with plain text, such as NotePad or WordPad. Word processors, such as
Microsoft Word or WordPerfect, typically do not work since they insert
all sorts of behind-the-scenes information, although some allow you to
-save files as "Text Only". You can also download text editors designed
-specifically for programming, such as Textpad (
-http://www.textpad.com/ ) and UltraEdit ( http://www.ultraedit.com/ ),
-among others.
-
-If you are using MacOS, the same concerns apply. MacPerl (for Classic
-environments) comes with a simple editor. Popular external editors are
-BBEdit ( http://www.bbedit.com/ ) or Alpha (
-http://www.his.com/~jguyer/Alpha/Alpha8.html ). MacOS X users can use
-Unix editors as well.
-
-=over 4
-
-=item GNU Emacs
-
-http://www.gnu.org/software/emacs/windows/ntemacs.html
-
-=item MicroEMACS
-
-http://www.microemacs.de/
-
-=item XEmacs
-
-http://www.xemacs.org/Download/index.html
-
-=item Jed
-
-http://space.mit.edu/~davis/jed/
-
-=back
-
-or a vi clone such as
-
-=over 4
-
-=item Elvis
-
-ftp://ftp.cs.pdx.edu/pub/elvis/ http://www.fh-wedel.de/elvis/
-
-=item Vile
-
-http://dickey.his.com/vile/vile.html
-
-=item Vim
-
-http://www.vim.org/
-
-=back
-
-For vi lovers in general, Windows or elsewhere:
-
- http://www.thomer.com/thomer/vi/vi.html
-
-nvi ( http://www.bostic.com/vi/ , available from CPAN in src/misc/) is
-yet another vi clone, unfortunately not available for Windows, but in
-UNIX platforms you might be interested in trying it out, firstly because
-strictly speaking it is not a vi clone, it is the real vi, or the new
-incarnation of it, and secondly because you can embed Perl inside it
-to use Perl as the scripting language. nvi is not alone in this,
-though: at least also vim and vile offer an embedded Perl.
-
-The following are Win32 multilanguage editor/IDEs that support Perl:
-
-=over 4
-
-=item Codewright
-
-http://www.borland.com/codewright/
-
-=item MultiEdit
-
-http://www.MultiEdit.com/
-
-=item SlickEdit
-
-http://www.slickedit.com/
-
-=item ConTEXT
-
-http://www.contexteditor.org/
-
-=back
-
-There is also a toyedit Text widget based editor written in Perl
-that is distributed with the Tk module on CPAN. The ptkdb
-( http://ptkdb.sourceforge.net/ ) is a Perl/tk based debugger that
-acts as a development environment of sorts. Perl Composer
-( http://perlcomposer.sourceforge.net/ ) is an IDE for Perl/Tk
-GUI creation.
-
-In addition to an editor/IDE you might be interested in a more
-powerful shell environment for Win32. Your options include
-
-=over 4
-
-=item Bash
-
-from the Cygwin package ( http://sources.redhat.com/cygwin/ )
-
-=item Ksh
-
-from the MKS Toolkit ( http://www.mkssoftware.com/ ), or the Bourne shell of
-the U/WIN environment ( http://www.research.att.com/sw/tools/uwin/ )
-
-=item Tcsh
-
-ftp://ftp.astron.com/pub/tcsh/ , see also
-http://www.primate.wisc.edu/software/csh-tcsh-book/
-
-=item Zsh
-
-http://www.zsh.org/
-
-=back
-
-MKS and U/WIN are commercial (U/WIN is free for educational and
-research purposes), Cygwin is covered by the GNU General Public
-License (but that shouldn't matter for Perl use). The Cygwin, MKS,
-and U/WIN all contain (in addition to the shells) a comprehensive set
-of standard UNIX toolkit utilities.
-
-If you're transferring text files between Unix and Windows using FTP
-be sure to transfer them in ASCII mode so the ends of lines are
-appropriately converted.
