X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?p=sdlgit%2FSDL-Site.git;a=blobdiff_plain;f=pages%2Fblog-0005.html-inc;h=ad8658d454d00eb1845b64d84737b676bd9c6eef;hp=c077315385a0413bbbfcf19723981f344aa63afa;hb=e785862422f3e827a242fc244bd57b23443887ce;hpb=879fff64432f43c80083c7b45da72611be9dca4b diff --git a/pages/blog-0005.html-inc b/pages/blog-0005.html-inc index c077315..ad8658d 100644 --- a/pages/blog-0005.html-inc +++ b/pages/blog-0005.html-inc @@ -1,14 +1,18 @@

-SDL 2.512 released - Layers Support added +SDL 2.518 Released: Neverhood Clone

-The new release of SDL adds Layer support, which means that rendering surfaces by layers is a lot easier. SDL 2.512 has several other changes too. An experimental physics interface and minor fixes. Have a look at the CHANGELOG.
+So Blaizer started a Neverhood clone and fixed a lot of the Controller code to make it work nicely. This has been released as SDL 2.518. It does break back compat a bit, but not too much.

+Have a look at http://sdl.perl.org/SDL-Deprecated.html#2_517 to see the breakages.

-Here is an implementation of the new Layer stuff. Solitaire.
+The documentation for Controller has also been improved considerably.

+http://sdl.perl.org/SDLx-Controller.html

-
-


-

\ No newline at end of file +Finally here is a video of the neverhood clone so far
+
+
+


+

\ No newline at end of file