From: Shawn M Moore Date: Sat, 16 May 2009 05:46:30 +0000 (-0400) Subject: Remove editor detritus X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=commitdiff_plain;h=6f9356e43bbc059ea54af03df9970f27b3c3617b;p=gitmo%2Fmoose-website.git Remove editor detritus --- diff --git a/hosted-presentations/2007/nothingmuch-YAPC-EU/.Spork.slides.swp b/hosted-presentations/2007/nothingmuch-YAPC-EU/.Spork.slides.swp deleted file mode 100644 index ff24fdb..0000000 Binary files a/hosted-presentations/2007/nothingmuch-YAPC-EU/.Spork.slides.swp and /dev/null differ diff --git a/hosted-presentations/2007/nothingmuch-YAPC-EU/Spork.slides~ b/hosted-presentations/2007/nothingmuch-YAPC-EU/Spork.slides~ deleted file mode 100644 index ddb86b2..0000000 --- a/hosted-presentations/2007/nothingmuch-YAPC-EU/Spork.slides~ +++ /dev/null @@ -1,546 +0,0 @@ ----- -presentation_topic: meta meta meta meta -presentation_title: Object Meta Programming -presentation_place: YAPC::EU::2007 -presentation_date: Aug 29, 2007 ----- -= HAI FRENDS -{image:http://personal.inet.fi/taide/junttila/desert/2002/promopi.jpg} -== My name is Yuval ----- -= Meta Programming -{image: http://www.prints.co.nz/Merchant2/graphics/00000001/7104_Squares_with_Concentric_Circles_Kandinsky_Wassily.jpg} ----- -= Introduction -{image: http://www.room101.net/door.jpg} -+* Meta programming -+* writing /code/ which /outputs/ or /manipulates/ /code/ ----- -= Many forms -{image: http://www.internationalhero.co.uk/m/manimal.jpg} -+* string `eval` -+* `%::` -+* closure generators -+* macros -+* real macros -+* compilers ----- -= Many forms -{image: http://www.junjan.org/weblog/images/Flying_Spaghetti_Monster-thumb.jpg} -+* Home grown snippets -+* Home grown packages -+* Stuff on the CPAN (e.g. `Class::Accessor`, `Code::Perl`) -+* Large systems (`Template::Toolkit`) ----- -= Summary -{image: http://www.evc.org/programs/TD_web_projects/westside_amy_2003_1/teen_times/peerpressure/images/16_peer_pressure_smoking.gif} -* You should already know it -* You probably do it -+* That's the intended audience anyway ;-) ----- -= Object Meta Programming ----- -= Object Meta Programming -+* Code that outputs or manipulates /object oriented code/ -+* Often written in OO ----- -= Simple Examples -{image: http://www.wildoats.com/content/ApplePieSlice.jpg} -+* `Class::Accessor`, `Class::InsideOut` -+** Generates accessor methods -+* `Class::Prototyped` -+** Prototype object support in Perl -+* Lots of stuff on the CPAN ----- -= Modeling OO -{image: http://www.nordicsubs.co.uk/covers/vogue.jpg} -+* High level object meta programming -+** The current trend -+** The picture illustrates an object modelling with class =) -+** Seriously though... ----- -= Modeling OO -{image: http://www.nordicsubs.co.uk/covers/vogue.jpg} -* High level object meta programming -* What is a class? -+.vim -filetype: perl6 - - class Class { - has @isa; - has %methods; - has %attributes; - - ... - } -.vim ----- -= Modeling OO -{image: http://www.nordicsubs.co.uk/covers/vogue.jpg} -+* Implementing OO -+** In OO -+* Meta objects: -+** Class -+** Method -+** Attribute ----- -= Example class - -.vim -filetype: perl6 - - class Point { - has $x; - has $y; - - method distance_to { ... } - } -.vim ----- -= Modeled with objects - -.vim -filetype: perl - - Class->new( - attributes => [ - Attribute->new( name => '$x' ), - Attribute->new( name => '$y' ), - ], - methods => [ - Method->new( - name => "distance_to", - definition => sub { ... } - ), - ], - ); -.vim ----- -= Metamodel Services -{image: http://www1.istockphoto.com/file_thumbview_approve/944779/2/istockphoto_944779_reception_bell.jpg} -+* Form -+** Introspection/Reflection -+* Function -+** Class generation -+** Class transformation -+* Pattern packaging ----- -= Case Study -{image: http://www.iinteractive.com/moose/images/a_moose.gif} -== Moose -+* A deep meta object system -+* 4 layers deep -+** Syntactic sugar -+** Custom metaclasses -+** Class::MOP -+** Perl's native OO ----- -= Perl's native OO -{image: http://www.mileslight.com/images/perl-camel.gif} -+* Minimalistic -+** Class = Package = Symbol table hash -** Inheritence tree embedded in `@ISA` entry -** `bless` links