Removed wrapping functions. Cleaned up SDL.xs.
Kartik Thakore [Wed, 4 Nov 2009 10:22:03 +0000 (05:22 -0500)]
src/Core/objects/Surface.xs
src/SDL.xs
t/core_surface.t

index 4295217..640791f 100644 (file)
@@ -128,38 +128,6 @@ surface_set_pixels(surface, pixels)
                len = surface->pitch*surface->h;
          memcpy(surface->pixels, p, len);
 
-void
-surface_set_pixel_RGB(screen, x, y, r, g, b ) 
-       SDL_Surface *screen
-       int x
-       int y
-       Uint8 r
-       Uint8 g
-       Uint8 b
-
-       CODE:
-       Uint32 *pixmem32;
-       Uint32 colour;  
-       colour = SDL_MapRGB( screen->format, r, g, b );
-       pixmem32 = screen->pixels + ( y * screen->pitch ) + ( x * screen->format->BytesPerPixel );
-       *pixmem32 = colour;
-
-void 
-surface_set_pixel_RGBA(screen, x, y, r, g, b, a ) 
-       SDL_Surface *screen
-       int x
-       int y
-       Uint8 r
-       Uint8 g
-       Uint8 b
-       Uint8 a
-       CODE:
-       Uint32 *pixmem32;
-       Uint32 colour;  
-       colour = SDL_MapRGBA( screen->format, r, g, b, a );
-       pixmem32 = screen->pixels + ( y * screen->pitch ) + ( x * screen->format->BytesPerPixel ); ;
-       *pixmem32 = colour;
-
 
 void
 surface_DESTROY(surface)
index 684a201..c539815 100644 (file)
@@ -901,72 +901,6 @@ IMG_Load ( filename )
 #endif
 
 
-SDL_Color*
-SurfacePixel ( surface, x, y, ... )
-       SDL_Surface *surface
-       Sint32 x
-       Sint32 y
-       PREINIT:
-               char* CLASS = "SDL::Color";
-       CODE:
-               SDL_Color* color;
-               int pix,index;
-               Uint8 r,g,b,a;
-               int bpp = surface->format->BytesPerPixel;
-               Uint8* p = (Uint8*)surface->pixels + bpp*x + surface->pitch*y;
-               if ( items < 3 || items > 4 ) 
-                       Perl_croak(aTHX_ "usage: SDL::SurfacePixel(surface,x,y,[color])");
-               if ( items == 4) {
-                       color = (SDL_Color*)SvIV(ST(3));
-                       pix = SDL_MapRGB(surface->format,color->r,color->g,color->b);
-                       switch(bpp) {
-                               case 1:
-                                       *(Uint8*)p = pix;
-                                       break;
-                               case 2:
-                                       *(Uint16*)p = pix;
-                                       break;
-                               case 3:
-                                       if (SDL_BYTEORDER == SDL_BIG_ENDIAN) {
-                                               p[0] = (pix >> 16) & 0xff;
-                                               p[1] = (pix >> 8) & 0xff;
-                                               p[2] = pix & 0xff;
-                                       } else {
-                                               p[0] = pix & 0xff;
-                                               p[1] = (pix >> 8) & 0xff;
-                                               p[2] = (pix >> 16) & 0xff;
-                                       }
-                                       break;
-                               case 4:
-                                       *(Uint32*)p = pix;
-                                       break;
-                       }
-               }
-               RETVAL = (SDL_Color *) safemalloc(sizeof(SDL_Color));
-               switch(bpp) {
-                       case 1:
-                               index = *(Uint8*)p;
-                               memcpy(RETVAL,&surface->format->palette[index],sizeof(SDL_Color));
-                               break;
-                       case 2:
-                               pix = *(Uint16*)p;
-                               SDL_GetRGB(pix,surface->format,&r,&g,&b);
-                               RETVAL->r = r;
-                               RETVAL->g = g;
-                               RETVAL->b = b;
-                               break;
-                       case 3:
-                       case 4:
-                               pix = *(Uint32*)p;
-                               SDL_GetRGB(pix,surface->format,&r,&g,&b);
-                               RETVAL->r = r;
-                               RETVAL->g = g;
-                               RETVAL->b = b;
-                               break;
-               }
-       OUTPUT:
-               RETVAL
-
 =for docs
 
