<li><a href="#quit">quit</a></li>
<li><a href="#was_init_flags">was_init(flags)</a></li>
<li><a href="#get_error">get_error()</a></li>
-<li><a href="#set_error_error_need_to_be_coded">set_error(error) *need to be coded</a></li>
+<li><a href="#set_error_real_error_values">set_error_real(error, @values) </a></li>
<li><a href="#error_code_need_to_be_coded">error(code) * need to be coded</a></li>
-<li><a href="#clear_error_need_to_be_coded">clear_error() * need to be coded</a></li>
+<li><a href="#clear_error">clear_error() </a></li>
<li><a href="#load_object">load_object()</a></li>
<li><a href="#load_function">load_function()</a></li>
<li><a href="#unload_object">unload_object()</a></li>
<li><a href="#delay_ms">delay(ms)</a></li>
</ul>
</li>
-<li><a href="#STUFF_TO_BE_DONE_for_the_documentati">STUFF TO BE DONE for the documentation</a>
+<li><a href="#AUTHORS">AUTHORS</a>
</li>
</ul><hr />
<!-- INDEX END -->
<h1 id="NAME">NAME</h1><p><a href="#TOP" class="toplink">Top</a></p>
<div id="NAME_CONTENT">
-<p>SDL_perl - Simple DirectMedia Layer for Perl</p>
+<p>SDL - Simple DirectMedia Layer for Perl</p>
</div>
<h2 id="CATEGORY">CATEGORY</h2>
<h2 id="init_flags">init(flags) </h2>
<div id="init_flags_CONTENT">
<p>As with the C language API, SDL_perl initializes the SDL environment through
-the <code>SDL::init</code> subroutine. This routine takes a mode flag constructed through
-the bitwise OR product of the following constants:</p>
+the <code>SDL::init</code> subroutine. This routine takes a mode flag constructed through
+the bitwise OR product of the SDL_INIT_* constants.</p>
+<p>The constants are not exported by default. You can export them into your namespace by doing:</p>
+<pre> use SDL ':all';
+
+</pre>
+<p>or access them directly:</p>
+<pre> SDL::SDL_INIT_AUDIO;
+
+</pre>
<dl>
<dt>*
-INIT_AUDIO</dt>
+SDL_INIT_AUDIO</dt>
<dt>*
-INIT_VIDEO</dt>
+SDL_INIT_VIDEO</dt>
<dt>*
-INIT_CDROM</dt>
+SDL_INIT_CDROM</dt>
<dt>*
-INIT_EVERYTHING</dt>
+SDL_INIT_EVERYTHING</dt>
<dt>*
-INIT_NOPARACHUTE</dt>
+SDL_INIT_NOPARACHUTE</dt>
<dt>*
-INIT_JOYSTICK</dt>
+SDL_INIT_JOYSTICK</dt>
<dt>*
-INIT_TIMER</dt>
+SDL_INIT_TIMER</dt>
</dl>
<p><code>SDL::Init</code> returns 0 on success, or -1 on error.</p>
</div>
<h2 id="quit">quit</h2>
<div id="quit_CONTENT">
-<p>Shuts down all SDL subsystems, unloads the dynamically linked library and frees the allocated resources. This should always be called before you exit.</p>
+<p>Shuts down all SDL subsystems, unloads the dynamically linked library and frees the allocated resources.</p>
+<p><strong>Note</strong>: This will be called automatically when perl exits. You don't need to call this, except you want to initialize SDL after this again.</p>
<p>SDL::quit doesn't returns any value.</p>
</div>
<code>SDL::get_error</code>, which returns a scalar containing the text of the message if any.</p>
</div>
-<h2 id="set_error_error_need_to_be_coded">set_error(error) *need to be coded</h2>
-<div id="set_error_error_need_to_be_coded_CON">
+<h2 id="set_error_real_error_values">set_error_real(error, @values) </h2>
+<div id="set_error_real_error_values_CONTENT">
<p>SDL::get_error sets the SDL error to a printf style formatted string.
it doesn't returns any values.</p>
<p>Unknown SDL error</p>
</dd>
</dl>
-
-
-
-
<p>Note 1: SDL_LASTERROR marks the highest numbered predefined error.
Note 2: SDL also defines SDL_OutOfMemory() and SDL_Unsupported() for internal use
which are equivalent to SDL_Error(SDL_ENOMEM) and SDL_Error(SDL_UNSUPPORTED) respectively. </p>
</div>
-<h2 id="clear_error_need_to_be_coded">clear_error() * need to be coded</h2>
-<div id="clear_error_need_to_be_coded_CONTENT">
+<h2 id="clear_error">clear_error() </h2>
+<div id="clear_error_CONTENT">
<p>SDL::clear_error deletes all information about the last internal SDL error. Useful if the error has been handled by the program.
it doesn't returns any value.</p>
</div>
-<h1 id="STUFF_TO_BE_DONE_for_the_documentati">STUFF TO BE DONE for the documentation</h1><p><a href="#TOP" class="toplink">Top</a></p>
-<div id="STUFF_TO_BE_DONE_for_the_documentati-2">
-<pre>
-
-
- SDL:: to improve
- SDL::Video add examples, need general improvement.
- Event.pod need to be checked against Events.pod
- SDL::Events need to be completed
- SDL::Cdrom need some examples.
- SDL::MultiThread to be created( once implemented ).
- SDL::Timer need examples.
- SDL::RW to be created.
- SDL::Mouse need to be created.
- SDL::Joystick need to be created.
- SDL::Audio need to be created.
+<h1 id="AUTHORS">AUTHORS</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<div id="AUTHORS_CONTENT">
+<p>magnet, kthakore</p>
+
+
+
-</pre>
</div>
</div>
\ No newline at end of file