+is some eye candy to tide you guys over.
+
+
+This is shooter.pl finally working in MacOSX and 64 bit.
+
+

+
+k23z_ mentioned I should get some more SDL_perl videos out to attract some devs. So here goes.
+
+Walking Guy from SDLPerl on Vimeo.
+


+

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