-
-On Mac OS the MacPerl Application comes with a simple 32k text editor
-that behaves like a rudimentary IDE. In contrast to the MacPerl Application
-the MPW Perl tool can make use of the MPW Shell itself as an editor (with
-no 32k limit).
-
-=over 4
-
-=item Affrus
-
-is a full Perl development environment with full debugger support
-( http://www.latenightsw.com ).
-
-=item Alpha
-
-is an editor, written and extensible in Tcl, that nonetheless has
-built in support for several popular markup and programming languages
-including Perl and HTML ( http://www.his.com/~jguyer/Alpha/Alpha8.html ).
-
-=item BBEdit and BBEdit Lite
-
-are text editors for Mac OS that have a Perl sensitivity mode
-( http://web.barebones.com/ ).
-
-
-=back
-
-=head2 Where can I get Perl macros for vi?
-
-For a complete version of Tom Christiansen's vi configuration file,
-see http://www.cpan.org/authors/Tom_Christiansen/scripts/toms.exrc.gz ,
-the standard benchmark file for vi emulators. The file runs best with nvi,
-the current version of vi out of Berkeley, which incidentally can be built
-with an embedded Perl interpreter--see http://www.cpan.org/src/misc/ .
-
-=head2 Where can I get perl-mode for emacs?
-
-Since Emacs version 19 patchlevel 22 or so, there have been both a
-perl-mode.el and support for the Perl debugger built in. These should
-come with the standard Emacs 19 distribution.
-
-In the Perl source directory, you'll find a directory called "emacs",
-which contains a cperl-mode that color-codes keywords, provides
-context-sensitive help, and other nifty things.
-
-Note that the perl-mode of emacs will have fits with C<"main'foo">
-(single quote), and mess up the indentation and highlighting. You
-are probably using C<"main::foo"> in new Perl code anyway, so this
-shouldn't be an issue.
-
-=head2 How can I use curses with Perl?
-
-The Curses module from CPAN provides a dynamically loadable object
-module interface to a curses library. A small demo can be found at the
-directory http://www.cpan.org/authors/Tom_Christiansen/scripts/rep.gz ;
-this program repeats a command and updates the screen as needed, rendering
-B<rep ps axu> similar to B<top>.
-
-=head2 How can I write a GUI (X, Tk, Gtk, etc.) in Perl?
-X<GUI> X<Tk> X<Wx> X<WxWidgets> X<Gtk> X<Gtk2> X<CamelBones> X<Qt>
-
-(contributed by Ben Morrow)
-
-There are a number of modules which let you write GUIs in Perl. Most
-GUI toolkits have a perl interface: an incomplete list follows.
-
-=over 4
-
-=item Tk
-
-This works under Unix and Windows, and the current version doesn't
-look half as bad under Windows as it used to. Some of the gui elements
-still don't 'feel' quite right, though. The interface is very natural
-and 'perlish', making it easy to use in small scripts that just need a
-simple gui. It hasn't been updated in a while.
-
-=item Wx
-
-This is a Perl binding for the cross-platform wxWidgets toolkit
-( http://www.wxwidgets.org ). It works under Unix, Win32 and Mac OS X,
-using native widgets (Gtk under Unix). The interface follows the C++
-interface closely, but the documentation is a little sparse for someone
-who doesn't know the library, mostly just referring you to the C++
-documentation.
-
-=item Gtk and Gtk2
-
-These are Perl bindings for the Gtk toolkit ( http://www.gtk.org ). The
-interface changed significantly between versions 1 and 2 so they have
-separate Perl modules. It runs under Unix, Win32 and Mac OS X (currently
-it requires an X server on Mac OS, but a 'native' port is underway), and
-the widgets look the same on every plaform: i.e., they don't match the
-native widgets. As with Wx, the Perl bindings follow the C API closely,
-and the documentation requires you to read the C documentation to
-understand it.
