evaluated inside of recursion or eval). Additionally the R may be
followed by a number, (which will be true when evaluated when recursing
inside of the appropriate group), or by C<&NAME> in which case it will
-be true only when evaluated during recursion into the named group.
+be true only when evaluated during recursion in the named group.
+
+Here's a summary of the possible predicates:
+
+=over 4
+
+=item (1) (2) ...
+
+Checks if the numbered capturing buffer has matched something.
+
+=item (<NAME>) ('NAME')
+
+Checks if a buffer with the given name has matched something.
+
+=item (?{ CODE })
+
+Treats the code block as the condition
+
+=item (R)
+
+Checks if the expression has been evaluated inside of recursion.
+
+=item (R1) (R2) ...
+
+Checks if the expression has been evaluated while executing directly
+inside of the n-th capture group. This check is the regex equivalent of
+
+ if ((caller(0))[3] eq 'subname') { .. }
+
+In other words, it does not check the full recursion stack.
+
+=item (R&NAME)
+
+Similar to C<(R1)>, this predicate checks to see if we're executing
+directly inside of the leftmost group with a given name (this is the same
+logic used by C<(?&NAME)> to disambiguate). It does not check the full
+stack, but only the name of the innermost active recursion.
+
+=item (DEFINE)
+
+In this case, the yes-pattern is never directly executed, and no
+no-pattern is allowed. Similar in spirit to C<(?{0})> but more efficient.
+See below for details.
+
+=back
For example:
matches a chunk of non-parentheses, possibly included in parentheses
themselves.
-An additional special form of this pattern is the DEFINE pattern, which
-never executes its yes-pattern except by recursion, and does not allow
-a no-pattern.
+A special form is the C<(DEFINE)> predicate, which never executes directly
+its yes-pattern, and does not allow a no-pattern. This allows to define
+subpatterns which will be executed only by using the recursion mechanism.
+This way, you can define a set of regular expression rules that can be
+bundled into any pattern you choose.
+
+It is recommended that for this usage you put the DEFINE block at the
+end of the pattern, and that you name any subpatterns defined within it.
+
+Also, it's worth noting that patterns defined this way probably will
+not be as efficient, as the optimiser is not very clever about
+handling them. YMMV.
+
+An example of how this might be used is as follows:
+
+ /(?<NAME>(&NAME_PAT))(?<ADDR>(&ADDRESS_PAT))
+ (?(DEFINE)
+ (<NAME_PAT>....)
+ (<ADRESS_PAT>....)
+ )/x
+
+Note that capture buffers matched inside of recursion are not accessible
+after the recursion returns, so the extra layer of capturing buffers are
+necessary. Thus C<$+{NAME_PAT}> would not be defined even though
+C<$+{NAME}> would be.
=back
=head2 Unicode and Localisation Support
When dealing with strings containing characters that cannot be represented
-using an eight-bit character set, perl uses an internal representation
+using an eight-bit character set, perl uses an internal representation
that is a permissive version of Unicode's UTF-8 encoding[2]. This uses single
-bytes to represent characters from the ASCII character set, and sequences
+bytes to represent characters from the ASCII character set, and sequences
of two or more bytes for all other characters. (See L<perlunitut>
for more information about the relationship between UTF-8 and perl's
encoding, utf8 -- the difference isn't important for this discussion.)
