X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?p=sdlgit%2FSDL-Site.git;a=blobdiff_plain;f=pages%2FSDL-TTF.html-inc;h=cff5ad17d91af95d15a476b3bad566ba7763d6f2;hp=709d1d3805b462b2728b31cdd0e9d164681d695d;hb=d5943b684b1240307fbf0a103abbf18dd93998f4;hpb=499f373103474546518b56aebfe2773c46c0e283 diff --git a/pages/SDL-TTF.html-inc b/pages/SDL-TTF.html-inc index 709d1d3..cff5ad1 100644 --- a/pages/SDL-TTF.html-inc +++ b/pages/SDL-TTF.html-inc @@ -4,6 +4,7 @@
@@ -96,7 +106,39 @@

CATEGORY

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-

TODO, TTF

+

TTF

+ +
+

CONSTANTS

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+
+

The constants are exported by default. You can avoid this by doing:

+
 use SDL::TTF ();
+
+
+
+
+
+

and access them directly:

+
 SDL::TTF::TTF_HINTING_NORMAL;
+
+
+

Available constants for "hinting":

+ + +

Available constants for "style":

+ +

METHODS

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@@ -179,7 +221,7 @@ use the functionality again

 use SDL::TTF;
  use SDL::TTF::Font;
 
- my $font = SDL::TTF::open_font('arial.ttf', '24);
+ my $font = SDL::TTF::open_font('arial.ttf', 24);
 
 
@@ -340,6 +382,7 @@ using smaller sized fonts. If the user is selecting a font, you may wish to let

Get the current kerning setting of the loaded font.

Returns: 0(zero) if kerning is disabled. A non-zero value is returned when enabled. The default for a newly loaded font is enabled(1).

Note: at least SDL_ttf 2.0.10 needed

+

Note: This function returns wrong values: See http://bugzilla.libsdl.org/show_bug.cgi?id=973

set_font_kerning

@@ -561,58 +604,197 @@ is done to get the actual width. The height returned in h is the same as you can
-

render_glyph_solid

+

Solid

+
+ +
+

render_glyph_solid

+
 my $surface = SDL::TTF::render_glyph_solid($font, $char, $color);
+
+
+

Render the unicode encoded char onto a new surface, using the Solid mode. After that you can blit this surface to your display-surface.

+

Note: The unicode char has to be passed exactly like for SDL::TTF::size_unicode.

+

Note: See space-character bug. You have to upgrade libfreetype2 to at least version 2.3.5

-

render_glyph_shaded

-
+

render_text_solid

+
+
 my $surface = SDL::TTF::render_text_solid($font, $text, $color);
+
+
+

Render the LATIN1 encoded text onto a new surface, using the Solid mode. After that you can blit this surface to your display-surface.

+

Note: See space-character bug. You have to upgrade libfreetype2 to at least +version 2.3.5

+

Example:

+
	use SDL;
+	use SDL::Rect;
+	use SDL::Video;
+	use SDL::Color;
+	use SDL::TTF;
+	use SDL::TTF::Font;
+
+	SDL::init(SDL_INIT_VIDEO);
+	SDL::TTF::init();
+	my $display = SDL::Video::set_video_mode(640, 480, 32, SDL_SWSURFACE);
+	my $font    = SDL::TTF::open_font('test/data/aircut3.ttf', '24');
+	die 'Coudnt make font '. SDL::get_error if !$font;
+	my $surface = SDL::TTF::render_text_solid($font, 'Hallo!', SDL::Color->new(0xFF,0xFF,0xFF));
+	SDL::Video::blit_surface($surface, SDL::Rect->new(0, 0, 640, 480), $display, SDL::Rect->new(10, 10, 640, 480));
+	SDL::Video::update_rect($display, 0, 0, 0, 0);
+	SDL::delay(5000);
+
+
-

render_glyph_blended

-
+

render_utf8_solid

+
+
 my $surface = SDL::TTF::render_utf8_solid($font, $text, $color);
+
+
+

Render the UTF8 encoded text onto a new surface, using the Solid mode. After that you can blit this surface to your display-surface.

+

Note: See space-character bug. You have to upgrade libfreetype2 to at least +version 2.3.5

-

render_text_solid

-
-

Note: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=374062

+

render_unicode_solid

+
+
 my $surface = SDL::TTF::render_unicode_solid($font, $text, $color);
+
+
+

Render the unicode encoded text onto a new surface, using the Solid mode. After that you can blit this surface to your display-surface.

+

Note: The unicode test has to be passed exactly like for SDL::TTF::size_unicode.