-
-=item Win32::GUI
-
-This provides access to most of the Win32 GUI widgets from Perl.
-Obviously, it only runs under Win32, and uses native widgets. The Perl
-interface doesn't really follow the C interface: it's been made more
-Perlish, and the documentation is pretty good. More advanced stuff may
-require familiarity with the C Win32 APIs, or reference to MSDN.
-
-=item CamelBones
-
-CamelBones ( http://camelbones.sourceforge.net ) is a Perl interface to
-Mac OS X's Cocoa GUI toolkit, and as such can be used to produce native
-GUIs on Mac OS X. It's not on CPAN, as it requires frameworks that
-CPAN.pm doesn't know how to install, but installation is via the
-standard OSX package installer. The Perl API is, again, very close to
-the ObjC API it's wrapping, and the documentation just tells you how to
-translate from one to the other.
-
-=item Qt
-
-There is a Perl interface to TrollTech's Qt toolkit, but it does not
-appear to be maintained.
-
-=item Athena
-
-Sx is an interface to the Athena widget set which comes with X, but
-again it appears not to be much used nowadays.
-
-=back
-
-=head2 How can I make my Perl program run faster?
-
-The best way to do this is to come up with a better algorithm. This
-can often make a dramatic difference. Jon Bentley's book
-I<Programming Pearls> (that's not a misspelling!) has some good tips
-on optimization, too. Advice on benchmarking boils down to: benchmark
-and profile to make sure you're optimizing the right part, look for
-better algorithms instead of microtuning your code, and when all else
-fails consider just buying faster hardware. You will probably want to
-read the answer to the earlier question "How do I profile my Perl
-programs?" if you haven't done so already.
-
-A different approach is to autoload seldom-used Perl code. See the
-AutoSplit and AutoLoader modules in the standard distribution for
-that. Or you could locate the bottleneck and think about writing just
-that part in C, the way we used to take bottlenecks in C code and
-write them in assembler. Similar to rewriting in C, modules that have
-critical sections can be written in C (for instance, the PDL module
-from CPAN).
-
-If you're currently linking your perl executable to a shared
-I<libc.so>, you can often gain a 10-25% performance benefit by
-rebuilding it to link with a static libc.a instead. This will make a
-bigger perl executable, but your Perl programs (and programmers) may
-thank you for it. See the F<INSTALL> file in the source distribution
-for more information.
-
-The undump program was an ancient attempt to speed up Perl program by
-storing the already-compiled form to disk. This is no longer a viable
-option, as it only worked on a few architectures, and wasn't a good
-solution anyway.
-
-=head2 How can I make my Perl program take less memory?
-
-When it comes to time-space tradeoffs, Perl nearly always prefers to
-throw memory at a problem. Scalars in Perl use more memory than
-strings in C, arrays take more than that, and hashes use even more. While
-there's still a lot to be done, recent releases have been addressing
-these issues. For example, as of 5.004, duplicate hash keys are
-shared amongst all hashes using them, so require no reallocation.
-
-In some cases, using substr() or vec() to simulate arrays can be
-highly beneficial. For example, an array of a thousand booleans will
-take at least 20,000 bytes of space, but it can be turned into one
-125-byte bit vector--a considerable memory savings. The standard
-Tie::SubstrHash module can also help for certain types of data
-structure. If you're working with specialist data structures
-(matrices, for instance) modules that implement these in C may use
-less memory than equivalent Perl modules.
-
-Another thing to try is learning whether your Perl was compiled with
-the system malloc or with Perl's builtin malloc. Whichever one it
-is, try using the other one and see whether this makes a difference.
-Information about malloc is in the F<INSTALL> file in the source
-distribution. You can find out whether you are using perl's malloc by
-typing C<perl -V:usemymalloc>.
-
-Of course, the best way to save memory is to not do anything to waste
-it in the first place. Good programming practices can go a long way
-toward this:
-
-=over 4
-
-=item * Don't slurp!