data to a class -** `->` -+* Insanely flexible -+* Pretty klunky -+* Written in C (not very accessible) ----- -= Class::MOP -{image: http://nothingmuch.woobling.org/MOP.jpg} -+* port of CLOS, more or less -+* MOP = Meta Object Protocol ----- -= Class::MOP -{image: http://nothingmuch.woobling.org/MOP.jpg} -+* Model -+** `Class::MOP::Class` -** `Class::MOP::Method` -** `Class::MOP::Attribute` -+* Easy interface -+** Introspection -+** Transformation ----- -= Class::MOP -{image: http://nothingmuch.woobling.org/MOP.jpg} -+* Can "parse" packages into meta objects -+* Modifying the objects writes back to packages -+* Code generation -+** Accessors from attributes -+** Constructor from attributes -+** Method modifiers ----- -= Moose's custom metaclasses -{image: http://www.iinteractive.com/moose/images/a_moose.gif} -+* Subclasses of `Class::MOP::Class` et al -+* More fun features -+** Roles -+** `BUILD` etc a la Perl 6 -+* Type constraints ----- -= Moose sugar layer -{image: http://nothingmuch.woobling.org/sugar.jpg} -+* Pseudo-declarative syntax -+* Maps to metaclass manipulations -+.vim - has foo => ( is => "rw" ); -.vim -+* becomes -+.vim - $metaclass->add_attribute( - Moose::Meta::Attribute->new( - foo => ( is => "rw" ), - ) - ); -.vim ----- -= Moose vs. Class::Accessor -{image: http://nothingmuch.woobling.org/p-seal-at-toronto-zoo.jpg} -+* All that bloat just for the `has` syntax? -+* *NO!* -+* Pattern packaging ----- -= MooseX:: -{image: http://www.threadpit.com/photos/all_styles/small/401.jpg} -+* Packaged meta code -+* Pretty clean -+* Mostly composable ----- -= MooseX:: -{image: http://www.threadpit.com/photos/all_styles/small/401.jpg} -+* `MooseX::Storage` -+** Customizable serialization through metaprogramming -+* `MooseX::AttributeHelpers` -+** Additional methods for collection type attributes -+* `MooseX::Getopt` -+** Additional constructor compiles attributes into a `Getopt` spec -+* `MooseX::IOC` -+** Inversion of control integrated into the object system ----- -= The point of Moose -{image: http://nothingmuch.woobling.org/cute_moose.jpg} -+* OO is less tedious -+* Helps you write meta code -+** Good APIs promote clean code -+** Easier to build on existing base -+** Conventions and structure let you play well with others (`MooseX::`) -+** Introspectable & tranformable metamodel ----- -= Another Case Study -{image: http://www.rockies-ice.com/images/MainHeaderPic_5.gif} -== ORMs -+* Are *HARD* -+* Not even fun like the picture ----- -= ORMs -{image: http://www.agiledata.org/images/legacyDataSources.jpg} -+* Modeling -+** Tables <-> Classes -+** Fields <-> Attributes -+* Code Generation -+** SQL -+** Accessors -+** Relationship fetchers ----- -= `Class::DBI` -+* Meta code is in the base class -+* No clear schema modelling -+* No separation between regular & meta code -+* Lots of hacks -+* Don't go there ----- -= `DBIx::Class` -+* Meta enlightened -+** Schema objects fully model the SQL side -+** ResultSource etc partially model the OO side -+** Components for everything ----- -= `DBIx::Class` -+* Meta code: -+** Proxy objects -+** Accessors -+** Code generation (SQL, Perl) ----- -= ORM related meta programming -+* Complex -+* But manageable ----- -= Vaporware -{image: http://www.nzgeothermal.org.nz/geothermal_energy/images/big/b-silencer-water-vapour.jpg} ----- -= MO -{image: http://www.nzgeothermal.org.nz/geothermal_energy/images/big/b-silencer-water-vapour.jpg} -+* My baby -+* Moose spinoff -+** Stevan says it's Moose 2.0's -+* Perl 5 & Haskell (in pugs) ----- -= MO Sucks -{image: http://www5f.biglobe.ne.jp/~tantan-kids/I.syokuzai/lollypop.jpg} -+* Experimental code -+* Boring parts messy or unwritten -+* Lacking integration, sugar layer -+** mst promised to help ;-) -+* Some parts slow as $*!