=head2 Code Point Arguments
-A <code point argument> is either a decimal or a hexadecimal scalar
-designating a Unicode character, or "U+" followed by hexadecimals
+A I<code point argument> is either a decimal or a hexadecimal scalar
+designating a Unicode character, or C<U+> followed by hexadecimals
designating a Unicode character. Note that Unicode is B<not> limited
to 16 bits (the number of Unicode characters is open-ended, in theory
unlimited): you may have more than 4 hexdigits.
written right to left), Unicode supplies these properties:
Property Meaning
-
+
BidiL Left-to-Right
BidiLRE Left-to-Right Embedding
BidiLRO Left-to-Right Override
http://www.unicode.org/Public/UNIDATA/Blocks.txt
Blocks names are given with the C<In> prefix. For example, the
-Katakana block is referenced via C<\p{InKatakana}. The C<In>
+Katakana block is referenced via C<\p{InKatakana}>. The C<In>
prefix may be omitted if there is no nameing conflict with a script
or any other property, but it is recommended that C<In> always be used
to avoid confusion.