# VC 6.0 can load the socket dll on demand. Makes the test suite
# run in about 10% less time.
-DELAYLOAD *= -DELAYLOAD:wsock32.dll -DELAYLOAD:shell32.dll delayimp.lib
+DELAYLOAD *= -DELAYLOAD:ws2_32.dll -DELAYLOAD:shell32.dll delayimp.lib
.IF "$(CFG)" == "Debug"
.ELSE
LIBFILES = $(CRYPT_LIB) $(LIBC) \
-lmoldname -lkernel32 -luser32 -lgdi32 \
-lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 \
- -loleaut32 -lnetapi32 -luuid -lwsock32 -lmpr \
+ -loleaut32 -lnetapi32 -luuid -lws2_32 -lmpr \
-lwinmm -lversion -lodbc32
.IF "$(CFG)" == "Debug"
LIBBASEFILES = $(CRYPT_LIB) \
oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib \
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib \
- netapi32.lib uuid.lib wsock32.lib mpr.lib winmm.lib \
+ netapi32.lib uuid.lib ws2_32.lib mpr.lib winmm.lib \
version.lib
# win64 doesn't have some libs
#define Win32_Winsock
#endif
#include <windows.h>
+#include <ws2spi.h>
+
#include "EXTERN.h"
#include "perl.h"
* initalize the winsock interface and insure that it is
* cleaned up at exit.
*/
- version = 0x101;
+ version = 0x2;
if(ret = WSAStartup(version, &retdata))
Perl_croak_nocontext("Unable to locate winsock library!\n");
if(retdata.wVersion != version)
- Perl_croak_nocontext("Could not find version 1.1 of winsock dll\n");
+ Perl_croak_nocontext("Could not find version 2.0 of winsock dll\n");
/* atexit((void (*)(void)) EndSockets); */
wsock_started = 1;
void
set_socktype(void)
{
-#ifdef USE_SOCKETS_AS_HANDLES
-#if defined(USE_ITHREADS)
- dTHX;
- if (!w32_init_socktype) {
-#endif
- int iSockOpt = SO_SYNCHRONOUS_NONALERT;
- /*
- * Enable the use of sockets as filehandles
- */
- setsockopt(INVALID_SOCKET, SOL_SOCKET, SO_OPENTYPE,
- (char *)&iSockOpt, sizeof(iSockOpt));
-#if defined(USE_ITHREADS)
- w32_init_socktype = 1;
- }
-#endif
-#endif /* USE_SOCKETS_AS_HANDLES */
}
return r;
}
+#ifdef USE_SOCKETS_AS_HANDLES
+#define WIN32_OPEN_SOCKET(af, type, protocol) open_ifs_socket(af, type, protocol)
+
+void
+convert_proto_info_w2a(WSAPROTOCOL_INFOW *in, WSAPROTOCOL_INFOA *out)
+{
+ Copy(in, out, 1, WSAPROTOCOL_INFOA);
+ wcstombs(out->szProtocol, in->szProtocol, sizeof(out->szProtocol));
+}
+
+SOCKET
+open_ifs_socket(int af, int type, int protocol)
+{
+ unsigned long proto_buffers_len = 0;
+ int error_code;
+ SOCKET out = INVALID_SOCKET;
+
+ if (WSCEnumProtocols(NULL, NULL, &proto_buffers_len, &error_code) == SOCKET_ERROR
+ && error_code == WSAENOBUFS)
+ {
+ WSAPROTOCOL_INFOW *proto_buffers;
+ int protocols_available = 0;
+
+ New(1, proto_buffers, proto_buffers_len / sizeof(WSAPROTOCOL_INFOW),
+ WSAPROTOCOL_INFOW);
+
+ if ((protocols_available = WSCEnumProtocols(NULL, proto_buffers,
+ &proto_buffers_len, &error_code)) != SOCKET_ERROR)
+ {
+ int i;
+ for (i = 0; i < protocols_available; i++)
+ {
+ WSAPROTOCOL_INFOA proto_info;
+
+ if ((af != AF_UNSPEC && af != proto_buffers[i].iAddressFamily)
+ || (type != proto_buffers[i].iSocketType)
+ || (protocol != 0 && protocol != proto_buffers[i].iProtocol))
+ continue;
+
+ if ((proto_buffers[i].dwServiceFlags1 & XP1_IFS_HANDLES) == 0)
+ continue;
+
+ convert_proto_info_w2a(&(proto_buffers[i]), &proto_info);
+
+ out = WSASocket(af, type, protocol, &proto_info, 0, 0);
+ break;
+ }
+ }
+
+ Safefree(proto_buffers);
+ }
+
+ return out;
+}
+
+#else
+#define WIN32_OPEN_SOCKET(af, type, protocol) socket(af, type, protocol)
+#endif
+
SOCKET
win32_socket(int af, int type, int protocol)
{
SOCKET_TEST(s = socket(af, type, protocol), INVALID_SOCKET);
#else
StartSockets();
- if((s = socket(af, type, protocol)) == INVALID_SOCKET)
+
+ if((s = WIN32_OPEN_SOCKET(af, type, protocol)) == INVALID_SOCKET)
errno = WSAGetLastError();
else
s = OPEN_SOCKET(s);