-
-Don't read an entire file into memory if you can process it line
-by line. Or more concretely, use a loop like this:
-
- #
- # Good Idea
- #
- while (<FILE>) {
- # ...
- }
-
-instead of this:
-
- #
- # Bad Idea
- #
- @data = <FILE>;
- foreach (@data) {
- # ...
- }
-
-When the files you're processing are small, it doesn't much matter which
-way you do it, but it makes a huge difference when they start getting
-larger.
-
-=item * Use map and grep selectively
-
-Remember that both map and grep expect a LIST argument, so doing this:
-
- @wanted = grep {/pattern/} <FILE>;
-
-will cause the entire file to be slurped. For large files, it's better
-to loop:
-
- while (<FILE>) {
- push(@wanted, $_) if /pattern/;
- }
-
-=item * Avoid unnecessary quotes and stringification
-
-Don't quote large strings unless absolutely necessary:
-
- my $copy = "$large_string";
-
-makes 2 copies of $large_string (one for $copy and another for the
-quotes), whereas
-
- my $copy = $large_string;
-
-only makes one copy.
-
-Ditto for stringifying large arrays:
-
- {
- local $, = "\n";
- print @big_array;
- }
-
-is much more memory-efficient than either
-
- print join "\n", @big_array;
-
-or
-
- {
- local $" = "\n";
- print "@big_array";
- }
-
-
-=item * Pass by reference
-
-Pass arrays and hashes by reference, not by value. For one thing, it's
-the only way to pass multiple lists or hashes (or both) in a single
-call/return. It also avoids creating a copy of all the contents. This
-requires some judgement, however, because any changes will be propagated
-back to the original data. If you really want to mangle (er, modify) a
-copy, you'll have to sacrifice the memory needed to make one.
-
-=item * Tie large variables to disk.
-
-For "big" data stores (i.e. ones that exceed available memory) consider
-using one of the DB modules to store it on disk instead of in RAM. This
-will incur a penalty in access time, but that's probably better than
-causing your hard disk to thrash due to massive swapping.
-
-=back
-
-=head2 Is it safe to return a reference to local or lexical data?
-
-Yes. Perl's garbage collection system takes care of this so
-everything works out right.
-
- sub makeone {
- my @a = ( 1 .. 10 );
- return \@a;
- }
-
- for ( 1 .. 10 ) {
- push @many, makeone();
- }
-
- print $many[4][5], "\n";
-
- print "@many\n";
-
-=head2 How can I free an array or hash so my program shrinks?
-
-(contributed by Michael Carman)
-
-You usually can't. Memory allocated to lexicals (i.e. my() variables)
-cannot be reclaimed or reused even if they go out of scope. It is
-reserved in case the variables come back into scope. Memory allocated
-to global variables can be reused (within your program) by using
-undef() and/or delete().
-
-On most operating systems, memory allocated to a program can never be
-returned to the system. That's why long-running programs sometimes re-
-exec themselves. Some operating systems (notably, systems that use
-mmap(2) for allocating large chunks of memory) can reclaim memory that
-is no longer used, but on such systems, perl must be configured and
-compiled to use the OS's malloc, not perl's.
-
-In general, memory allocation and de-allocation isn't something you can
-or should be worrying about much in Perl.
-
-See also "How can I make my Perl program take less memory?"
-
-=head2 How can I make my CGI script more efficient?
-
-Beyond the normal measures described to make general Perl programs
-faster or smaller, a CGI program has additional issues. It may be run
-several times per second. Given that each time it runs it will need
-to be re-compiled and will often allocate a megabyte or more of system
-memory, this can be a killer. Compiling into C B<isn't going to help
-you> because the process start-up overhead is where the bottleneck is.
-
-There are two popular ways to avoid this overhead. One solution
-involves running the Apache HTTP server (available from
-http://www.apache.org/ ) with either of the mod_perl or mod_fastcgi
-plugin modules.
