Added docs for mixer stuff
[sdlgit/SDL-Site.git] / pages / SDL-GFX-FPSManager.html-inc
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2<!-- INDEX START -->
3<h3 id="TOP">Index</h3>
4
5<ul><li><a href="#NAME">NAME</a></li>
6<li><a href="#CATEGORY">CATEGORY</a></li>
7<li><a href="#METHODS">METHODS</a>
8<ul><li><a href="#new">new</a></li>
9<li><a href="#framecount">framecount</a></li>
10<li><a href="#rateticks">rateticks</a></li>
11<li><a href="#lastticks">lastticks</a></li>
12<li><a href="#rate">rate</a>
13</li>
14</ul>
15</li>
16</ul><hr />
17<!-- INDEX END -->
18
19<h1 id="NAME">NAME</h1><p><a href="#TOP" class="toplink">Top</a></p>
20<div id="NAME_CONTENT">
21<p>SDL::GFX::FPSManager - blitting functions</p>
22
23</div>
24<h1 id="CATEGORY">CATEGORY</h1><p><a href="#TOP" class="toplink">Top</a></p>
25<div id="CATEGORY_CONTENT">
26<p>TODO, GFX, FPSManager</p>
27
28</div>
29<h1 id="METHODS">METHODS</h1><p><a href="#TOP" class="toplink">Top</a></p>
30<div id="METHODS_CONTENT">
31
32</div>
33<h2 id="new">new</h2>
34<div id="new_CONTENT">
35<pre> FPSmanager *
36 gfx_fps_new (CLASS, framecount, rateticks, lastticks, rate)
37 char *CLASS
38 Uint32 framecount
39 float rateticks
40 Uint32 lastticks
41 Uint32 rate
42 CODE:
43 RETVAL = (FPSmanager *) safemalloc(sizeof(FPSmanager));
44 RETVAL-&gt;framecount = framecount;
45 RETVAL-&gt;rateticks = rateticks;
46 RETVAL-&gt;lastticks = lastticks;
47 RETVAL-&gt;rate = rate;
48 OUTPUT:
49 RETVAL
50
51</pre>
52
53</div>
54<h2 id="framecount">framecount</h2>
55<div id="framecount_CONTENT">
56<pre> Uint32
57 gfx_fps_framecount ( fps, ... )
58 FPSmanager *fps
59 CODE:
60 if (items &gt; 1 ) fps-&gt;framecount = SvIV(ST(1));
61 RETVAL = fps-&gt;framecount;
62 OUTPUT:
63 RETVAL
64
65</pre>
66
67</div>
68<h2 id="rateticks">rateticks</h2>
69<div id="rateticks_CONTENT">
70<pre> float
71 gfx_fps_rateticks ( fps, ... )
72 FPSmanager *fps
73 CODE:
74 if (items &gt; 1 ) fps-&gt;rateticks = SvNV(ST(1));
75 RETVAL = fps-&gt;rateticks;
76 OUTPUT:
77 RETVAL
78
79</pre>
80
81</div>
82<h2 id="lastticks">lastticks</h2>
83<div id="lastticks_CONTENT">
84<pre> Uint32
85 gfx_fps_lastticks ( fps, ... )
86 FPSmanager *fps
87 CODE:
88 if (items &gt; 1 ) fps-&gt;lastticks = SvIV(ST(1));
89 RETVAL = fps-&gt;lastticks;
90 OUTPUT:
91 RETVAL
92
93</pre>
94
95</div>
96<h2 id="rate">rate</h2>
97<div id="rate_CONTENT">
98<pre> Uint32
99 gfx_fps_rate ( fps, ... )
100 FPSmanager *fps
101 CODE:
102 if (items &gt; 1 ) fps-&gt;rate = SvIV(ST(1));
103 RETVAL = fps-&gt;rate;
104 OUTPUT:
105 RETVAL
106
107
108
109
110</pre>
111
112</div>
113</div>