RETURN;
}
+/* There's so much setup/teardown code common between uc and lc, I wonder if
+ it would be worth merging the two, and just having a switch outside each
+ of the three tight loops. */
PP(pp_uc)
{
dVAR;
dSP;
- SV *sv = TOPs;
+ SV *source = TOPs;
STRLEN len;
+ STRLEN min;
+ SV *dest;
+ const U8 *s;
+ U8 *d;
- SvGETMAGIC(sv);
- if (DO_UTF8(sv)) {
+ SvGETMAGIC(source);
+
+ if (SvPADTMP(source) && !SvREADONLY(source) && !SvAMAGIC(source)
+ && !DO_UTF8(source)) {
+ /* We can convert in place. */
+
+ dest = source;
+ s = d = (U8*)SvPV_force_nomg(source, len);
+ min = len + 1;
+ } else {
dTARGET;
- STRLEN ulen;
- register U8 *d;
- const U8 *s;
- const U8 *send;
- U8 tmpbuf[UTF8_MAXBYTES+1];
- s = (const U8*)SvPV_nomg_const(sv,len);
- if (!len) {
- SvUTF8_off(TARG); /* decontaminate */
- sv_setpvn(TARG, "", 0);
- sv = TARG;
- SETs(sv);
- }
- else {
- STRLEN min = len + 1;
+ dest = TARG;
- SvUPGRADE(TARG, SVt_PV);
- SvGROW(TARG, min);
- (void)SvPOK_only(TARG);
- d = (U8*)SvPVX(TARG);
- send = s + len;
- while (s < send) {
- STRLEN u = UTF8SKIP(s);
-
- toUPPER_utf8(s, tmpbuf, &ulen);
- if (ulen > u && (SvLEN(TARG) < (min += ulen - u))) {
- /* If the eventually required minimum size outgrows
- * the available space, we need to grow. */
- const UV o = d - (U8*)SvPVX_const(TARG);
-
- /* If someone uppercases one million U+03B0s we
- * SvGROW() one million times. Or we could try
- * guessing how much to allocate without allocating
- * too much. Such is life. */
- SvGROW(TARG, min);
- d = (U8*)SvPVX(TARG) + o;
- }
- Copy(tmpbuf, d, ulen, U8);
- d += ulen;
- s += u;
- }
- *d = '\0';
- SvUTF8_on(TARG);
- SvCUR_set(TARG, d - (U8*)SvPVX_const(TARG));
- sv = TARG;
- SETs(sv);
+ /* The old implementation would copy source into TARG at this point.
+ This had the side effect that if source was undef, TARG was now
+ an undefined SV with PADTMP set, and they don't warn inside
+ sv_2pv_flags(). However, we're now getting the PV direct from
+ source, which doesn't have PADTMP set, so it would warn. Hence the
+ little games. */
+
+ if (SvOK(source)) {
+ s = (const U8*)SvPV_nomg_const(source, len);
+ } else {
+ s = "";
+ len = 0;
}
+ min = len + 1;
+
+ SvUPGRADE(dest, SVt_PV);
+ d = SvGROW(dest, min);
+ (void)SvPOK_only(dest);
+
+ SETs(dest);
}
- else {
- U8 *s;
- if (!SvPADTMP(sv) || SvREADONLY(sv)) {
- dTARGET;
- SvUTF8_off(TARG); /* decontaminate */
- sv_setsv_nomg(TARG, sv);
- sv = TARG;
- SETs(sv);
+
+ /* Overloaded values may have toggled the UTF-8 flag on source, so we need
+ to check DO_UTF8 again here. */
+
+ if (DO_UTF8(source)) {
+ const U8 *const send = s + len;
+ U8 tmpbuf[UTF8_MAXBYTES+1];
+
+ while (s < send) {
+ const STRLEN u = UTF8SKIP(s);
+ STRLEN ulen;
+
+ toUPPER_utf8(s, tmpbuf, &ulen);
+ if (ulen > u && (SvLEN(dest) < (min += ulen - u))) {
+ /* If the eventually required minimum size outgrows
+ * the available space, we need to grow. */
+ const UV o = d - (U8*)SvPVX_const(dest);
+
+ /* If someone uppercases one million U+03B0s we SvGROW() one
+ * million times. Or we could try guessing how much to
+ allocate without allocating too much. Such is life. */
+ SvGROW(dest, min);
+ d = (U8*)SvPVX(dest) + o;
+ }
+ Copy(tmpbuf, d, ulen, U8);
+ d += ulen;
+ s += u;
}
- s = (U8*)SvPV_force_nomg(sv, len);
+ SvUTF8_on(dest);
+ *d = '\0';
+ SvCUR_set(dest, d - (U8*)SvPVX_const(dest));
+ } else {
if (len) {
- register const U8 *send = s + len;
-
+ const U8 *const send = s + len;
if (IN_LOCALE_RUNTIME) {
TAINT;
- SvTAINTED_on(sv);
- for (; s < send; s++)
- *s = toUPPER_LC(*s);
+ SvTAINTED_on(dest);
+ for (; s < send; d++, s++)
+ *d = toUPPER_LC(*s);
}
else {
- for (; s < send; s++)
- *s = toUPPER(*s);
+ for (; s < send; d++, s++)
+ *d = toUPPER(*s);
}
}
+ if (source != dest) {
+ *d = '\0';
+ SvCUR_set(dest, d - (U8*)SvPVX_const(dest));
+ }
}
- SvSETMAGIC(sv);
+ SvSETMAGIC(dest);
RETURN;
}