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1 | <div class="blog"> |
2 | <h1 id="NAME"> |
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3 | The SDL Perl Game Contest! |
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4 | </h1> |
5 | <div class="CONTENT"> |
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6 | <h2>Let's get a Party Started </h2><br /> |
7 | Sure, you know what <a href="http://libsdl.org/">SDL</a> is, right? Well, SDL has <a href="http://search.cpan.org/perldoc?SDL">very nice Perl <br /> |
8 | bindings</a> that let you use the power and flexibility of Perl to write <br /> |
9 | awesome games in no time!<br /> |
10 | <br /> |
11 | There's even a <a href="http://sdlperl.ath.cx/releases/SDL_Manual.pdf">manual to help you get started</a>, including full game<br /> |
12 | tutorials and a list of free/open-source resources for your games,<br /> |
13 | like sprites, sound effects and music.<br /> |
14 | <br /> |
15 | <h2>The Premise </h2><br /> |
16 | Everyone know that by far the Coolest Game Everâ„¢ is the one *you*<br /> |
17 | write, from that silly idea you had the other day to a playable game<br /> |
18 | you and your friends can enjoy.<br /> |
19 | <br /> |
20 | This march, the SDL Perl team is going to help you take that project<br /> |
21 | out of your dusty drawer of "TODO"s and turn it into a reality, with<br /> |
22 | the "SDL Perl Game Contest!"<br /> |
23 | <br /> |
24 | The rules are simple, and much like the Perl Ironman contest:<br /> |
25 | <br /> |
26 | "One game per week. Every week of march."<br /> |
27 | <br /> |
28 | This means by the end of march you'll have not one, but FOUR games to<br /> |
29 | show for. How cool is that?!<br /> |
30 | <br /> |
31 | In fact, you can even make your weekly game the subject of your<br /> |
32 | Ironman posts this month, and take out two birds with one stone<br /> |
33 | (hmm... more game ideas)!<br /> |
34 | <br /> |
35 | So this monday (feb. 28), start writing your game! You have until the<br /> |
36 | following monday to make it playable ("complete") and start all over<br /> |
37 | again with a brand new game for the next week.<br /> |
38 | <br /> |
39 | ** But what if I miss a deadline? What if I can't start this monday?<br /> |
40 | <br /> |
41 | It doesn't really matter - just join the party and have some fun! Even<br /> |
42 | if you only get to do one game, it's still a great opportunity to<br /> |
43 | improve your skills and learn a bit about game design and development.<br /> |
44 | <br /> |
45 | If you need any assistance writing your game, from ideas to code, WE<br /> |
46 | WILL HELP! Just send an email to the SDL Perl mailing list with your<br /> |
47 | questions (you know, this one) or, better yet, join us live in #sdl<br /> |
48 | over at irc.perl.org and we'll be more than happy to assist you and<br /> |
49 | try your game out. If you never used irc before, please keep in mind<br /> |
50 | people might be busy or in different timezones than you, so you may<br /> |
51 | get instant responses or have to wait a few of hours before you get a<br /> |
52 | reply. Be patient!<br /> |
53 | <br /> |
54 | It can be a game about anything. Just make sure it's doable in a week.<br /> |
55 | Some games take years to be complete, but you might be surprised at<br /> |
56 | how much you can accomplish in just a few hours with SDL Perl :)<br /> |
57 | <br /> |
58 | Oh, there's one extra rule, actually, and that's mandatory - HAVE FUN!! :)<br /> |
59 | <br /> |
60 | <h2>Where to submit </h2>Send your games code an all in an email to sdl-devel@perl.org with the <br /> |
61 | subject "SDL Perl Game Contest #1: Submission". After a period of entries<br /> |
62 | a voting subject will be opened. See <a href="http://sdl.perl.org/"> SDL Perl Site</a> <br /> |
63 | on how to join the mailing list. <br /> |
64 | <br /> |
65 | <br /> |
66 | Cheers,<br /> |
67 | <br /> |
68 | breno (garu)<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3102167581424744259-1888888875968281171?l=yapgh.blogspot.com' alt='' /></div> |
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