sub load_sector { $_[0]->sector_type->load( @_ ) }
+=head2 clear
+
+=cut
+
+=head2 clear( $obj )
+
+This takes an object that provides _base_offset() and deletes all its
+elements, returning nothing.
+
+=cut
+
+sub clear {
+ my $self = shift;
+ my $obj = shift;
+
+ my $sector = $self->_load_sector( $obj->_base_offset )
+ or return;
+
+ return unless $sector->staleness == $obj->_staleness;
+
+ $sector->clear;
+
+ return;
+}
+
=head2 cache / clear_cache
This is the cache of loaded Reference sectors.