Threaded XS callback finally gets solved.


Dragged down from the lofty isles,
into the guts and gore of the monster,
a welcoming cringe in the gut approaches.



So I was planning staying silent until an exam I had was done. But new developers on IRC (j_king, felix and ruoso) pull me back in. Which is a good thing ... I suppose ... because we finally have threaded callbacks for timer and audiospec to work. ruoso++ for this major contribution. If you remember this was the problem we were having.

The new callbacks capability in audiospec allow you to procedurally generate sound now. If you would like a simple example take a look at t/core_audiospec.t. However a more fun example may be ruoso++'s tecla (a game for toddlers). Myself and Garu think it is a work of art but that is only because we are toddlers.

On a side note some tickets on RT have also received some love ( after 3 or 4 years ... but nonetheless). TonyC++ sorry for the long time in response.

More information on the CHANGELOG.

Also a shout out to FROGGS for his new SON!!!. Congrats buddy!