&% ----- -= MO Rocks -{image: http://nothingmuch.woobling.org/rocks.jpg} -+* Purely functional -+* Very suited for meta transformations -+* Fine grained control over everything -+* Can introduce entirely new conceptions of OO ----- -= MO Architechture -{image: http://www.narrabay.com/images/engineering_large.jpg} -+* Modeling layer -+** Corresponds to compilation -+* Responder layer -+** Corresponds to runtime ----- -= MO Architechture -{image: http://www.narrabay.com/images/engineering_large.jpg} -+* Compiler/sugar layer creates the modeling layer -+** Class objects are constructed, with all the details -+** No meta calculations happen yet -+* Modeling layer is "compiled" into responder layer -+** Can be done on demand or upfront -+* Obscurely named objects -+** Bear with me ----- -= "Concepts" -{image: http://gallery.hd.org/_exhibits/light/_more2003/_more05/light-bulb-glowing-filament-light-blue-uncropped-lores-3-AHD.jpg} -+* The purest form of OO is prototypes -+** prototype OO can implement class OO -+* Concepts are new ways to express objects -+* A class is a concept -+* A role is a concept ----- -= "Responder Interfaces" -{image: http://www.cs.usfca.edu/~parrt/course/652/lectures/images/vtable.jpg} -+* `$ri->dispatch( $responder, $invocation )` -+* Generated from concepts -+* Abstract VTable -+** The flattened method hierarchy -+** ... or something completely different -+** Performance -+** Flexibility ----- -= "Responders" -{image: http://www.maine.gov/spo/flood/images/fema_seal.gif} -+* Something that is the subject of invocations -+** An object instance -+** A class (class methods) -+* A simple tuple `( $data, $ri )` ----- -= "Invocations" -{image: http://www.mobilenews.sk/wp-content/lg-banana.jpg} -+* A method call, multimethod, message... whatever -+** Arguments, too -+* Whatever an RI will put up with -+** Extensible calling semantics ----- -= MO compilation flow -{image: http://www.daveltd.com/photo/rolls/digital/water/waterfalls/snoqualmie-falls/snoqualmie-falls-flowing-3811-equalized.jpg} -+* Instantiate a `Class` object -+** Specify members (methods, attributes) -+** ... and ancestor classes & roles -+* Compile class -+** `my $class_methods_ri = $class->class_interface()` -+** Instance method RI closed in the constructor, within `$ri` -+** Purely functional operation ----- -= RI composition -{image: http://www.daveltd.com/photo/rolls/digital/water/waterfalls/snoqualmie-falls/snoqualmie-falls-flowing-3811-equalized.jpg} -+* Compute instance methods and attributes from ancestry -+* Compute instance slots from attributes -+* Generate accessors -+.vim - MO::Run::ResponderInterface::MethodTable->new( - methods => %methods - ); -.vim -+* Generate constructor -+.vim - sub { - my $data = process_params(@_); - return box( $data, $instance_ri ); - } -.vim ----- -= Instantiation -{image: http://d6044171.u109.worldispnetwork.com/images/Creation-hands-L.jpg} -+* Lookup RI using class name -+* Dispatch constructor class method -+* Compose data from params -+** Slightly complicated -+* Link data with closed `$instance_ri` -+** Responder == ( Data, RI ) -+** Like `bless` ----- -= Method calls -{image: http://www.w3.org/2005/Talks/05-maxf-xtech/telephone.jpg} -+* How to talk with your new object? -+.vim - my $ri = $responder->responder_interface; - - -+ my $method = MO::Run::Invocation::Method->new( - name => "foo" - arguments => \@blah, - ); - - -+ $ri->dispatch( $responder, $method ); -.vim -+* Arbitrary responder interfaces also allowed -+** Doesn't have to be `$responder->responder_interface` ----- -= OH NOES!!! -{image: http://www.encyclopediadramatica.com/images/f/f5/Surprise-buttsecks.jpg} -+* What's wrong with the previous slide? -+* RIs are objects too! -+* Need to bootstrap method calls -+* Runtime must bootstrap low level OO -+** More on this soon ----- -= Meta level polymorphism -{image: http://www.worth1000.com/entries/44500/44790qV87_w.jpg} -+* An important point -+** In fact, *the* point of MO -+* Responder interfaces are polymorphic -+** Method table, network proxy, whatever -+* Easy to specialize -+** Optimizations -+** Strange features -+* Easy to mix several OO systems -+** Just compile to separate RIs ----- -= MO in Perl 5 -{image: http://www.vetaid.org/assets/shop/card-camel-108.jpg} -+* Two runtimes -+* Very different -+* `MO::Run::Aux` wraps both -+** Share tests by running with different `%ENV` var ----- -= Hosted runtime -{image: http://www.philnjill.com/collections/kubricks/kub_alien/S2Secret.jpg} -+* Nested object system -+* Bootstraps with Perl 5 -+** Native Perl OO == Low level, like VM