OUTPUT:
RETVAL
+int
+overlay_w( overlay )
+ SDL_Overlay* overlay
+ CODE:
+ RETVAL = overlay->w;
+ OUTPUT:
+ RETVAL
+
+int
+overlay_h( overlay )
+ SDL_Overlay* overlay
+ CODE:
+ RETVAL = overlay->h;
+ OUTPUT:
+ RETVAL
+
+int
+overlay_planes( overlay )
+ SDL_Overlay* overlay
+ CODE:
+ RETVAL = overlay->planes;
+ OUTPUT:
+ RETVAL
+
+Uint32
+overlay_hwoverlay( overlay )
+ SDL_Overlay* overlay
+ CODE:
+ RETVAL = overlay->hw_overlay;
+ OUTPUT:
+ RETVAL
+
+Uint32
+overlay_format( overlay )
+ SDL_Overlay* overlay
+ CODE:
+ RETVAL = overlay->format;
+ OUTPUT:
+ RETVAL
+
+
void
overlay_DESTROY(overlay)
SDL_Overlay *overlay