-
-With mod_perl and the Apache::Registry module (distributed with
-mod_perl), httpd will run with an embedded Perl interpreter which
-pre-compiles your script and then executes it within the same address
-space without forking. The Apache extension also gives Perl access to
-the internal server API, so modules written in Perl can do just about
-anything a module written in C can. For more on mod_perl, see
-http://perl.apache.org/
-
-With the FCGI module (from CPAN) and the mod_fastcgi
-module (available from http://www.fastcgi.com/ ) each of your Perl
-programs becomes a permanent CGI daemon process.
-
-Both of these solutions can have far-reaching effects on your system
-and on the way you write your CGI programs, so investigate them with
-care.
-
-See http://www.cpan.org/modules/by-category/15_World_Wide_Web_HTML_HTTP_CGI/ .
-
-=head2 How can I hide the source for my Perl program?
-
-Delete it. :-) Seriously, there are a number of (mostly
-unsatisfactory) solutions with varying levels of "security".
-
-First of all, however, you I<can't> take away read permission, because
-the source code has to be readable in order to be compiled and
-interpreted. (That doesn't mean that a CGI script's source is
-readable by people on the web, though--only by people with access to
-the filesystem.) So you have to leave the permissions at the socially
-friendly 0755 level.
-
-Some people regard this as a security problem. If your program does
-insecure things and relies on people not knowing how to exploit those
-insecurities, it is not secure. It is often possible for someone to
-determine the insecure things and exploit them without viewing the
-source. Security through obscurity, the name for hiding your bugs
-instead of fixing them, is little security indeed.
-
-You can try using encryption via source filters (Starting from Perl
-5.8 the Filter::Simple and Filter::Util::Call modules are included in
-the standard distribution), but any decent programmer will be able to
-decrypt it. You can try using the byte code compiler and interpreter
-described later in L<perlfaq3>, but the curious might still be able to
-de-compile it. You can try using the native-code compiler described
-later, but crackers might be able to disassemble it. These pose
-varying degrees of difficulty to people wanting to get at your code,
-but none can definitively conceal it (true of every language, not just
-Perl).
-
-It is very easy to recover the source of Perl programs. You simply
-feed the program to the perl interpreter and use the modules in
-the B:: hierarchy. The B::Deparse module should be able to
-defeat most attempts to hide source. Again, this is not
-unique to Perl.
-
-If you're concerned about people profiting from your code, then the
-bottom line is that nothing but a restrictive license will give you
-legal security. License your software and pepper it with threatening
-statements like "This is unpublished proprietary software of XYZ Corp.
-Your access to it does not give you permission to use it blah blah
-blah." We are not lawyers, of course, so you should see a lawyer if
-you want to be sure your license's wording will stand up in court.
-
-=head2 How can I compile my Perl program into byte code or C?
-
-(contributed by brian d foy)
-
-In general, you can't do this. There are some things that may work
-for your situation though. People usually ask this question
-because they want to distribute their works without giving away
-the source code, and most solutions trade disk space for convenience.
-You probably won't see much of a speed increase either, since most
-solutions simply bundle a Perl interpreter in the final product
-(but see L<How can I make my Perl program run faster?>).
-
-The Perl Archive Toolkit ( http://par.perl.org/ ) is Perl's
-analog to Java's JAR. It's freely available and on CPAN (
-http://search.cpan.org/dist/PAR/ ).
-
-There are also some commercial products that may work for you, although
-you have to buy a license for them.
-
-The Perl Dev Kit ( http://www.activestate.com/Products/Perl_Dev_Kit/ )
-from ActiveState can "Turn your Perl programs into ready-to-run
-executables for HP-UX, Linux, Solaris and Windows."
-
-Perl2Exe ( http://www.indigostar.com/perl2exe.htm ) is a command line
-program for converting perl scripts to executable files. It targets both
-Windows and unix platforms.
