On the save stack, store the save type as the bottom 6 bits of a UV.
authorNicholas Clark <nick@ccl4.org>
Sat, 20 Feb 2010 12:21:52 +0000 (12:21 +0000)
committerNicholas Clark <nick@ccl4.org>
Sat, 1 May 2010 13:01:41 +0000 (14:01 +0100)
commitc6bf6a65e4bf512beae58d59446046f4ca20372f
tree1c57f74df902dcff874fbc60c8649788ad6919ce
parent620d5b66847dea9c84e6d8017fd953345ed9af51
On the save stack, store the save type as the bottom 6 bits of a UV.

This makes the other 26 (or 58) bits available for save data.
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