+

Note: See space-character bug. You have to upgrade libfreetype2 to at least +version 2.3.5

-

render_text_shaded

-
+

Shaded

+
-

render_text_blended

-
+

render_glyph_shaded

+
+
 my $surface = SDL::TTF::render_glyph_shaded($font, $char, $color, $background_color);
+
+
+

Render the unicode encoded char onto a new surface. The surface is filled with $background_color. After that you can blit this surface to +your display-surface.

+

Note: The unicode char has to be passed exactly like for SDL::TTF::size_unicode.

-

render_utf8_solid

-
+

render_text_shaded

+
+
 my $surface = SDL::TTF::render_text_shaded($font, $text, $color, $background_color);
+
+
+

Render the LATIN1 encoded text onto a new surface. The surface is filled with $background_color. After that you can blit this surface to +your display-surface.

+

Example:

+
 use SDL;
+ use SDL::Video;
+ use SDL::Color;
+ use SDL::TTF;
+ use SDL::TTF::Font;
+
+ SDL::init(SDL_INIT_VIDEO);
+
+ SDL::TTF::init();
+
+ my $display = SDL::Video::set_video_mode(640, 480, 32, SDL_SWSURFACE);
+ my $font    = SDL::TTF::open_font('arial.ttf', '24');
+ my $white   = SDL::Color->new(0xFF, 0xFF, 0xFF);
+ my $black   = SDL::Color->new(0x00, 0x00, 0x00);
+ my $surface = SDL::TTF::render_text_solid($font, 'Hallo!', $white, $black);
+
+ SDL::Video::blit_surface($surface, SDL::Rect->new(0, 0, 640, 480), $display, SDL::Rect->new(10, 10, 640, 480));
+ SDL::Video::update_rect($display, 0, 0, 0, 0);
+
+ SDL::delay(5000);
+
+
-

render_utf8_shaded

+

render_utf8_shaded

+
 my $surface = SDL::TTF::render_utf8_shaded($font, $text, $color, $background_color);
+
+
+

Render the UTF8 encoded text onto a new surface. The surface is filled with $background_color. After that you can blit this surface to +your display-surface.

-

render_utf8_blended

-
+

render_unicode_shaded

+
+
 my $surface = SDL::TTF::render_unicode_shaded($font, $text, $color, $background_color);
+
+
+

Render the unicode encoded text onto a new surface. The surface is filled with $background_color. After that you can blit this surface to +your display-surface.

+

Note: The unicode text has to be passed exactly like for SDL::TTF::size_unicode.

-

render_unicode_solid

-
+

Blended

+
-

render_unicode_shaded

-
+

render_glyph_blended

+
+
 my $surface = SDL::TTF::render_glyph_blended($font, $char, $color);
+
+
+

Render the unicode encoded char onto a new surface. After that you can blit this surface to your display-surface.

+

Note: The unicode char has to be passed exactly like for SDL::TTF::size_unicode.

+ +
+

render_text_blended

+
+
 my $surface = SDL::TTF::render_text_blended($font, $text, $color);
+
+
+

Render the LATIN1 encoded text onto a new surface. After that you can blit this surface to your display-surface.

+

Example:

+
 use SDL;
+ use SDL::Video;
+ use SDL::Color;
+ use SDL::TTF;
+ use SDL::TTF::Font;
+
+ SDL::init(SDL_INIT_VIDEO);
+
+ SDL::TTF::init();
+
+ my $display = SDL::Video::set_video_mode(640, 480, 32, SDL_SWSURFACE);
+ my $font    = SDL::TTF::open_font('arial.ttf', '24');
+ my $surface = SDL::TTF::render_text_blended($font, 'Hallo!', SDL::Color->new(0xFF,0xFF,0xFF));
+
+ SDL::Video::blit_surface($surface, SDL::Rect->new(0, 0, 640, 480), $display, SDL::Rect->new(10, 10, 640, 480));
+ SDL::Video::update_rect($display, 0, 0, 0, 0);
+
+ SDL::delay(5000);
+
+
-

render_unicode_blended

+

render_utf8_blended

+
+
 my $surface = SDL::TTF::render_utf8_blended($font, $text, $color);
+
+
+

Render the UTF8 encoded text onto a new surface. After that you can blit this surface to your display-surface.

+ +
+

render_unicode_blended

+
 my $surface = SDL::TTF::render_unicode_blended($font, $text, $color);
+
+
+

Render the unicode encoded text onto a new surface. After that you can blit this surface to your display-surface.

+

Note: The unicode char has to be passed exactly like for SDL::TTF::size_unicode.

-

AUTHOR

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-
-

Tobias Leich [FROGGS]

+

AUTHORS

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+
+

See AUTHORS in SDL.

SEE ALSO

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