package
Mouse::Meta::Class;
+
sub is_anon_class{
return exists $_[0]->{anon_serial_id};
}
return values %attrs;
}
+sub _initialize_object{
+ my($self, $object, $args, $ignore_triggers) = @_;
+
+ my @triggers_queue;
+
+ foreach my $attribute ($self->get_all_attributes) {
+ my $init_arg = $attribute->init_arg;
+ my $slot = $attribute->name;
+
+ if (defined($init_arg) && exists($args->{$init_arg})) {
+ $object->{$slot} = $attribute->_coerce_and_verify($args->{$init_arg}, $object);
+
+ weaken($object->{$slot})
+ if ref($object->{$slot}) && $attribute->is_weak_ref;
+
+ if ($attribute->has_trigger) {
+ push @triggers_queue, [ $attribute->trigger, $object->{$slot} ];
+ }
+ }
+ else { # no init arg
+ if ($attribute->has_default || $attribute->has_builder) {
+ if (!$attribute->is_lazy) {
+ my $default = $attribute->default;
+ my $builder = $attribute->builder;
+ my $value = $builder ? $object->$builder()
+ : ref($default) eq 'CODE' ? $object->$default()
+ : $default;
+
+ $object->{$slot} = $attribute->_coerce_and_verify($value, $object);
+
+ weaken($object->{$slot})
+ if ref($object->{$slot}) && $attribute->is_weak_ref;
+ }
+ }
+ elsif($attribute->is_required) {
+ $self->throw_error("Attribute (".$attribute->name.") is required");
+ }
+ }
+ }
+
+ if(!$ignore_triggers){
+ foreach my $trigger_and_value(@triggers_queue){
+ my($trigger, $value) = @{$trigger_and_value};
+ $trigger->($object, $value);
+ }
+ }
+
+ if($self->is_anon_class){
+ $object->{__METACLASS__} = $self;
+ }
+
+ return;
+}
+
+
package
Mouse::Meta::Role;