 
@@ -978,88 +912,9 @@ MUSTLOCK ( surface )
        OUTPUT:
                RETVAL          
 
-=cut
 
-=skip
-
-SDL_Palette *
-NewPalette ( number )
-       int number
-       CODE:
-               RETVAL = (SDL_Palette *)safemalloc(sizeof(SDL_Palette));
-               RETVAL->colors = (SDL_Color *)safemalloc(number * 
-                                               sizeof(SDL_Color));
-               RETVAL->ncolors = number;
-       OUTPUT:
-               RETVAL
 =cut
 
-int
-PaletteNColors ( palette, ... )
-       SDL_Palette *palette
-       CODE:
-               if ( items > 1 ) palette->ncolors = SvIV(ST(1));
-               RETVAL = palette->ncolors;
-       OUTPUT:
-               RETVAL
-
-=for comment
-
-Comment out for now as it does not compile
-
-SDL_Surface*
-ConvertRGB ( surface )
-       SDL_Surface * surface
-       CODE:
-               SDL_PixelFormat fmt;
-               fmt.palette = NULL;
-               fmt.BitsPerPixel = 24;
-               fmt.BytesPerPixel = 3;
-               fmt.Rmask = 0x000000ff;
-               fmt.Gmask = 0x0000ff00;
-               fmt.Bmask = 0x00ff0000;
-               fmt.Amask = 0x00000000;
-               fmt.Rloss = 0;
-               fmt.Gloss = 0;
-               fmt.Bloss = 0;
-               fmt.Aloss = 0;
-               fmt.Rshift = 0;
-               fmt.Gshift = 8;
-               fmt.Bshift = 16;
-               fmt.Ashift = 24;
-               fmt.colorkey = 0;
-               fmt.alpha = 0;
-               RETVAL = SDL_ConvertSurface(surface,&fmt,surface->flags);
-       OUTPUT:
-               RETVAL
-
-SDL_Surface* 
-ConvertRGBA ( surface )
-       SDL_Surface * surface
-       CODE:
-               SDL_PixelFormat fmt;
-               fmt.palette = NULL;
-               fmt.BitsPerPixel = 32;
-               fmt.BytesPerPixel = 4;
-               fmt.Rmask = 0x000000ff;
-               fmt.Gmask = 0x0000ff00;
-               fmt.Bmask = 0x00ff0000;
-               fmt.Amask = 0xff000000;
-               fmt.Rloss = 0;
-               fmt.Gloss = 0;
-               fmt.Bloss = 0;
-               fmt.Aloss = 0;
-               fmt.Rshift = 0;
-               fmt.Gshift = 8;
-               fmt.Bshift = 16;
-               fmt.Ashift = 24;
-               fmt.colorkey = 0;
-               fmt.alpha = 0;
-               RETVAL = SDL_ConvertSurface(surface,&fmt,surface->flags);
-       OUTPUT:
-               RETVAL
-
-=cut
 
 Uint8
 GetAppState ()
@@ -2662,14 +2517,14 @@ SMPEGGetInfo ( mpeg )
 
 #ifdef HAVE_SDL_GFX
 
-=cut
-
 SDL_Surface *
 GFXRotoZoom ( src, angle, zoom, smooth)
        SDL_Surface * src
        double angle
        double zoom
        int smooth
+       PREINIT:
+               char* CLASS = "SDL::Surface";
        CODE:
                RETVAL = rotozoomSurface( src, angle, zoom, smooth);
        OUTPUT:
@@ -2681,13 +2536,13 @@ GFXZoom ( src, zoomx, zoomy, smooth)
        double zoomx
        double zoomy
        int smooth
+       PREINIT:
+               char* CLASS = "SDL::Surface";
        CODE:
                RETVAL = zoomSurface( src, zoomx, zoomy, smooth);
        OUTPUT:
                RETVAL
 
-=cut
-
 int
 GFXPixelColor ( dst, x, y, color )
        SDL_Surface* dst
index 056d6a1..6224818 100644 (file)
@@ -98,13 +98,6 @@ SDL::Video::update_rects( $app, $small_rect );
 
 diag( 'This is in surface : ' . SDL::Surface::get_pixels($app) );
 
-#depreceated
-# SDL::SurfacePixel($app, 20, 20 , SDL::Color->new(20, 20, 20) );
-
-$app->set_pixel_RGB( 20, 20, 100, 100, 100); pass '[set_pixel_RGB] ran!'; 
-
-$app->set_pixel_RGBA( 20, 20, 100, 100, 10, 100); pass '[set_pixel_RGBA] ran!';
-
 
 pass 'did this pass';