$self->export_to_level(1, @_);
SDL::Constants->export_to_level(1);
}
-$VERSION = '2.2.2.15';
+$VERSION = '2.2.2.17';
print "$VERSION" if (defined($ARGV[0]) && ($ARGV[0] eq '--SDLperl'));
=head2 SurfaceBitsPerPixel
-=head2 SurfaceBytesPerPixel
-
-=head2 SurfaceRshift
-
-=head2 SurfaceGshift
-
-=head2 SurfaceBshift
-
-=head2 SurfaceAshift
-
-=head2 SurfaceRmask
-
-=head2 SurfaceGmask
-
-=head2 SurfaceBmask
-
-=head2 SurfaceAmask
-
-=head2 SurfaceColorKey
-
-=head2 SurfaceAlpha
-
-=head2 SurfaceW
-
-=head2 SurfaceH
-
-=head2 SurfacePitch
-
-=head2 SurfacePixels
-
-=head2 SurfacePixel
-
-=head2 MUSTLOCK
-
-=head2 SurfaceLock
-
-=head2 SurfaceUnlock
-
-=head2 GetVideoSurface
-
-=head2 VideoInfo
-
-=head2 NewRect
-
-=head2 FreeRect
-
-=head2 RectX
-
-=head2 RectY
-
-=head2 RectW
-
-=head2 RectH
-
-=head2 NewColor
-
-=head2 ColorR
-
-=head2 ColorG
-
-=head2 CologB
-
-=head2 FreeColor
-
-=head2 NewPalette
-
-=head2 PaletteNColors
-
-=head2 PaletteColors
-
-=head2 SWSURFACE
-
-=head2 HWSURFACE
-
-=head2 ANYFORMAT
-
-=head2 HWPALETTE
-
-=head2 DOUBLEBUF
-
-=head2 FULLSCREEN
-
-=head2 ASYNCBLIT
-
-=head2 OPENGL
-
-=head2 HWACCEL
-
-=head2 VideoModeOK
-
-=head2 SetVideoMode
-
-=head2 UpdateRects
-
-=head2 Flip
-
-=head2 SetColors
-
-=head2 MapRGB (surface,r,g,b)
-
-C<SDL::MapRGB> translates the composite red (r), green (g), blue (b)
-colors according to the given surface to a interger color value. This
-integer can be used in functions like C<SDL::FillRect>, and is not
-the same as the format independent Color object returned by C<SDL::NewColor>.
-
-=head2 MapRGBA (surface,r,g,b,a)
-
-C<SDL::MapRGBA> works as C<SDL::MapRGB> but takes an additional alpha (a)
-component for semi-transperant colors.
-
-=head2 GetRGB
-
-=head2 GetRGBA
-
-=head2 SaveBMP
-
-=head2 SetColorKey
-
-=head2 SRCCOLORKEY
-
-=head2 RLEACCEL
-
-=head2 SRCALPHA
-
-=head2 SetAlpha
-
-=head2 DisplayFormat
-
-=head2 BlitSurface
-
-=head2 FillRect(surface,rect,color)
-
-C<SDL::FillRect> draws a solid rectangle of color on the given surface.
-If the rectangle is NULL, the entire surface will be painted.
