use SDL;
use SDL::Event;
use SDL::Events;
-use SDL::ExposeEvent;
-use SDL::JoyAxisEvent;
-use SDL::JoyBallEvent;
-use SDL::JoyButtonEvent;
-use SDL::JoyHatEvent;
-use SDL::KeyboardEvent;
-use SDL::keysym;
-use SDL::MouseButtonEvent;
-use SDL::MouseMotionEvent;
-use SDL::QuitEvent;
-use SDL::ResizeEvent;
-use SDL::SysWMEvent;
-use SDL::UserEvent;
use SDL::Video;
use Devel::Peek;
use Test::More;
can_ok( 'SDL::Events', @done);
can_ok( 'SDL::Event', @done_event);
+
+=pod
can_ok( 'SDL::ExposeEvent', qw/type/);
can_ok( 'SDL::JoyAxisEvent', qw/type which axis value/);
can_ok( 'SDL::JoyBallEvent', qw/type which ball xrel yrel/);
can_ok( 'SDL::ResizeEvent', qw/type w h/);
can_ok( 'SDL::SysWMEvent', qw/type msg/);
can_ok( 'SDL::UserEvent', qw/type code data1 data2/);
+=cut
SDL::init(SDL_INIT_VIDEO);