-
-=head2 How can I get C<#!perl> to work on [MS-DOS,NT,...]?
-
-For OS/2 just use
-
- extproc perl -S -your_switches
-
-as the first line in C<*.cmd> file (C<-S> due to a bug in cmd.exe's
-"extproc" handling). For DOS one should first invent a corresponding
-batch file and codify it in C<ALTERNATE_SHEBANG> (see the
-F<dosish.h> file in the source distribution for more information).
-
-The Win95/NT installation, when using the ActiveState port of Perl,
-will modify the Registry to associate the C<.pl> extension with the
-perl interpreter. If you install another port, perhaps even building
-your own Win95/NT Perl from the standard sources by using a Windows port
-of gcc (e.g., with cygwin or mingw32), then you'll have to modify
-the Registry yourself. In addition to associating C<.pl> with the
-interpreter, NT people can use: C<SET PATHEXT=%PATHEXT%;.PL> to let them
-run the program C<install-linux.pl> merely by typing C<install-linux>.
-
-Under "Classic" MacOS, a perl program will have the appropriate Creator and
-Type, so that double-clicking them will invoke the MacPerl application.
-Under Mac OS X, clickable apps can be made from any C<#!> script using Wil
-Sanchez' DropScript utility: http://www.wsanchez.net/software/ .
-
-I<IMPORTANT!>: Whatever you do, PLEASE don't get frustrated, and just
-throw the perl interpreter into your cgi-bin directory, in order to
-get your programs working for a web server. This is an EXTREMELY big
-security risk. Take the time to figure out how to do it correctly.
-
-=head2 Can I write useful Perl programs on the command line?
-
-Yes. Read L<perlrun> for more information. Some examples follow.
-(These assume standard Unix shell quoting rules.)
-
- # sum first and last fields
- perl -lane 'print $F[0] + $F[-1]' *
-
- # identify text files
- perl -le 'for(@ARGV) {print if -f && -T _}' *
-
- # remove (most) comments from C program
- perl -0777 -pe 's{/\*.*?\*/}{}gs' foo.c
-
- # make file a month younger than today, defeating reaper daemons
- perl -e '$X=24*60*60; utime(time(),time() + 30 * $X,@ARGV)' *
-
- # find first unused uid
- perl -le '$i++ while getpwuid($i); print $i'
-
- # display reasonable manpath
- echo $PATH | perl -nl -072 -e '
- s![^/+]*$!man!&&-d&&!$s{$_}++&&push@m,$_;END{print"@m"}'
-
-OK, the last one was actually an Obfuscated Perl Contest entry. :-)
-
-=head2 Why don't Perl one-liners work on my DOS/Mac/VMS system?
-
-The problem is usually that the command interpreters on those systems
-have rather different ideas about quoting than the Unix shells under
-which the one-liners were created. On some systems, you may have to
-change single-quotes to double ones, which you must I<NOT> do on Unix
-or Plan9 systems. You might also have to change a single % to a %%.
-
-For example:
-
- # Unix (including Mac OS X)
- perl -e 'print "Hello world\n"'
-
- # DOS, etc.
- perl -e "print \"Hello world\n\""
-
- # Mac Classic
- print "Hello world\n"
- (then Run "Myscript" or Shift-Command-R)
-
- # MPW
- perl -e 'print "Hello world\n"'
-
- # VMS
- perl -e "print ""Hello world\n"""
-
-The problem is that none of these examples are reliable: they depend on the
-command interpreter. Under Unix, the first two often work. Under DOS,
-it's entirely possible that neither works. If 4DOS was the command shell,
-you'd probably have better luck like this:
-
- perl -e "print <Ctrl-x>"Hello world\n<Ctrl-x>""
-
-Under the Mac, it depends which environment you are using. The MacPerl
-shell, or MPW, is much like Unix shells in its support for several
-quoting variants, except that it makes free use of the Mac's non-ASCII
-characters as control characters.
