PP(pp_pow)
{
- dSP; dATARGET; tryAMAGICbin(pow,opASSIGN);
+ dSP; dATARGET;
#ifdef PERL_PRESERVE_IVUV
- /* ** is implemented with pow. pow is floating point. Perl programmers
- write 2 ** 31 and expect it to be 2147483648
- pow never made any guarantee to deliver a result to 53 (or whatever)
- bits of accuracy. Which is unfortunate, as perl programmers expect it
- to, and on some platforms (eg Irix with long doubles) it doesn't in
- a very visible case. (2 ** 31, which a regression test uses)
- So we'll implement power-of-2 ** +ve integer with multiplies, to avoid
- these problems. */
+ bool is_int = 0;
+#endif
+ tryAMAGICbin(pow,opASSIGN);
+#ifdef PERL_PRESERVE_IVUV
+ /* For integer to integer power, we do the calculation by hand wherever
+ we're sure it is safe; otherwise we call pow() and try to convert to
+ integer afterwards. */
{
SvIV_please(TOPm1s);
if (SvIOK(TOPm1s)) {
goto float_it; /* Can't do negative powers this way. */
}
}
- /* now we have integer ** positive integer.
- foo & (foo - 1) is zero only for a power of 2. */
+ /* now we have integer ** positive integer. */
+ is_int = 1;
+
+ /* foo & (foo - 1) is zero only for a power of 2. */
if (!(baseuv & (baseuv - 1))) {
- /* We are raising power-of-2 to postive integer.
+ /* We are raising power-of-2 to a positive integer.
The logic here will work for any base (even non-integer
bases) but it can be less accurate than
pow (base,power) or exp (power * log (base)) when the
NV base = baseuok ? baseuv : -(NV)baseuv;
int n = 0;
- /* The logic is this.
- x ** n === x ** m1 * x ** m2 where n = m1 + m2
- so as 42 is 32 + 8 + 2
- x ** 42 can be written as
- x ** 32 * x ** 8 * x ** 2
- I can calculate x ** 2, x ** 4, x ** 8 etc trivially:
- x ** 2n is x ** n * x ** n
- So I loop round, squaring x each time
- (x, x ** 2, x ** 4, x ** 8) and multiply the result
- by the x-value whenever that bit is set in the power.
- To finish as soon as possible I zero bits in the power
- when I've done them, so that power becomes zero when
- I clear the last bit (no more to do), and the loop
- terminates. */
for (; power; base *= base, n++) {
/* Do I look like I trust gcc with long longs here?
Do I hell. */
if (power & bit) {
result *= base;
/* Only bother to clear the bit if it is set. */
- power &= ~bit;
+ power -= bit;
/* Avoid squaring base again if we're done. */
if (power == 0) break;
}
}
SP--;
SETn( result );
+ SvIV_please(TOPs);
RETURN;
- }
- }
- }
+ } else {
+ register unsigned int highbit = 8 * sizeof(UV);
+ register unsigned int lowbit = 0;
+ register unsigned int diff;
+ while ((diff = (highbit - lowbit) >> 1)) {
+ if (baseuv & ~((1 << (lowbit + diff)) - 1))
+ lowbit += diff;
+ else
+ highbit -= diff;
+ }
+ /* we now have baseuv < 2 ** highbit */
+ if (power * highbit <= 8 * sizeof(UV)) {
+ /* result will definitely fit in UV, so use UV math
+ on same algorithm as above */
+ register UV result = 1;
+ register UV base = baseuv;
+ register int n = 0;
+ for (; power; base *= base, n++) {
+ register UV bit = (UV)1 << (UV)n;
+ if (power & bit) {
+ result *= base;
+ power -= bit;
+ if (power == 0) break;
+ }
+ }
+ SP--;
+ if (baseuok || !(power & 1))
+ /* answer is positive */
+ SETu( result );
+ else if (result <= (UV)IV_MAX)
+ /* answer negative, fits in IV */
+ SETi( -(IV)result );
+ else if (result == (UV)IV_MIN)
+ /* 2's complement assumption: special case IV_MIN */
+ SETi( IV_MIN );
+ else
+ /* answer negative, doesn't fit */
+ SETn( -(NV)result );
+ RETURN;
+ }
+ }
+ }
+ }
}
- float_it:
+ float_it:
#endif
{
- dPOPTOPnnrl;
- SETn( Perl_pow( left, right) );
- RETURN;
+ dPOPTOPnnrl;
+ SETn( Perl_pow( left, right) );
+#ifdef PERL_PRESERVE_IVUV
+ if (is_int)
+ SvIV_please(TOPs);
+#endif
+ RETURN;
}
}