sub add_attribute {
my $self = shift;
- my $attr = shift;
- $self->{'attributes'}{$attr->name} = $attr;
+ if (@_ == 1 && blessed($_[0])) {
+ my $attr = shift @_;
+ $self->{'attributes'}{$attr->name} = $attr;
+ } else {
+ my $names = shift @_;
+ $names = [$names] if !ref($names);
+ my $metaclass = 'Mouse::Meta::Attribute';
+ my %options = @_;
+
+ if ( my $metaclass_name = delete $options{metaclass} ) {
+ my $new_class = Mouse::Util::resolve_metaclass_alias(
+ 'Attribute',
+ $metaclass_name
+ );
+ if ( $metaclass ne $new_class ) {
+ $metaclass = $new_class;
+ }
+ }
+
+ for my $name (@$names) {
+ if ($name =~ s/^\+//) {
+ $metaclass->clone_parent($self, $name, @_);
+ }
+ else {
+ $metaclass->create($self, $name, @_);
+ }
+ }
+ }
}
sub compute_all_applicable_attributes {
Gets (or sets) the list of superclasses of the owner class.
-=head2 add_attribute Mouse::Meta::Attribute
+=head2 add_attribute (Mouse::Meta::Attribute| name => spec)
Begins keeping track of the existing L<Mouse::Meta::Attribute> for the owner
class.