F<regexp.h> contains the base structure definition:
typedef struct regexp {
- I32 *startp;
- I32 *endp;
- regnode *regstclass;
- struct reg_substr_data *substrs;
- char *precomp; /* pre-compilation regular expression */
- struct reg_data *data; /* Additional data. */
- char *subbeg; /* saved or original string
- so \digit works forever. */
+ I32 *startp;
+ I32 *endp;
+ regnode *regstclass;
+ struct reg_substr_data *substrs;
+ char *precomp; /* pre-compilation regular expression */
+ struct reg_data *data; /* Additional data. */
+ char *subbeg; /* saved or original string
+ so \digit works forever. */
#ifdef PERL_OLD_COPY_ON_WRITE
- SV *saved_copy; /* If non-NULL, SV which is COW from original */
+ SV *saved_copy; /* If non-NULL, SV which is COW from original */
#endif
- U32 *offsets; /* offset annotations 20001228 MJD */
- I32 sublen; /* Length of string pointed by subbeg */
- I32 refcnt;
- I32 minlen; /* minimum possible length of $& */
- I32 prelen; /* length of precomp */
- U32 nparens; /* number of parentheses */
- U32 lastparen; /* last paren matched */
- U32 lastcloseparen; /* last paren matched */
- U32 reganch; /* Internal use only +
- Tainted information used by regexec? */
- regnode program[1]; /* Unwarranted chumminess with compiler. */
+ U32 *offsets; /* offset annotations 20001228 MJD */
+ I32 sublen; /* Length of string pointed by subbeg */
+ I32 refcnt;
+ I32 minlen; /* mininum possible length of $& */
+ I32 prelen; /* length of precomp */
+ U32 nparens; /* number of parentheses */
+ U32 lastparen; /* last paren matched */
+ U32 lastcloseparen; /* last paren matched */
+ U32 reganch; /* Internal use only +
+ Tainted information used by regexec? */
+ HV *paren_names; /* Paren names */
+ const struct regexp_engine* engine;
+ regnode program[1]; /* Unwarranted chumminess with compiler. */
} regexp;
-C<program>, and C<data> are the primary fields of concern in terms of
-program structure. C<program> is the actual array of nodes, and C<data> is
-an array of "whatever", with each whatever being typed by letter, and
-freed or cloned as needed based on this type. regops use the data
-array to store reference data that isn't convenient to store in the regop
-itself. It also means memory management code doesn't need to traverse the
-program to find pointers. So for instance, if a regop needs a pointer, the
-normal procedure is use a C<regnode_arg1> store the data index in the C<ARG>
-field and look it up from the data array.
-
=over 5
-=item -
+=item C<program>
+
+Compiled program. Inlined into the structure so the entire struct can be
+treated as a single blob.
+
+=item C<data>
+
+This field points at a reg_data structure, which is defined as follows
+
+ struct reg_data {
+ U32 count;
+ U8 *what;
+ void* data[1];
+ };
+
+This structure is used for handling data structures that the regex engine
+needs to handle specially during a clone or free operation on the compiled
+product. Each element in the data array has a corresponding element in the
+what array. During compilation regops that need special structures stored
+will add an element to each array using the add_data() routine and then store
+the index in the regop.
+
+=item C<nparens>, C<lasparen>, and C<lastcloseparen>
+
+These fields are used to keep track of how many paren groups could be matched
+in the pattern, which was the last open paren to be entered, and which was
+the last close paren to be entered.
+
+=item C<startp>, C<endp>
+
+These fields store arrays that are used to hold the offsets of the begining
+and end of each capture group that has matched. -1 is used to indicate no match.
+
+These are the source for @- and @+.
+
+=item C<subbeg> C<sublen> C<saved_copy>
+
+These are used during execution phase for managing search and replace
+patterns.
-C<startp>, C<endp>, C<nparens>, C<lasparen>, and C<lastcloseparen> are used to manage capture
-buffers.
+=item C<precomp> C<prelen> C<offsets>
-=item -
+Used for debugging purposes. C<precomp> holds a copy of the pattern
+that was compiled, offsets holds a mapping of offset in the C<program>
+to offset in the C<precomp> string. This is only used by ActiveStates
+visual regex debugger.
-C<subbeg> and optional C<saved_copy> are used during the execution phase for managing
-replacements.
+=item C<reg_substr_data>
-=item -
+Holds information on the longest string that must occur at a fixed
+offset from the start of the pattern, and the longest string that must
+occur at a floating offset from the start of the pattern. Used to do
+Fast-Boyer-Moore searches on the string to find out if its worth using
+the regex engine at all, and if so where in the string to search.
-C<offsets> and C<precomp> are used for debugging purposes.
+=item C<regstclass>
-=item -
+Special regop that is used by C<re_intuit_start()> to check if a pattern
+can match at a certain position. For instance if the regex engine knows
+that the pattern must start with a 'Z' then it can scan the string until
+it finds one and then launch the regex engine from there. The routine
+that handles this is called C<find_by_class()>. Sometimes this field
+points at a regop embedded in the program, and sometimes it points at
+an independent synthetic regop that has been constructed by the optimiser.
-The rest are used for start point optimisations.