-
-=head2 WMSetCaption
-
-=head2 WMGetCaption
-
-=head2 WMSetIcon
-
-=head2 WarpMouse
-
-=head2 NewCursor
-
-=head2 FreeCursor
-
-=head2 SetCursor
-
-=head2 GetCursor
-
-=head2 ShowCursor
-
-=head2 NewAudioSpec
-
-=head2 FreeAudioSpec
-
-=head2 AUDIO_U8
-
-=head2 AUDIO_S8
-
-=head2 AUDIO_U16
-
-=head2 AUDIO_S16
-
-=head2 AUDIO_U16MSB
-
-=head2 AUDIO_S16MSB
-
-=head2 NewAudioCVT
-
-=head2 FreeAudioCVT
-
-=head2 ConvertAudioData
-
-=head2 OpenAudio
-
-=head2 PauseAudio
-
-=head2 UnlockAudio
-
-=head2 CloseAudio
-
-=head2 FreeWAV
-
-=head2 LoadWAV
-
-=head2 MixAudio
-
-=head2 MIX_MAX_VOLUME
-
-=head2 MIX_DEFAULT_FREQUENCY
-
-=head2 MIX_DEFAULT_FORMAT
-
-=head2 MIX_DEFAULT_CHANNELS
-
-=head2 MIX_NO_FADING
-
-=head2 MIX_FADING_OUT
-
-=head2 MIX_FADING_IN
-
-=head2 MixOpenAudio
-
-=head2 MixAllocateChannels
-
-=head2 MixQuerySpec
-
-=head2 MixLoadWAV
-
-=head2 MixLoadMusic
-
-=head2 MixQuickLoadWAV
-
-=head2 MixFreeChunk
-
-=head2 MixFreeMusic
-
-=head2 MixSetPostMixCallback
-
-=head2 MixSetMusicHook
-
-=head2 MixSetMusicFinishedHook
-
-=head2 MixGetMusicHookData
-
-=head2 MixReverseChannels
-
-=head2 MixGroupChannel
-
-=head2 MixGroupChannels
-
-=head2 MixGroupAvailable
-
-=head2 MixGroupCount
-
-=head2 MixGroupOldest
-
-=head2 MixGroupNewer
-
-=head2 MixPlayChannel
-
-=head2 MixPlayChannelTimed
-
-=head2 MixPlayMusic
-
-=head2 MixFadeInChannel
-
-=head2 MixFadeInChannelTimed
-
-=head2 MixFadeInMusic
-
-=head2 MixVolume
-
-=head2 MixVolumeChunk
-
-=head2 MixVolumeMusic
-
-=head2 MixHaltChannel
-
-=head2 MixHaltGroup
-
-=head2 MixHaltMusic
-
-=head2 MixExpireChannel
-
-=head2 MixFadeOutChannel
-
-=head2 MixFadeOutGroup
-
-=head2 MixFadeOutMusic
-
-=head2 MixFadingMusic
-
-=head2 MixFadingChannel
-
-=head2 MixPause
-
-=head2 MixResume
-
-=head2 MixPaused
-
-=head2 MixPauseMusic
-
-=head2 MixResumeMusic
-
-=head2 MixRewindMusic
-
-=head2 MixPausedMusic
-
-=head2 MixPlaying
-
-=head2 MixPlayingMusic
-
-=head2 MixCloseAudio
-
-=head2 NewFont
-
-=head2 UseFont
-
-=head2 PutString
-
-=head2 TextWidth
-
-=head2 GL_RED_SIZE
-
-=head2 GL_GREEN_SIZE
-
-=head2 GL_BLUE_SIZE
-
-=head2 GL_ALPHA_SIZE
-
-=head2 GL_ACCUM_RED_SIZE
-
-=head2 GL_ACCUM_GREEN_SIZE
-
-=head2 GL_ACCUM_BLUE_SIZE
-
-=head2 GL_ACCUM_ALPHA_SIZE
-
-=head2 GL_BUFFER_SIZE
-
-=head2 GL_DEPTH_SIZE
-
-=head2 GL_STENCIL_SIZE
-
-=head2 GL_DOUBLEBUFFER
-
-=head2 GL_SetAttribute
-
-=head2 GL_GetAttribute
-
-=head2 GL_SwapBuffers
-
-=head2 BigEndian
-
-=head2 NumJoysticks
-
-=head2 JoystickName
-
-=head2 JoystickOpen
-
-=head2 JoystickOpened
-
-=head2 JoystickIndex
-
-=head2 JoystickNumAxes
-
-=head2 JoystickNumBalls
-
-=head2 JoystickNumHats
-
-=head2 JoystickNumButtons
-
-=head2 JoystickUpdate
-
-=head2 JoystickGetAxis
-
-=head2 JoystickGetHat
-
-=head2 JoystickGetButton
-
-=head2 JoystickGetBall
-
-=head2 JoystickClose
-
-=head1 AUTHOR
-
-David J. Goehrig 2.1.3
-Kartik Thakore 2.2.0 +
-
-=head1 CONTRIBUTORS
-
-David J. Goehrig, Wayne Keenan, Guillaume Cottenceau, Kartik Thakore
-
-=head1 SEE ALSO
-
- perl(1) SDL::App(3) SDL::Surface(3) SDL::Event(3) SDL::Rect(3)
- SDL::Palette(3) SDL::Mixer(3) SDL::Cdrom(3)
-
-=cut
-
+=head2 SurfaceBy
\ No newline at end of file