X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Ftags-Surface.html-inc;h=f852f95762ed0ec1a6c5c93af36cc898acb64f1e;hb=e785862422f3e827a242fc244bd57b23443887ce;hp=79f6fb0b112b389713db9721f74752b589bf1349;hpb=6b580206fb43261fb235c1071cee5fea29fdac79;p=sdlgit%2FSDL-Site.git
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Results for tag: Surface
Providing direct memory access to SDL_Surface's pixelsWednesday, 23 June 2010Tags: [Pack] [Perl] [SDL] [Surface] [XS] In an attempt to make pixel access easier on SDL_Surface pixels. I have started work on SDLx::Surface . So far I have only start on the 32 bpp surfaces.
The general idea is to make Pointer Values (PV) of each pixel in the surface and place them into a 2D matrix. First I make pointer values like this:
SV * get_pixel32 ( SDL_Surface * surface , int x , int y )
[more]
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+Results for tag: Surface
Providing direct memory access to SDL_Surface's pixelsWednesday, 23 June 2010Tags: [Pack] [Perl] [SDL] [Surface] [XS] In an attempt to make pixel access easier on SDL_Surface pixels. I have started work on SDLx::Surface . So far I have only start on the 32 bpp surfaces.
The general idea is to make Pointer Values (PV) of each pixel in the surface and place them into a 2D matrix. First I make pointer values like this:
SV * get_pixel32 ( SDL_Surface * surface , int x , int y )
[more]
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