+=item C<minlen>
+
+The minimum possible length of the final matching string. This is used
+to prune the search space by not bothering to match any closer to the
+end of a string than would allow a match. For instance there is no point
+in even starting the regex engine if the minlen is 10 but the string
+is only 5 characters long. There is no way that the pattern can match.
+
+=item C<reganch>
+
+This is used to store various flags about the pattern, such as whether it
+contains a \G or a ^ or $ symbol.
+
+=item C<paren_names>
+
+This is a hash used internally to track named capture buffers and their
+offsets. The keys are the names of the buffers the values are dualvars,
+with the IV slot holding the number of buffers with the given name and the
+pv being an embedded array of I32. The values may also be contained
+independently in the data array in cases where named backreferences are
+used.
+
+=item C<refcnt>
+
+The number of times the structure is referenced. When this falls to 0
+the regexp is automatically freed by a call to pregfree.
+
+=item C<engine>
+
+This field points at a regexp_engine structure which contains pointers
+to the subroutine that are to be used for performing a match. It
+is the compiling routines responsibility to populate this field before
+returning the regexp object.
=back
+=head2 Pluggable Interface
+
+As of Perl 5.9.5 there is a new interface for using other regexp engines
+than the default one. Each engine is supposed to provide access to
+a constant structure of the following format:
+
+ typedef struct regexp_engine {
+ regexp* (*comp) (pTHX_ char* exp, char* xend, PMOP* pm);
+ I32 (*exec) (pTHX_ regexp* prog, char* stringarg, char* strend,
+ char* strbeg, I32 minend, SV* screamer,
+ void* data, U32 flags);
+ char* (*intuit) (pTHX_ regexp *prog, SV *sv, char *strpos,
+ char *strend, U32 flags,
+ struct re_scream_pos_data_s *data);
+ SV* (*checkstr) (pTHX_ regexp *prog);
+ void (*free) (pTHX_ struct regexp* r);
+ #ifdef USE_ITHREADS
+ regexp* (*dupe) (pTHX_ const regexp *r, CLONE_PARAMS *param);
+ #endif
+ } regexp_engine;
+
+When a regexp is compiled its C<engine> field is then set to point at
+the appropriate structure so that when it needs to be used it can find
+the right routines to do so.
+
+In order to install a new regexp handler, C<$^H{regcomp}> is set
+to an integer which (when casted appropriately) resolves to one of these
+structures. When compiling the C<comp> method is executed, and the
+resulting regexp structures engine field is expected to point back at
+the same structure.
+
+The pTHX_ symbol in the definition is a macro used by perl under threading
+to provide an extra argument to the routine holding a pointer back to
+the interpreter that is executing the regexp. So under threading all
+routines get an extra argument.
+
+The routines are as follows:
+
+=over 4
+
+=item comp
+
+ regexp* comp(char *exp, char *xend, PMOP pm);
+
+Compile the pattern between exp and xend using the flags contained in
+pm and return a pointer to a prepared regexp structure that can perform
+the match.
+
+=item exec
+
+ I32 exec(regexp* prog,
+ char *stringarg, char* strend, char* strbeg,
+ I32 minend, SV* screamer,
+ void* data, U32 flags);
+
+Execute a regexp.
+
+=item intuit
+
+ char* intuit( regexp *prog,
+ SV *sv, char *strpos, char *strend,
+ U32 flags, struct re_scream_pos_data_s *data);
+
+Find the start position where a regex match should be attempted,
+or possibly whether the regex engine should not be run because the
+pattern can't match.
+
+=item checkstr
+
+ SV* checkstr(regexp *prog);
+
+Return a SV containing a string that must appear in the pattern. Used
+for optimising matches.
+
+=item free
+
+ void free(regexp *prog);
+
+Release any resources allocated to store this pattern. After this
+call prog is an invalid pointer.
+
+=item dupe
+
+ regexp* dupe(const regexp *r, CLONE_PARAMS *param);
+
+On threaded builds a regexp may need to be duplicated so that the pattern
+can be used by mutiple threads. This routine is expected to handle the
+duplication. On unthreaded builds this field doesnt exist.
+
+=back
+
+
=head2 De-allocation and Cloning
Any patch that adds data items to the regexp will need to include