save_hdelete() is just like save_delete() except that it takes an SV instead of char buffer.
Ap |void |save_bool |NN bool* boolp
Ap |void |save_clearsv |NN SV** svp
Ap |void |save_delete |NN HV *hv|NN char *key|I32 klen
+Ap |void |save_hdelete |NN HV *hv|NN SV *keysv
Ap |void |save_adelete |NN AV *av|I32 key
Ap |void |save_destructor|DESTRUCTORFUNC_NOCONTEXT_t f|NN void* p
Ap |void |save_destructor_x|DESTRUCTORFUNC_t f|NULLOK void* p
#define save_bool Perl_save_bool
#define save_clearsv Perl_save_clearsv
#define save_delete Perl_save_delete
+#define save_hdelete Perl_save_hdelete
#define save_adelete Perl_save_adelete
#define save_destructor Perl_save_destructor
#define save_destructor_x Perl_save_destructor_x
#define save_bool(a) Perl_save_bool(aTHX_ a)
#define save_clearsv(a) Perl_save_clearsv(aTHX_ a)
#define save_delete(a,b,c) Perl_save_delete(aTHX_ a,b,c)
+#define save_hdelete(a,b) Perl_save_hdelete(aTHX_ a,b)
#define save_adelete(a,b) Perl_save_adelete(aTHX_ a,b)
#define save_destructor(a,b) Perl_save_destructor(aTHX_ a,b)
#define save_destructor_x(a,b) Perl_save_destructor_x(aTHX_ a,b)
Perl_save_bool
Perl_save_clearsv
Perl_save_delete
+Perl_save_hdelete
Perl_save_adelete
Perl_save_destructor
Perl_save_destructor_x
#define PERL_ARGS_ASSERT_SAVE_DELETE \
assert(hv); assert(key)
+PERL_CALLCONV void Perl_save_hdelete(pTHX_ HV *hv, SV *keysv)
+ __attribute__nonnull__(pTHX_1)
+ __attribute__nonnull__(pTHX_2);
+#define PERL_ARGS_ASSERT_SAVE_HDELETE \
+ assert(hv); assert(keysv)
+
PERL_CALLCONV void Perl_save_adelete(pTHX_ AV *av, I32 key)
__attribute__nonnull__(pTHX_1);
#define PERL_ARGS_ASSERT_SAVE_ADELETE \
}
void
+Perl_save_hdelete(pTHX_ HV *hv, SV *keysv)
+{
+ STRLEN len;
+ I32 klen;
+ const char *key;
+
+ PERL_ARGS_ASSERT_SAVE_HDELETE;
+
+ key = SvPV_const(keysv, len);
+ klen = SvUTF8(keysv) ? -(I32)len : (I32)len;
+ SvREFCNT_inc_simple_void_NN(hv);
+ save_pushptri32ptr(savepvn(key, len), klen, hv, SAVEt_DELETE);
+}
+
+void
Perl_save_adelete(pTHX_ AV *av, I32 key)
{
dVAR;
#define SAVESETSVFLAGS(sv,mask,val) save_set_svflags(sv,mask,val)
#define SAVEDELETE(h,k,l) \
save_delete(MUTABLE_HV(h), (char*)(k), (I32)(l))
+#define SAVEHDELETE(h,s) \
+ save_hdelete(MUTABLE_HV(h), (s))
#define SAVEADELETE(a,k) \
save_adelete(MUTABLE_AV(a), (I32)(k))
#define SAVEDESTRUCTOR(f,p) \