-#!/usr/bin/env perl
-#
-# Rect.pm
-#
-# Copyright (C) 2005 David J. Goehrig <dgoehrig@cpan.org>
-#
-# ------------------------------------------------------------------------------
-#
-# This library is free software; you can redistribute it and/or
-# modify it under the terms of the GNU Lesser General Public
-# License as published by the Free Software Foundation; either
-# version 2.1 of the License, or (at your option) any later version.
-#
-# This library is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-# Lesser General Public License for more details.
-#
-# You should have received a copy of the GNU Lesser General Public
-# License along with this library; if not, write to the Free Software
-# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-#
-# ------------------------------------------------------------------------------
-#
-# Please feel free to send questions, suggestions or improvements to:
-#
-# David J. Goehrig
-# dgoehrig@cpan.org
-#
-
package SDL::Rect;
+#use strict;
-use strict;
-use warnings;
-use SDL;
-
-sub new {
- my $proto = shift;
- my $class = ref($proto) || $proto;
- my %options = @_;
- verify (%options, qw/ -x -y -top -left -width -height -w -h / ) if $SDL::DEBUG;
+require Exporter;
+require DynaLoader;
- my $x = $options{-x} || $options{-left} || 0;
- my $y = $options{-y} || $options{-top} || 0;
- my $w = $options{-width} || $options{-w} || 0;
- my $h = $options{-height} || $options{-h} || 0;
+@ISA = qw(Exporter DynaLoader);
+# Items to export into callers namespace by default. Note: do not export
+# names by default without a very good reason. Use EXPORT_OK instead.
+# Do not simply export all your public functions/methods/constants.
+@EXPORT = qw(
- my $self = \SDL::NewRect($x,$y,$w,$h);
- unless ($$self) {
- require Carp;
- Carp::croak SDL::GetError();
- }
- bless $self,$class;
- return $self;
-}
+);
+#$VERSION = '0.01';
-sub DESTROY {
- SDL::FreeRect(${$_[0]});
-}
+bootstrap SDL::Rect;
+
+# Preloaded methods go here.
# TODO: mangle with the symbol table to create an alias
# to sub x. We could call x from inside the sub but that
# would be another call and rects are a time-critical object.
sub left {
my $self = shift;
- SDL::RectX($$self,@_);
+ RectX($self,@_);
}
sub x {
my $self = shift;
- SDL::RectX($$self,@_);
+ RectX($self,@_);
}
### TODO: see 'left' above (this is an 'alias' to sub y)
sub top {
my $self = shift;
- SDL::RectY($$self,@_);
+ RectY($self,@_);
}
sub y {
my $self = shift;
- SDL::RectY($$self,@_);
+ RectY($self,@_);
}
### TODO: see 'left' above (this is an 'alias' to sub width)
sub w {
my $self = shift;
- SDL::RectW($$self,@_);
+ RectW($self,@_);
}
sub width {
my $self = shift;
- SDL::RectW($$self,@_);
+ RectW($self,@_);
}
### TODO: see 'left' above (this is an 'alias' to sub height)
sub h {
my $self = shift;
- SDL::RectH($$self,@_);
+ RectH($self,@_);
}
sub height {
my $self = shift;
- SDL::RectH($$self,@_);
+ RectH($self,@_);
}
-1;
-
-__END__;
-
-=head1 NAME
-
-SDL::Rect - raw object for storing rectangular coordinates
-
-=head1 SYNOPSIS
-
- my $rect = SDL::Rect->new( -height => 4, -width => 40 );
-
- $rect->x(12); # same as $rect->left(12)
- $rect->y(9); # same as $rect->top(9)
-
-=head1 DESCRIPTION
-
-C<SDL::Rect::new> creates a SDL_Rect structure which is
-used for specifying regions of pixels for filling, blitting, and updating.
-These objects make it easy to cut and backfill.
-
-By default, x, y, height and width are all set to 0.
-
-=head2 METHODS
-
-The four fields of a rectangle can be set simply
-by passing a value to the applicable method. These are:
-=head3 x
+# Autoload methods go after __END__, and are processed by the autosplit program.
-=head3 left
-
-sets and fetches the x (lefmost) position of the rectangle.
-
-=head3 y
-
-=head3 top
-
-sets and fetches the y (topmost) position.
-
-=head3 w
-
-=head3 width
-
-sets and fetches the width of the rectangle (in pixels).
-
-=head3 h
-
-=head3 height
-
-sets and fetches the height of the rectangle (in pixels).
-
-=head1 AUTHOR
-
-David J. Goehrig
-
-=head1 SEE ALSO
-
-perl(1) SDL::Surface(3)
+1;
+__END__
OUTPUT:
RETVAL
-SDL_Rect *
-NewRect ( x, y, w, h )
- Sint16 x
- Sint16 y
- Uint16 w
- Uint16 h
- CODE:
- RETVAL = (SDL_Rect *) safemalloc (sizeof(SDL_Rect));
- RETVAL->x = x;
- RETVAL->y = y;
- RETVAL->w = w;
- RETVAL->h = h;
- OUTPUT:
- RETVAL
-
-void
-FreeRect ( rect )
- SDL_Rect *rect
- CODE:
- safefree(rect);
-
-Sint16
-RectX ( rect, ... )
- SDL_Rect *rect
- CODE:
- if (items > 1 ) rect->x = SvIV(ST(1));
- RETVAL = rect->x;
- OUTPUT:
- RETVAL
-
-Sint16
-RectY ( rect, ... )
- SDL_Rect *rect
- CODE:
- if (items > 1 ) rect->y = SvIV(ST(1));
- RETVAL = rect->y;
- OUTPUT:
- RETVAL
-
-Uint16
-RectW ( rect, ... )
- SDL_Rect *rect
- CODE:
- if (items > 1 ) rect->w = SvIV(ST(1));
- RETVAL = rect->w;
- OUTPUT:
- RETVAL
-
-Uint16
-RectH ( rect, ... )
- SDL_Rect *rect
- CODE:
- if (items > 1 ) rect->h = SvIV(ST(1));
- RETVAL = rect->h;
- OUTPUT:
- RETVAL
-
AV*
ListModes ( format, flags )
Uint32 flags
CODE:
SDL_SetClipRect(surface,rect);
-SDL_Rect*
-GetClipRect ( surface )
+void
+GetClipRect ( surface, rect )
SDL_Surface *surface
+ SDL_Rect *rect;
CODE:
- RETVAL = (SDL_Rect*) safemalloc(sizeof(SDL_Rect));
- SDL_GetClipRect(surface,RETVAL);
- OUTPUT:
- RETVAL
+ SDL_GetClipRect(surface, rect);
#ifdef HAVE_SDL_NET