<ul><li><a href="#NAME">NAME</a></li>
<li><a href="#CATEGORY">CATEGORY</a></li>
+<li><a href="#CONSTANTS">CONSTANTS</a></li>
<li><a href="#DESCRIPTION">DESCRIPTION</a></li>
<li><a href="#METHODS">METHODS</a>
<ul><li><a href="#init">init</a></li>
<li><a href="#query_spec">query_spec</a></li>
</ul>
</li>
-<li><a href="#AUTHORS">AUTHORS </a></li>
-<li><a href="#SEE_ALSO">SEE ALSO</a>
+<li><a href="#SEE_ALSO">SEE ALSO</a></li>
+<li><a href="#AUTHORS">AUTHORS</a>
</li>
</ul><hr />
<!-- INDEX END -->
<p>Mixer</p>
</div>
+<h1 id="CONSTANTS">CONSTANTS</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<div id="CONSTANTS_CONTENT">
+<p>The constants are exported by default. You can avoid this by doing:</p>
+<pre> use SDL::Mixer ();
+
+</pre>
+<p>and access them directly:</p>
+<pre> SDL::Mixer::MIX_DEFAULT_FREQUENCY;
+
+</pre>
+<p>or by choosing the export tags below:</p>
+<p>Export tag: ':init'</p>
+<pre> MIX_INIT_FLAC
+ MIX_INIT_MOD
+ MIX_INIT_MP3
+ MIX_INIT_OGG
+
+</pre>
+<p>Export tag: ':defaults'</p>
+<pre> MIX_CHANNELS
+ MIX_DEFAULT_FORMAT
+ MIX_DEFAULT_FREQUENCY
+ MIX_DEFAULT_CHANNELS
+ MIX_MAX_VOLUME
+ MIX_CHANNEL_POST
+
+</pre>
+<p>Export tag: ':fading'</p>
+<pre> MIX_NO_FADING
+ MIX_FADING_OUT
+ MIX_FADING_IN
+
+</pre>
+<p>Export tag: ':type'</p>
+<pre> MUS_NONE
+ MUS_CMD
+ MUS_WAV
+ MUS_MOD
+ MUS_MID
+ MUS_OGG
+ MUS_MP3
+ MUS_MP3_MAD
+ MUS_MP3_FLAC
+
+</pre>
+<p>Export tag: ':format'</p>
+<pre> AUDIO_U8
+ AUDIO_S8
+ AUDIO_U16LSB
+ AUDIO_S16LSB
+ AUDIO_U16MSB
+ AUDIO_S16MSB
+ AUDIO_U16
+ AUDIO_S16
+ AUDIO_U16SYS
+ AUDIO_S16SYS
+
+</pre>
+<p>Export tag: ':status'</p>
+<pre> SDL_AUDIO_STOPPED
+ SDL_AUDIO_PLAYING
+ SDL_AUDIO_PAUSED
+
+</pre>
+
+</div>
<h1 id="DESCRIPTION">DESCRIPTION</h1><p><a href="#TOP" class="toplink">Top</a></p>
<div id="DESCRIPTION_CONTENT">
<p>SDL::Mixer allows you to enable sound, alter music volume settings, and lets you play, pause and resume, as well as fading the sound and music
of SDL should take this parameter only as a hint, then read back the value that the OS (for example, OSS or ALSA) has chosen to use in case the
desired audio type is not supported. </p>
<p><strong>Note</strong>: When already initialized, this function will not re-initialize SDL_mixer, nor fail. It will merely increment the number of times
-<a href="/SDL-Mixer::close_audio.html">SDL::Mixer::close_audio</a> must be called to actually get it to uninitialize. This serves as a very simplistic method for multiple application
+<a href="/SDL-Mixer.html#close_audio">SDL::Mixer::close_audio</a> must be called to actually get it to uninitialize. This serves as a very simplistic method for multiple application
components to use SDL_mixer without necessitating a great deal of inter-component awareness. Be warned however that in such a situation, the
latest components to initialize SDL_mixer will probably not get the SDL_mixer settings they're expecting. </p>
<p>Example:</p>
</pre>
</div>
-<h1 id="AUTHORS">AUTHORS </h1><p><a href="#TOP" class="toplink">Top</a></p>
-<div id="AUTHORS_CONTENT">
-<p>Tobias Leich [FROGGS]</p>
-
-</div>
<h1 id="SEE_ALSO">SEE ALSO</h1><p><a href="#TOP" class="toplink">Top</a></p>
<div id="SEE_ALSO_CONTENT">
-<p><a href="http://search.cpan.org/perldoc?perl">perl</a>, <a href="/SDL-Mixer::Channels.html">SDL::Mixer::Channels</a>, <a href="/SDL-Mixer::Effects.html">SDL::Mixer::Effects</a>, <a href="/SDL-Mixer::Groups.html">SDL::Mixer::Groups</a>, <a href="/SDL-Mixer::Music.html">SDL::Mixer::Music</a>.</p>
+<p><a href="http://search.cpan.org/perldoc?perl">perl</a>, <a href="SDL-Mixer-Channels.html">SDL::Mixer::Channels</a>, <a href="SDL-Mixer-Effects.html">SDL::Mixer::Effects</a>, <a href="SDL-Mixer-Groups.html">SDL::Mixer::Groups</a>, <a href="SDL-Mixer-Music.html">SDL::Mixer::Music</a>.</p>
+
+</div>
+<h1 id="AUTHORS">AUTHORS</h1><p><a href="#TOP" class="toplink">Top</a></p>
+<div id="AUTHORS_CONTENT">
+<p>See <b>AUTHORS</b> in <cite>SDL</cite>.</p>
</div>
</div>
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