$self->export_to_level(1, @_);
SDL::Constants->export_to_level(1);
}
-$VERSION = '2.2.2.11';
+$VERSION = '2.2.2.13';
print "$VERSION" if (defined($ARGV[0]) && ($ARGV[0] eq '--SDLperl'));
the bitwise OR product of the following functions:
=over 4
+
=item *
INIT_AUDIO()
#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFF
#endif /* GL_ALL_CLIENT_BITS */
+#define GL_HAS_NURBS
+
#include "../../src/defines.h"
SV* sdl_perl_nurbs_error_hook;
int i;
double mat[16];
for ( i = 0; i < 16; i++ ) {
- mat[i] = (i < items && SvNOK(ST(i)) ? SvNV(ST(i)) : 0.0 );
+ mat[i] = i < items ? SvNV(ST(i)) : 0.0;
}
glLoadMatrixd(mat);
int i;
double mat[16];
for ( i = 0; i < 16; i++ ) {
- mat[i] = (i < items && SvNOK(ST(i)) ? SvNV(ST(i)) : 0.0 );
+ mat[i] = i < items ? SvNV(ST(i)) : 0.0;
}
glMultMatrixd(mat);
double v[4];
int i;
for (i = 0; i < 4; i++ ) {
- v[i] = (i+1 < items && SvNOK(ST(i+1))) ? SvNV(ST(i+1)) : 0.0;
+ v[i] = i+1 < items ? SvNV(ST(i+1)) : 0.0;
}
glClipPlane(plane,v);
if ( items == 6 ) {
float v[4];
for ( i = 0; i < 4; i++ ) {
- v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0;
+ v[i] = SvNV(ST(i+2));
}
glLightfv(light,name,v);
} else if ( items == 5 ) {
float v[3];
for ( i = 0; i < 3; i++ ) {
- v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0;
+ v[i] = SvNV(ST(i+2));
}
glLightfv(light,name,v);
} else if ( items == 3 ) {
if ( items == 6 ) {
float v[4];
for ( i = 0; i < 4; i++ ) {
- v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0;
+ v[i] = SvNV(ST(i+2));
}
glMaterialfv(face,name,v);
} else if ( items == 5 ) {
float v[3];
- for ( i = 0; i < 4; i++ ) {
- v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0;
+ for ( i = 0; i < 3; i++ ) {
+ v[i] = SvNV(ST(i+2));
}
glMaterialfv(face,name,v);
} else if ( items == 3 ) {
if ((ch=='\b')&&(strlen(text)>0))
text[strlen(text)-1]='\0';
else if (ch!='\b')
- sprintf(text,"%s%c",text,ch);
+ sprintf(text+strlen(text),"%c",ch);
if (SFont_TextWidth2(Font,text)>PixelWidth) text[strlen(text)-1]='\0';
SDL_BlitSurface( Back, NULL, Dest, &rect);
SFont_PutString2(Dest, Font, x, y, text);
#!/usr/bin/env perl
use SDL;
+use SDL::Event;
use Carp;
croak "Could not initialize SDL: ", SDL::GetError()
- if ( 0 > SDL::Init(SDL_INIT_AUDIO()));
+ if ( 0 > SDL::Init(SDL_INIT_AUDIO));
$ARGV[0] ||= 'data/sample.wav';
print "Using audio driver: ", SDL::AudioDriverName(), "\n";
-while (! $done && ( SDL::GetAudioStatus() == SDL_AUDIO_PLAYING())) {
+while (! $done && ( SDL::GetAudioStatus() == SDL_AUDIO_PLAYING)) {
SDL::Delay(1000);
}
{
while($event->poll())
{
- if($event->type() eq SDL::JOYAXISMOTION())
+ if($event->type() eq SDL_JOYAXISMOTION)
{
print "Joystick ".SDL::JoyAxisEventWhich($$event).
" axis ".SDL::JoyAxisEventAxis($$event).
" value: ".SDL::JoyAxisEventValue($$event)."\n";
}
- elsif($event->type() eq SDL::JOYHATMOTION())
+ elsif($event->type() eq SDL_JOYHATMOTION)
{
print "Joystick ".SDL::JoyHatEventWhich($$event).
