OUTPUT:
RETVAL
+int
+video_set_gamma(r, g, b)
+ float r;
+ float g;
+ float b;
+ CODE:
+ RETVAL = SDL_SetGamma(r,g,b);
+
+ OUTPUT:
+ RETVAL
+
+int
+video_set_gamma_ramp( ... )
+ CODE:
+ Uint16 *redtable, *greentable, *bluetable;
+ RETVAL = SDL_SetGammaRamp(NULL, NULL, NULL);
+ OUTPUT:
+ RETVAL
+
use Test::More;
use SDL::Rect;
-plan ( tests => 17 );
+plan ( tests => 19 );
use_ok( 'SDL::Video' );
flip
set_colors
set_palette
+ set_gamma
/;
can_ok ('SDL::Video', @done);
$value = SDL::Video::set_colors($display, 0, SDL::Color->new(0,0,0));
is( $value , 0, '[set_colors] returns 0 trying to write to 32 bit display' );
-$value = SDL::Video::set_palette($display, SDL_LOGPAL|0x02, 0);
+$value = SDL::Video::set_palette($display, SDL_LOGPAL|SDL_PHYSPAL, 0);
is( $value , 0, '[set_palette] returns 0 trying to write to 32 bit surface' );
+SDL::Video::set_gamma_ramp( 0, 0, 0 ); pass '[set_gamma_ramp] ran';
+SDL::Video::set_gamma( 1.0, 1.0, 1.0 ); pass '[set_gamma] ran ';
my @b_w_colors;
$value = SDL::Video::set_colors($hwdisplay, 0);
is( $value , 0, '[set_colors] returns 0 trying to send empty colors to 8 bit surface' );
-$value = SDL::Video::set_palette($hwdisplay, SDL_LOGPAL|0x02, 0);
+$value = SDL::Video::set_palette($hwdisplay, SDL_LOGPAL|SDL_PHYSPAL, 0);
is( $value , 0, '[set_palette] returns 0 trying to send empty colors to 8 bit surface' );
$value = SDL::Video::set_colors($hwdisplay, 0, @b_w_colors);
is( $value , 1, '[set_colors] returns '.$value );
-$value = SDL::Video::set_palette($hwdisplay, SDL_LOGPAL|0x02, 0, @b_w_colors );
+$value = SDL::Video::set_palette($hwdisplay, SDL_LOGPAL|SDL_PHYSPAL, 0, @b_w_colors );
is( $value , 1, '[set_palette] returns 1' );
my @left = qw/
- set_gamma
get_gamma_ramp
set_gmmma_ramp
map_RGB