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1d5d4d44 1<div class="blog"><h1>Results for tag: Demo</h1><div><a href="blog-0005.html">Introducing SDLx::Controller::Object, with our good friend Mario!</a><br /><span style="font-size: 10px">Friday, 20 August 2010</span><br /><span style="font-size: 10px">Tags: <a href="tags-Demo.html" style="font-size: 10px">[Demo]</a> <a href="tags-Perl.html" style="font-size: 10px">[Perl]</a> <a href="tags-Physics.html" style="font-size: 10px">[Physics]</a> <a href="tags-SDL.html" style="font-size: 10px">[SDL]</a></span><br /> Hi Folks <br />This past week I have been working on making interfacing physics with SDL rendering a lot easier. The idea was to provide the user a callback to describe the acceleration of their object in the X, Y axis and Rotation. Using this idea I have completed a preliminary work for SDLx::Controller::Object. The demo below shows an example that was made with it. The SDLx* code is available at http://github.com/kthakore/SDL_perl and demo code is available at http://github.com/kthakore/scroller .<br /> Mario Demo using SDL Perl from SDLPerl on Vimeo . <br /><a href="blog-0005.html" style="font-size: 12px">[more]</a><br /><br /></div></div>