-
-Using qq(), q(), and qx(), instead of "double quotes", 'single
-quotes', and `backticks`, may make one-liners easier to write.
-
-There is no general solution to all of this. It is a mess.
-
-[Some of this answer was contributed by Kenneth Albanowski.]
-
-=head2 Where can I learn about CGI or Web programming in Perl?
-
-For modules, get the CGI or LWP modules from CPAN. For textbooks,
-see the two especially dedicated to web stuff in the question on
-books. For problems and questions related to the web, like "Why
-do I get 500 Errors" or "Why doesn't it run from the browser right
-when it runs fine on the command line", see the troubleshooting
-guides and references in L<perlfaq9> or in the CGI MetaFAQ:
-
- http://www.perl.org/CGI_MetaFAQ.html
-
-=head2 Where can I learn about object-oriented Perl programming?
-
-A good place to start is L<perltoot>, and you can use L<perlobj>,
-L<perlboot>, L<perltoot>, L<perltooc>, and L<perlbot> for reference.
-
-A good book on OO on Perl is the "Object-Oriented Perl"
-by Damian Conway from Manning Publications, or "Intermediate Perl"
-by Randal Schwartz, brian d foy, and Tom Phoenix from O'Reilly Media.
-
-=head2 Where can I learn about linking C with Perl?
-
-If you want to call C from Perl, start with L<perlxstut>,
-moving on to L<perlxs>, L<xsubpp>, and L<perlguts>. If you want to
-call Perl from C, then read L<perlembed>, L<perlcall>, and
-L<perlguts>. Don't forget that you can learn a lot from looking at
-how the authors of existing extension modules wrote their code and
-solved their problems.
-
-You might not need all the power of XS. The Inline::C module lets
-you put C code directly in your Perl source. It handles all the
-magic to make it work. You still have to learn at least some of
-the perl API but you won't have to deal with the complexity of the
-XS support files.
-
-=head2 I've read perlembed, perlguts, etc., but I can't embed perl in my C program; what am I doing wrong?
-
-Download the ExtUtils::Embed kit from CPAN and run `make test'. If
-the tests pass, read the pods again and again and again. If they
-fail, see L<perlbug> and send a bug report with the output of
-C<make test TEST_VERBOSE=1> along with C<perl -V>.
-
-=head2 When I tried to run my script, I got this message. What does it mean?
-
-A complete list of Perl's error messages and warnings with explanatory
-text can be found in L<perldiag>. You can also use the splain program
-(distributed with Perl) to explain the error messages:
-
- perl program 2>diag.out
- splain [-v] [-p] diag.out
-
-or change your program to explain the messages for you:
-
- use diagnostics;
-
-or
-
- use diagnostics -verbose;
-
-=head2 What's MakeMaker?
-
-(contributed by brian d foy)
-
-The C<ExtUtils::MakeMaker> module, better known simply as "MakeMaker",
-turns a Perl script, typically called C<Makefile.PL>, into a Makefile.
-The unix tool C<make> uses this file to manage dependencies and actions
-to process and install a Perl distribution.
-
-=head1 REVISION
-
-Revision: $Revision$
-
-Date: $Date$
-
-See L<perlfaq> for source control details and availability.
-
-=head1 AUTHOR AND COPYRIGHT
-
-Copyright (c) 1997-2009 Tom Christiansen, Nathan Torkington, and
-other authors as noted. All rights reserved.
-
-This documentation is free; you can redistribute it and/or modify it
-under the same terms as Perl itself.
-
-Irrespective of its distribution, all code examples here are in the public
-domain. You are permitted and encouraged to use this code and any
-derivatives thereof in your own programs for fun or for profit as you
-see fit. A simple comment in the code giving credit to the FAQ would
-be courteous but is not required.
+save files as "Text Only". You can also download te
\ No newline at end of file