opcodes -+** Virtualized MO == High Level -+** Completely separate levels -+* `$ri->dispatch( $responder, $method )` -+** not `$responder->$method()` -+* Full expressiveness -+* Slow, verbose ----- -= Native runtime -{image: http://www.sonofthesouth.net/american-indians/pictures/indian-camp.jpg} -+* Integrated object system -+* RIs are compiled into packages -+** Simple RIs are dissassembled and stuffed into the stash -+** Complex RIs use `AUTOLOAD`, delegating to the RI meta object -+* Only named method calls -+** No arbitrary call concepts -+** `->` doesn't support anything else -+* As fast as "regular" Perl OO -+** Even makes simple, standalone `.pmc`s ----- -= Perl 5 Runtimes -+* Native -+** Usable with regular Perl OO {html:☺} -+** Lacks arbitrary invocations {html:☹} -+* Virtualized -+** Feature complete {html:☺} -+** Doesn't integrate {html:☹} -+** Slow {html:☹} ----- -= Idealized MO toolchain -{image: http://www.ibiblio.org/wm/paint/auth/botticelli/botticelli.venus.jpg} -+* Compiler handles modeling -+** Constructs meta objects at compile time -+* VM Opcodes support standard RI -+* Custom RIs are just objects -+** Bootstrapped using standard runtime objects -+*** Method table RI -+*** Named method invocation ----- -= Perl 6 -{image: http://lolgeeks.com/wp-content/uploads/2007/05/lolgeeks016.jpg} -+* Perl 6 is the idealized MO toolchain -+** Can introduce syntax -+*** Invocation types -+*** Concept declarations -+** Implement bootstrap RIs in VM opcodes -+* Pugs might be using MO -+** I'm not really sure -+** It was ported a while ago ----- -= Introducing new concepts -+* Roles are the shit -+* But what about next week's fad? -+* MO lets you introduce a new concept -+** Arbitrary at compile time -+** RI protocol at runtime ----- -= Example - Prototype Objects -+* One shared RI -.vim - sub dispatch { - my ( $object, $invocation ) = @_; - - my $method = $object->{ $invocation->name }; - - $object->$method( $invocation->arguments ); - } -.vim ----- -= Example - Attribute Grammars -{image: http://nothingmuch.woobling.org/village_people.jpg} -+* Crazy stuff from the 1970s -+* Renewed interest in {html:λ} land -+* Was pretty easy in MO ----- -= Attribute Grammer Implementation -{image: http://grammar.ccc.commnet.edu/grammar/images/grammar.gif} -+* Introduce new concept objects -+** Attribute Grammar -+** Attribute Grammer Instance - one per AG per class -+* Runtime specialized RI -+** Shadows any RI with additional context sensitive methods -+* Additional runtime support code ----- -= MO TODO -{image: http://www.constructionownerslawblog.com/checklist.jpg} -+* Write a sugar layer -+** Make it fun to use -+* Tests -+* Refactor the Class objects -+** Bloated example code -+** There are some patterns to extract -+* Self hosting ----- -= Self Hosting -+* Easier to maintain MO written in Moose -+* Need to have clean syntax -+* Stable `.pmc` compilation ----- -= Conclusion -{image: http://www1.istockphoto.com/file_thumbview_approve/2540021/2/istockphoto_2540021_painted_exclamation_mark.jpg} -+* Meta code is awesome code -+** Especially my meta code ;-) ----- -= Conclusion -{image: http://www1.istockphoto.com/file_thumbview_approve/2540021/2/istockphoto_2540021_painted_exclamation_mark.jpg} -* Meta code is awesome code -+** Lets you program in new ways -+** Helps you take care of your other code -+* Meta code is important code -+** It can affect *anything* -+** Keep it minimalistic, and clearly defined -+** No spaghetti monsters -+* Meta code can be simple -+** Only complicated if you aren't careful ----- -= BIE FRENDS -{image: http://www.girlscoutsofblackhawk.org/Portals/0/webphotos/thanks.jpg} diff --git a/hosted-presentations/2007/nothingmuch-YAPC-EU/slides/css/vim_mode.css~ b/hosted-presentations/2007/nothingmuch-YAPC-EU/slides/css/vim_mode.css~ deleted file mode 100644 index a7ba2e3..0000000 --- a/hosted-presentations/2007/nothingmuch-YAPC-EU/slides/css/vim_mode.css~ +++ /dev/null @@ -1,11 +0,0 @@ -pre.vim { margin-left: 1em } -.synComment { color: #0000FF } -.synConstant { color: #FF00FF } -.synIdentifier { color: #008B8B } -.synStatement { color: #A52A2A ; 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