" hat ".SDL::JoyHatEventHat($$event);
- if(SDL::JoyHatEventValue($$event) == SDL::HAT_CENTERED() )
+ if(SDL::JoyHatEventValue($$event) == SDL_HAT_CENTERED() )
{
print " centered";
- } elsif(SDL::JoyHatEventValue($$event) == SDL::HAT_UP() ) {
+ } elsif(SDL::JoyHatEventValue($$event) == SDL_HAT_UP() ) {
print " up";
- } elsif(SDL::JoyHatEventValue($$event) == SDL::HAT_RIGHT() ) {
+ } elsif(SDL::JoyHatEventValue($$event) == SDL_HAT_RIGHT() ) {
print " right";
- } elsif(SDL::JoyHatEventValue($$event) == SDL::HAT_DOWN() ) {
+ } elsif(SDL::JoyHatEventValue($$event) == SDL_HAT_DOWN() ) {
print " down";
- } elsif(SDL::JoyHatEventValue($$event) == SDL::HAT_LEFT()) {
+ } elsif(SDL::JoyHatEventValue($$event) == SDL_HAT_LEFT()) {
print " left";
- } elsif(SDL::JoyHatEventValue($$event) == SDL::HAT_RIGHTUP() ) {
+ } elsif(SDL::JoyHatEventValue($$event) == SDL_HAT_RIGHTUP() ) {
print " right & up";
- } elsif(SDL::JoyHatEventValue($$event) == SDL::HAT_RIGHTDOWN() ) {
+ } elsif(SDL::JoyHatEventValue($$event) == SDL_HAT_RIGHTDOWN() ) {
print " right & down";
- } elsif(SDL::JoyHatEventValue($$event) == SDL::HAT_LEFTDOWN() ) {
+ } elsif(SDL::JoyHatEventValue($$event) == SDL_HAT_LEFTDOWN() ) {
print " left & down";
- } elsif(SDL::JoyHatEventValue($$event) == SDL::HAT_LEFTUP()) {
+ } elsif(SDL::JoyHatEventValue($$event) == SDL_HAT_LEFTUP()) {
print " left & up";
}
print "\n";
- } elsif($event->type() eq SDL::JOYBALLMOTION()){
+ } elsif($event->type() eq SDL_JOYBALLMOTION){
print "Joystick ".SDL::JoyBallEventWhich($$event).
" ball ".SDL::JoyBallEventBall($$event).
" delta: (".SDL::JoyBallEventXrel($$event).
",".SDL::JoyBallEventYrel($$event)."\n";
- } elsif($event->type() eq SDL::JOYBUTTONDOWN()){
+ } elsif($event->type() eq SDL_JOYBUTTONDOWN){
print "Joystick ".SDL::JoyButtonEventWhich($$event).
" button ".SDL::JoyButtonEventButton($$event)." down\n";
- } elsif($event->type() eq SDL::JOYBUTTONUP()){
+ } elsif($event->type() eq SDL_JOYBUTTONUP){
print "Joystick ".SDL::JoyButtonEventWhich($$event).
" button ".SDL::JoyButtonEventButton($$event)." up\n";
- } elsif($event->type() eq SDL_QUIT() or
- ($event->type() eq SDL_KEYDOWN() and
+ } elsif($event->type() eq SDL_QUIT or
+ ($event->type() eq SDL_KEYDOWN and
$event->key_sym() == SDLK_ESCAPE)){
$done = 1;
}
-height => 32,
-x => $i*34,
-y => $screenHeight-34);
- if(SDL::JoystickGetButton($joystick, $i) eq SDL::PRESSED())
+ if(SDL::JoystickGetButton($joystick, $i) eq SDL_PRESSED)
{
$app->fill($rect, $colorWhite);
} else {
use SDL;
use SDL::Timer;
+use SDL::Event;
die "usage: $0\n" if in($ARGV[0], qw/ -? -h --help/);
-SDL::Init(SDL_INIT_EVERYTHING());
+SDL::Init(SDL_INIT_TIMER);
print STDERR "Waiting 4 seconds\n";
SDL::Delay(4000);